Terran
From StarCraft Wiki
- "We humans are about the most ornery cusses in the galaxy."
- ―Michael Liberty[src]
The terrans are a young technology species with psionic potential. The terrans of the Koprulu Sector descend from the survivors of a 23rd century colonization mission from Earth.[1] Compared to the protoss and zerg, the terrans are highly factionalized and endure frequent wars amongst themselves in addition to the more recent conflicts with their alien neighbors.
The term terran generally refers to the humans descending from the survivors of the "Long Sleep" and consequently to the human inhabitants of the Koprulu Sector.[2] The term may be used synonymously with human[3][4][5] and terrans of the Sector may extend its meaning to encompass those not descending from the "Long Sleep".[6]
Humans of the Earth-based United Earth Directorate refer to themselves with as humans, mankind or humanity.[7][8] They are sometimes referred to as terrans by Blizzard Entertainment as well.[9]
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[edit] Overview
The terrans are physically similar to humans of the twenty-first century, but are slowly evolving into a psionically potent race although they are still generations from reaching their full potential. The genetic basis was brought from Earth during the "Long Sleep". At present, only a small number possess psionic powers.[1]
While technologically more advanced than their twenty-first century counterparts many technologies remain familiar rather than exotic. For example, bullets, rockets, and missiles remain prominent in the terran arsenal, while energy comes from mined fuels and nuclear sources.
[edit] History
The terrans arrived in the Koprulu Sector via supercarriers circa 2300, landing on three separate planets—Tarsonis, Moria and Umoja. They were cut off from Earth.
Prior to the Great War, the terrans were divided into three factions in the Koprulu Sector, each based on one of the original settled planets— the Terran Confederacy, Kel-Morian Combine and Umojan Protectorate. The Confederacy was the strongest faction.[1]
During the Great War the Terran Confederacy, experimenting with psi emitter technology, bore the brunt of attacks by the zerg (infested planets were frequently purified by the protoss) while facing the Sons of Korhal. The Sons eventually destroyed the Confederacy by using emitters to summon a wave of zerg upon the heavily-populated Tarsonis and created a new government to rule the terrans called the Terran Dominion, ruling from the world of Korhal.[10]
Unknown to the terrans of the Koprulu Sector, the humans of Earth were aware of their existence. However, no interference came from Earth until the discovery of the alien invaders, sparking panic. The new Earth government, the United Earth Directorate, dispatched an Expeditionary Fleet to take control of the sector and defeat the aliens.[11] After approximately six months of stability, the Dominion came under attack by the UED.[12] The Dominion was quickly countered. However, they proved useful to Infested Kerrigan, the leader of approximately half of the Zerg Swarm, who was engaged in a civil war with the rest of the zerg... which the UED had taken control of. Striking an unlikely alliance with Dominion emperor Arcturus Mengsk, with whom she shared an adversarial relationship, they defeated the UED forces on Korhal. Kerrigan quickly betrayed her former ally before going on to defeat the rest of the UED fleet.[9] The Dominion launched a counterattack against the zerg when Kerrigan was in a weak position, but due to the damage it had taken, Mengsk was forced to assemble a coalition of "special interest groups". The attempt failed.[13] Kerrigan allowed the Dominion to survive, however.[14][15] Four years later the Dominion became the strongest terran force in the Koprulu Sector, vying with the Kel-Morian Combine and the Umojan Protectorate for influence.[16] Kerrigan launched a major attack against the Dominion, resulting in "billions" of terran casualties.[17]
[edit] Physiology
Physically, terrans are much the same as they were half a millennia ago, standing at 1.5-1.8m on average and having a wide variety of physical features (pigmentation, eye color, etc.). Genetic material has remained within in the gene pool, blond hair and blue eyes still occurring naturally,[18] despite being carried by recessive genes. Maximum human life expectancy has been extended to at least 150 years, without any mental degradation,[19] though few terrans live over a century[20] and terrans over the age of 80 are still considered old.[19]
Physically, terrans are inferior to races such as the zerg and protoss and for all intents and purposes, mentally as well. However, terrans are known for their tenacity and ability to adapt to harsh circumstances. In addition, terrans are only a few steps away from developing into a formidable psionic power.[1]
[edit] Beliefs
Before the founding of the United Powers League, terrans possessed a diversity of beliefs; beliefs that were subsequently repressed.[1] This remained true with the Terran Confederacy,[21] which had limited tolerance for "other faiths."[22] However, a few planets in the Koprulu Sector, notably the Fringe Worlds, have resurrected old Earth religions,[2] Christianity among them,[21] in addition to creating cults,[2] the Church of Besainted Pelagius being one example.[23] For more agnostic societies, some terrans still believe in the existance of a monotheistic deity, though others are distinctively skeptical.[24]
Despite fragments of Earth's history being absent from terran records,[22][25] some ancient mythologies are still remembered. These include tales of various afterlifes and their dark alternatives, including Hell, Tartarus and Sheol.[25] "Warrior women" are remembered from at least one mythology also.[12]
One belief, or rather hope that has remained more-or-less constant for humanity is a fascination with the existance of other sentient life -- a hope that remained unfulfilled until contact was made with the protoss and zerg.[12] The rulers of the United Powers League were of a different mindset than their Koprulu counterparts, demonstrating a purely millitaristic and xenophobic approach to the discovery of alien species.[11]
[edit] Terran Factions
- Main article: Terran Organizations
- "We could not unite under one banner or even form a coalition. In fact, every time there was a chance for that, one faction or another did something to enhance the advancement of their own political agenda over the other factions. Often at the expense of the rest of humanity."
