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Shakurus SC1 Art2
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Game Unit

Hydralisks counter mutalisks and banshees. Hydralisks in large numbers also counter phoenixes. They are, however, relatively fragile and are inefficient against large numbers of armored units.

A combination of roaches and hydralisks can defeat a combo of zerglings and mutalisks.[1] Hydralisks can excel against void rays, given the starship's weakness to mass units.[2] Burrowing for a short time to cause the void ray's attack to lose its charge, then resume attacking is the best idea against void rays.

Hydralisks work well paired with roaches, the hydralisks dealing damage while the roaches absorb it.[3]

Hydralisks have a melee attack in addition to their normal ranged attack, but it does the same damage as the ranged attack.[4] The melee attack is not cosmetic, as it has the advantage of not triggering point defense drone lasers and not being affected by sentry's guardian shield.

In Legacy of the Void, hydralisks gained the ability to morph into lurkers once the hydralisk den is upgraded into a lurker den.

Abilities

Many zerg ground units may burrow, becoming invisible and revealed primarily by detectors, and may not move or attack while burrowed.

Exceptions include:

  • Roach, which may move while burrowed
  • Lurker, which may attack while burrowed
  • Infestor, which may move while burrowed
  • Baneling, which can detonate while burrowed.

Some units can unburrow via autocast, causing them to emerge and attack when an enemy moves into range.

The ability is not smartcast.

Usage
Hotkey R
Cost 2 seconds to burrow, 1 second to unburrow seconds
Acquisition
Purchased from Hatchery/Lair/Hive
Hotkey B
Cost 100 Minerals 100 Vespene gas 71seconds
Required Lair (WoL)
Hatchery (HotS/LotV)
ve
Icon Zerg Lurker
Lurker Morph

The hydralisk can morph into a lurker.

Usage
Hotkey E
Cost 50 Minerals 100 Vespene gas 15 seconds
ve

Upgrades

GlialReconstitution SC2 Icon1
Muscular Augments

Increases hydralisk movement speed by 0.79 on creep and 0.98 off creep.

Acquisition
Purchased from Hydralisk den
Hotkey A
Cost 75 Minerals 75 Vespene gas 50seconds
Required Lair
ve
Acquisition
Purchased from Evolution chamber
Hotkey A
Level 1
Cost 100 Minerals 100 Vespene gas 114seconds
Level 2
Cost 150 Minerals 150 Vespene gas 136seconds
Required Lair
Level 3
Cost 200 Minerals 200 Vespene gas 157seconds
Required Hive
ve
  • +1 bonus to armor per level for zerg ground units.
Acquisition
Purchased from Evolution chamber
Hotkey C
Level 1
Cost 150 Minerals 150 Vespene gas 114seconds
Level 2
Cost 200 Minerals 200 Vespene gas 136seconds
Required Lair
Level 3
Cost 250 Minerals 250 Vespene gas 157seconds
Required Hive
ve

Heart of the Swarm

GroovedSpines SC2 Icon1
Grooved Spines
Acquisition
Purchased from Hydralisk den
Hotkey G
Cost 150 Minerals 150 Vespene gas 80seconds
ve

Heart of the Swarm Campaign

Hydralisk SC2-HotS Story1

The hydralisk upgrade screen

In the campaign mode, hydralisks can transform into either lurkers or impalers after completing the appropriate evolution mission. Their visual design changes accordingly.

Upgrades and Abilities

SC2 Zagara AC - MassFrenzy
Frenzy

Temporarily increases hydralisk attack speed by 50%. Cannot be autocast.

Hydralisk aggression inhibited by cerebral cortex. Can enable hive mind to trigger impulses directly. Upon command, attacks frenzy for limited period. Cortex requires recovery time after use. Limbic system fragile.

Usage
Hotkey T
Duration 15 seconds
Cooldown 30 seconds
Campaign Acquisition
ve
SC2 AncillaryCarapace Icon
Ancillary Carapace

Increases hydralisk HP by 20.

