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Hydralisk den

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Hydralisk Den
File:SC1 Hydralisk Den.gif
Structure
Race

Zerg

Properties
Hit points

850

Production
Minerals

100 Image:Minerals Terran SC1.png

Gas

50 Vespene gas

Build time

40

Evolves from

Drone

Requires

Spawning pool

Combat
Armor

1

Function
Research

Muscular Augments, Grooved Spines

Abilities

Lurker Aspect

The zerg hydralisk den bears only a passing resemblance to the nests of the once peaceful slothien that the hydralisks evolved from. Containing hydralisk genetics, the structure allows larvae to morph into hydralisks.

Contents

[edit] StarCraft

The hydralisk den can also provide the genetic code necessary for Muscular Augments (faster movement), Grooved Spines (longer range) and the Lurker Aspect (allows hydralisks to morph into lurkers).[1]

[edit] Researched Upgrades

Muscular Augments
Evolved at

Hydralisk den

Hotkey

M

Properties
Minerals

150 Image:Minerals Terran SC1.png

Gas

150 Vespene gas

Notes
Grooved Spines
Evolved at

Hydralisk den

Properties
Minerals

150 Image:Minerals Terran SC1.png

Gas

150 Vespene gas

Notes
  • Increases the attack range of hydralisks by 1 (to 5).

[edit] Researched Abilities

Lurker Morph
Acquisition
Minerals

200 Image:Minerals Terran SC1.png

Gas

200 Vespene gas

Evolved at

Hydralisk den

Usage
Minerals

50 Image:Minerals Terran SC1.png

Gas

100 Vespene gas

Units

1 hydralisk

Notes

Allows a hydralisk to morph into a lurker. The control cost increases to 2.

[edit] StarCraft II

This article or section contains information about a StarCraft II unit or structure.

The content may be significantly out of date as StarCraft II experiences a new build weekly and may change substantially as more information becomes available. Please do not add speculation to this article, and remember to cite a published source for details.

Hydralisk Den
Structure
Race

Zerg

Properties
Hit points

850[2][3]

Type

Armored, Biological, Structure

Production
Minerals

150[2] Image:Minerals Terran SC1.png

Gas

50[2] Vespene gas

Build time

40[2][3]

Evolves from

Drone

Requires

Spawning pool[4]

Hot key

H[2]

Function
Evolves to

Deep warren[2]

Research

Muscular Augments[2]

The hydralisk den is set to appear in StarCraft II. It unlocks the hydralisk. It can mutate into a lurker den, enabling lurkers to be developed.[5]

Hydralisks could be produced at tier 1.5 as of April 2009.[6][7]

[edit] Upgrades

Muscular Augments
Evolved at
Hotkey

M[8]

Properties
Minerals

150[8] Image:Minerals Terran SC1.png

Gas

150[8] Vespene gas

Evolution time

80[8] time

Notes
Edit

[edit] Evolution

The hydralisk den can transform into a deep warren, enabling hydralisks to transform into lurkers.[3][2]

Mutate into Deep Warren
Acquisition
Requires

Hive[9][10]

Usage
Minerals

50[11] Image:Minerals Terran SC1.png

Gas

100[11] Vespene gas

Units

Hydralisk den[2]

Duration

40[11]

Hotkey

W[2][11]

Notes

Transforms a hydralisk den into a lurker den.[2]

Edit

[edit] References

  1. Underwood, Peter, Bill Roper, Chris Metzen and Jeffrey Vaughn. StarCraft (Manual). Irvine, Calif.: Blizzard Entertainment, 1998.
  2. 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 StarCraft Legacy staff. 2009-04-04. Zerg Building Information . StarCraft Legacy. Accessed 2009-05-10.
  3. 3.0 3.1 3.2 Mielke, James. 2008-05-08. The Dangerous Book for Zerglings: The latest intel on Zerg units and structures (page 2). 1up.com Accessed 2008-05-08.
  4. [1]
  5. Onyett, Charles. 2008-03-10. Zerg Structure List. IGN. Accessed on 2008-11-03.
  6. Dustin Browder, Lipton, Karune. 2009-04-22. The Official STARFEEDER Starcraft 2 Q&A. Starfeeder. Accessed 2009-04-22.
  7. Terran: Ghost's EMP + Stim Packed Marines + Medivacs would do very well.
    Zerg: Similar to the original StarCraft, Hydralisks (since they have been brought down to tier 1.5) counter Archons well and Zerglings can be brought in to clean up the rest of the Stalkers. Positioning would also be important as well - making sure the Zerglings flank and are able to hit the Stalkers without going through the Archon attack zone.
    Karune. How do you beat Stalker + Archon combo? Battle.net StarCraft II General Discussion Forum. Accessed 2009-06-15.
  8. 8.0 8.1 8.2 8.3 8.4 8.5 8.6 StarCraft Legacy staff. 2009-04-04. Zerg & Protoss Upgrades. SCLegacy. Accessed 2009-06-18
  9. 2008-12-02. Karune - could you explain... Battle.net StarCraft II General Discussion Forum. Accessed 2008-12-02.
  10. Karune. 2009-02-18. StarCraft II Q&A - Batch 49 (page 4). Battle.net StarCraft II General Discussion Forum. Accessed 2009-02-18.
  11. 11.0 11.1 11.2 11.3 StarCraftZine. 2008-10-18. StarCraftZine.com. StarCraft Zine. Accessed 2008-12-08.
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