- ―Michael Liberty[src]
The terrans are a heavily factionalized species, with many different governments and even more groups trying to overthrow said governments. The three dominant factions in the Koprulu Sector are the Kel-Morian Combine, Terran Dominion and the Umojan Protectorate, the Dominion having taken the place of the now defunct Terran Confederacy. Earth and its colonies are controlled solely by the United Earth Directorate.
Terran space also have a significant number of pirate militias the most famous being Raynor's Raiders, which have caused conflict with the Terran Confederacy and the Terran Dominion. The Confederacy considered the Kel-Morian Combine and the Umojan Protectorate to be pirate militias, as well.
[edit] Terran Technology
- Main articles: Terran Technology Listing, Terran Technology descriptions and Terran gaming
The terrans have greatly advanced their technology since the 21st century. The descendants of the Long Sleep have the ability to create space stations, modify memories, teleportation technology, embark on faster than light travel and communication holograms.
Terrans have developed advanced weapons of war, such as the battlecruiser, siege tank, nuclear weapons, Ion Cannons, effective spacecraft, such as the Wraith, the Viking and the science vessel, and recently the powerful Thor. Some of their combat ships and even troops have access to cloaking devices.
Militarily, terrans have developed the ability to quickly repair their vehicles and structures in the field. The key in terran warfare is their flexibility. Their primary structures are equipped with jet engines which enable flight to other places.
Terrans have access to artificial intelligence that is widespread in use and is reasonably sophisticated, at least in software. The Adjutants seems to be the most widespread artificial intelligence of the terrans.
[edit] Terran Units and Gaming
[edit] StarCraft II Terran gameplay
[edit] References
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This page uses content from the English Wikipedia. The original content was at Terrans (StarCraft) The list of authors can be seen in the page history of Terrans (StarCraft). Wikipedia content was licensed under the GNU Free Documentation License prior to June 15, 2009 is. Wikipedia content from June 15, 2009, and StarCraft Wiki content, is licensed under the Creative Commons Attribution-Share Alike License 3.0 (Unported). |
| Terran Units and Structures of StarCraft/Brood War | ||
|---|---|---|
| Infantry | ||
| Ground vehicles |
Vulture · Goliath · Siege tank | |
| Air units |
Wraith · Dropship · Science vessel · Battlecruiser • Brood War only • Valkyrie | |
| Basic buildings |
Command center (ComSat station · Nuclear silo) · Supply depot · Engineering bay · Barracks · Refinery · Missile turret · Academy · Bunker | |
| Advanced buildings |
Factory (Machine shop) · Armory · Starport (Control tower) · Science facility (Physics lab · Covert ops) | |
| Other | ||
| Terran Units and Weapons of StarCraft: Ghost | ||
|---|---|---|
| Units and Buildings | ||
| Infantry | PC |
Light infantry · Marine · Firebat · Ghost |
| Other | ||
| Land Vehicles | PC |
Stinger · Vulture · Siege tank |
| Other | ||
| Air Units | PC | |
| Other |
Assault dropship · Battlecruiser · Science vessel · Seeker droid | |
| Experimental | ||
| Buildings | ||
| Weapons and Equipment | ||
| Guns |
AGR-14 rifle · BOSUN FN92 rifle · C-14 rifle · Flak pistol · Gauss rifle · Submachine gun · Torrent SR-8 shotgun | |
| Grenades |
BE3 grenade · EMP grenade · Flash grenade · Hellfire grenade · Irradiate grenade · Lockdown grenades | |
| Other |
E-11 lockdown device · Napalm rocket · Perdition flamethrower · Psyblade · Tactical nuke launcher | |
| Constructable | ||
| Terran Units and Structures of StarCraft II | ||
|---|---|---|
| Infantry | ||
| Land Vehicles |
MULE · Hellion · Siege tank · Thor | |
| Air Units |
Viking · Medivac dropship · Banshee · Raven · Battlecruiser | |
| Basic Buildings |
Command center · Refinery · Supply depot · Barracks · Engineering bay | |
| Automated Defenses and Explosives |
Auto-turret · Defensive drone · D-8 charges · Missile turret | |
| Support Buildings |
Orbital command · Planetary fortress · Sensor tower · Bunker | |
| Add-ons | ||
| Advanced Buildings |
Merc compound · Ghost academy · Factory · Armory · Starport · Fusion core | |
| Other | ||
| Campaign-Exclusive Terran Units and Structures of StarCraft II | Infantry | |
| Mercenaries |
(Kel-Morian Mercenaries — Elite marines) · (Devil Dogs — Elite firebats) · (Hammer Securities — Elite marauders) | |
| Land Vehicles |
Cobra · Diamondback tank · Goliath · Transport truck · Vulture | |
| Air Units | ||
| Automated defenses | ||
| Scrapped | Removed Units | |
| Removed Buildings | ||
| Sapient Species | ||
|---|---|---|
| Major | ||
| Ancient | ||
| Experimental |
Energy creatures · Gestalts · Mutates · Protoss/zerg hybrids · Vat creatures | |
| Minor | ||