Hydralisk carapace evolved primarily for offensive role. Thin, hollow. Allows increased movement potential at cost of fragile structure. Possible to evolve ancillary carapace, redundant plating. Will increase protection. Hinder exoskeletal rupture.

Campaign Acquisition
ve
SC2 HotSGroovedSpines Icon
Grooved Spines

Increases hydralisk attack range by 1.

Spine projectile, effective. Few alterations made since assimilation of slothien urticating bristles. Grooved spines, common evolution on battlefield. Can be introduced directly into hydralisk template. Will increase aerodynamic properties of spines, allow hydralisk to attack distant foes.

Campaign Acquisition
ve

Co-op Missions

The hydralisk den and hydralisk strain are exclusive to Kerrigan in Co-op Missions. Kerrigan also has access to the lurker and lurker den. Additional upgrades for the hydralisk and lurker become available when Kerrigan reaches Level 6. Frenzy is also autocast.

Upgrades and Abilities

GroovedSpines SC2 Icon1
Muscular Augments

Increases hydralisks movement speed by 25% and attack range by 1.

Usage
Passive
Campaign Acquisition
Unlock Initially available
Acquisition
Purchased from Hydralisk den/Lurker den
Hotkey A
Cost 100 Minerals 100 Vespene gas 60seconds
Mastery: -2 Minerals -2 ZergVespene SC2 Game1 -1.2seconds per Expeditious Evolutions mastery point. Down to a maximum 40 Minerals 40 ZergVespene SC2 Game1 24seconds
ve
SC2 AncillaryCarapace Icon
Ancillary Carapace

Hydralisks gain +20 maximum life.

Usage
Passive
Campaign Acquisition
Unlock Reach Kerrigan Level 4.
Acquisition
Purchased from Hydralisk den/Lurker den
Hotkey C
Cost 150 Minerals 150 Vespene gas 90seconds
Mastery: -3 Minerals -3 ZergVespene SC2 Game1 -1.8seconds per Expeditious Evolutions mastery point. Down to a maximum 60 Minerals 60 ZergVespene SC2 Game1 36seconds
ve
SC2 Zagara AC - MassFrenzy
Frenzy

Hydralisks temporarily gains +50% attack speed. Can be set to autocast.

Usage
Hotkey T
Duration 15 seconds
Cooldown 30 seconds
Campaign Acquisition
Unlock Reach Kerrigan Level 4.
Acquisition
Purchased from Hydralisk den/Lurker den
Hotkey F
Cost 200 Minerals 200 Vespene gas 120seconds
Mastery: -4 Minerals -4 ZergVespene SC2 Game1 -2.4seconds per Expeditious Evolutions mastery point. Down to a maximum 80 Minerals 80 ZergVespene SC2 Game1 48seconds
Required Hive
ve

Development

The following section contains information from a previous version of StarCraft II which is no longer valid.
Main article: Hydralisk/Development
Hydralisk SC2 DevHeadAnim1

Development portrait

Notes

The hydralisk's dance is based on Michael Jackson's Thriller.[5]

Images

See: the image gallery.

References

  1. Karune. 2008-08-18. StarCraft II Q&A - Batch 43. Battle.net StarCraft II General Discussion Forum. Accessed 2008-08-18.
  2. machinima. 2010-02-22. Machinima / Starcraft II Gameplay: Protoss Siege (Beta Game Footage Video). Youtube. Accessed 2010-02-26.
  3. 2012-06-08, StarCraft II: Heart of the Swarm - Battle Report (Protoss vs Zerg). Blizzard Entertainment, accessed on 2012-06-21
  4. Correct. It really is the melee attack animation. :) But the damage is the same with the range attack. Cydra. 2009-04-21. HYDRALISK HAS MELEE ATTACK!!! (seriously). Battle.net StarCraft II General Discussion Forum. Accessed 2009-04-21.
  5. Cite error: Invalid <ref> tag; no text was provided for refs named DeviHydralisk
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