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Huge queen

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The following section contains information from a previous version of StarCraft II which is no longer valid.

Huge queen
Queen SC2 DevRend1



Hive Defender

Maximum energy

400 (starts with 200)[1] Energy Terran SC1


100[2] Minerals Terran SC1


100[2] Gas Zerg SC1


0[3] Control Zerg SC1

Build time

20[2] Time SC2 Game1

Produced from

Large Queen, hatchery/lair/hive[1]



Hit points




Armor type


Ground attack

12 (x2)[2]

Air attack

12 (x2)[2]

The huge queen was a zerg strain evolved from the large queen, which in turn evolved from the queen. It appeared in earlier builds of StarCraft II.[3] The queen no longer morphs.[4]

Game UnitEdit

The huge queen was produced from a morph of the large queen. If the huge queen died, it could be produced again at the hatchery/lair/hive as a huge queen.[1]


In addition to the abilities of its predecessor, the Huge Queen has new abilities.

Many zerg ground units may burrow, become invisible and may be revealed primarily by detectors, and may not move or attack. Exceptions are the roach, which may move while burrowed, the infestor, which may move and cast Infested Terran,[5] and the baneling, which can detonate while burrowed.

Some units can unburrow via autocast, causing them to emerge and attack when an enemy moves into range.

The ability is not smartcast.

Hotkey R
Cost 2 seconds to burrow, 1 second to unburrowTime SC2 Game1
Purchased from Hatchery/Lair/Hive
Hotkey B
Cost 100 Minerals Terran SC1 100 Gas Terran SC1 100Time SC2 Game1
Required Lair (WoL)
Hatchery (HotS/LotV)
DeepTunnel SC2 Icon1 Deep Tunnel

The queen tunnels deep underground, surfacing at a friendly target zerg building. The queen can effectively "teleport" underground to a friendly base. This ability can be used only while the queen is on the creep.

Cooldown 15[6]Time SC2 Game1
Mutate Larva
Cost 50[9]Time SC2 Game1
  • The Huge Queen can temporarily alter structures in a small area of effect to grow organic turrets and attack enemy units.
  • The structures are surrounded by small colored "flies".
Cost 100 Energy Terran SC1
Cooldown 10Time SC2 Game1
Transfusion SC2 Icon1 Transfusion

The queen instantly restores 125 hit points to target biological unit or structure.

Hotkey T
Cost 50 Energy Terran SC1
Cooldown 1Time SC2 Game1


  • Attack bonus for queens and zerg ground ranged units.
Purchased from Evolution chamber
Hotkey A
Level 1
Cost 100 Minerals Terran SC1 100 Gas Terran SC1 160Time SC2 Game1
Level 2
Cost 150 Minerals Terran SC1 150 Gas Terran SC1 190Time SC2 Game1
Required Lair
Level 3
Cost 200 Minerals Terran SC1 200 Gas Terran SC1 220Time SC2 Game1
Required Hive
  • +1 bonus to armor per level for zerg ground units.
Purchased from Evolution chamber
Hotkey C
Level 1
Cost 150 Minerals Terran SC1 150 Gas Terran SC1 160Time SC2 Game1
Level 2
Cost 225 Minerals Terran SC1 225 Gas Terran SC1 190Time SC2 Game1
Required Lair
Level 3
Cost 300 Minerals Terran SC1 300 Gas Terran SC1 220Time SC2 Game1
Required Hive


The queen used to spawn numerous types of structures upon the creep. Creep does not belong to any one player, which gave the queen the ability to spawn structures upon "enemy" creep in enemy bases.[10] This ability has since been lost.[11]

When the queen created a structure, she was not required on-site like an SCV; rather, she built in much the same way that a probe creates protoss structures.[12]

The queen had base defense duties, including laying eggs that hatched into suicide attackers.[13]

Cut AbilitiesEdit

  • Toxic Creep
    • Ability Cost: 100 Energy Terran SC1[3]
    • This ability enables the queen to "poison" a small area of creep, injuring enemy units over that creep.[14][1]


  1. 1.0 1.1 1.2 1.3 StarCraft Legacy staff. 2009-04-04. StarCraft: Legacy Internal Q&A. StarCraft Legacy. Accessed 2009-06-17.
  2. 2.0 2.1 2.2 2.3 2.4 StarCraft Legacy staff. 2009-04-04. Zerg Unit Information. StarCraft Legacy. Accessed 2009-06-23.
  3. 3.0 3.1 3.2 3.3 StarCraft Legacy staff. 2008-03-11. Zerg - Units. StarCraft Legacy. Accessed 2009-06-23.
  4. GearvOsh. 2008-10-14. Community Q&A [Batch 1]. StarCraft II Armory. Accessed 2008-10-14.
  5. Blizzard Entertainment Staff. 2010-07-24. Infestor. Blizzard Entertainment. Accessed 2010-07-24.
  6. 2008-03-12
  7. Zetaras Xal'Kurat. 2008-10-17. BlizzCon 2008: Changes to StarCraft 2. SC2 Blog. Accessed 2008-10-17.
  8. Karune. 2008-10-28. StarCraft II Q&A Batch 45. StarCraft II General Discussion Forum. Accessed 2008-10-28.
  9. StarCraft Legacy staff. 2008-06-28. WWI 2008 Media. StarCraft Legacy. Accessed 2008-06-28.
  10. Browder, Dustin and Kevin Yu. 2008-06-05. Episode 3. Blizzard Entertainment. Accessed 2008-06-5.
  11. Karune. 2008-07-16. StarCraft II Q&A - Batch 41. StarCraft II General Discussion Forum. Accessed 2008-07-16.
  12. Gunnar "Leord" Petzall 2008-03-14. The Zerg Queen. IncGamers. Accessed 2008-04-11.
  13. Korda, Martin. Hands-on: Martin Korda gets to grips with StarCraft II and gets the lowdown on the newly evolved Zerg. Accessed 2008-05-04.
  14. Burnes, Andrew. 2008-03-10. StarCraft 2 - Zerg Attack: New Screenshots, Unit Images & Unit Info! Accessed 2008-03-10.

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