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Hostile environment suit

From StarCraft Wiki

The hostile environment suit (Dominion version, post Brood War)

The hostile environment suit is the standard issue combat gear for terran ghosts,[1] though was originally developed for miners.[2] It is a polymer suit covering the body along with a helmet or headpiece.[3]

Contents

[edit] Overview

The hostile encounter suit was originally designed for miners working in high-temperature environments and on cold planets. Its temperature regulation system could shield the wearer from heat detection equipment.[2]

[edit] Ghost Suit

The suit is interwoven with an advanced circuitry system that covers the entire body apart from the head, which could interfere with the ghost's psionic powers.[3] In addition to an adjustable temperature setting,[3] it is laced with a form of psi-sensitive artificial muscle fiber which augments their natural physical strength.[4] A time setting is also built into the system, allowing a ghost to check the time of any place in the Koprulu Sector.[3]

The helmet acts as a chemical agent mask.[5]

Light pulses across Nova's suit.[6]

By 2503, upon the ghost's death, the suit automatically degraded.[3] This feature was missing from hostile environment suit versions from 2491.[5]

[edit] Cloaking

Perhaps the most well known function of the suit is its cloaking ability. Though older models lack it, many ghost suits feature a personal cloaking device, allowing the ghost to render him/herself invisible. The amount of time this is able to be used is limited by the amount of energy available, though can be increased through the installation of a Moebius Reactor.[1] The cloaking system would shut down upon the user's death in earlier suits[5] although this has become redundant with new models, where, should the ghost die, the suit automatically degrades itself and the wearer to prevent the technology from falling into enemy hands.[3] The stealth abilities were, and perhaps still are, aided by coolant systems woven into its lining, rendering its user invisible to infrared sensors.[2]

[edit] Sensory Systems

There is the helmet/eyepiece (or ocular implants as the case may be).[1] The helmet shares the rest of its functions with the smaller headpiece, which include a comm system,[3] infrared vision,[5] and a psionic "heat vision" mode which allows the ghost to see through walls.[7] A HUD system is also present, capable of showing a map display in the left-hand corner,[5] a zoom function[8] and at least in later models, provides the ghost information on his/her health status, the amount of psionic energy available, a stealth meter (an indication as to how exposed the ghost is to being seen) and a weapon meter, informing the ghost of how much ammunition is available for his/her equipped weapon.[9]

[edit] Notes

Former Ghost Program employee Gabriel Tosh wears an unusual suit in which light pulses across it,[10] just like Nova's.[6] Whether Tosh is actually a ghost or actually wearing a hostile environment suit is unknown, due to his mysterious origins.

[edit] Images

[edit] References

  1. 1.0 1.1 1.2 Underwood, Peter, Bill Roper, Chris Metzen and Jeffrey Vaughn. StarCraft (Manual). Irvine, Calif.: Blizzard Entertainment, 1998.
  2. 2.0 2.1 2.2 McNeill, Graham (December 30, 2008). StarCraft: I, Mengsk. Simon & Schuster (Pocket Star). ISBN 1416-55083-6.
  3. 3.0 3.1 3.2 3.3 3.4 3.5 3.6 DeCandido, Keith R. A. (November 28, 2006). StarCraft: Ghost: Nova. Simon & Schuster (Pocket Star). ISBN 0-7434-7134-2.
  4. Ghost. Blizzard Entertainment. Accessed 2007-08-10.
  5. 5.0 5.1 5.2 5.3 5.4 Neilson, Micky. StarCraft: Uprising. New York and Toronto, Ontario: Pocket Books, December 2000. ISBN 0-7434-1898-0 (eBook only).
  6. 6.0 6.1 2007-03-18. StarCraft Ghost Trailer. Blizzard Entertainment/Youtube. Accessed 2007-04-18.
  7. BlizzCon 2005 StarCraft: Ghost information. Terran Infantry. Artist: Blizzard Entertainment. Accessed 2007-09-08.
  8. STARCRAFT 2 'Kerrigan Storyboards' Feature HD (BlizzCon 08). YouTube. Accessed on 2009-02-09
  9. Ghost HUD
  10. Dustin Browder, Rob Pardo. 2008-10-11. Blizzcon 2008: StarCraft II Gameplay Discussion Panel (Part 3). Youtube.com Accessed 2008-10-11.
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