Immortal
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- "We serve forever."
- ―Protoss immortalsrc
| Immortal | |
|---|---|
| | |
| Unit | |
| Race | |
| Role |
Ranged Assault Support Walker |
| Properties | |
| Hit points |
200[1] |
| Shields |
100[1] |
| Type |
|
| Armor type |
|
| Production | |
| Minerals |
250[2] |
| Gas |
100[2] |
| Psi |
4[3] |
| Build time |
50[4] |
| Produced at | |
| Requires | |
| Hot key |
I[2] |
| Combat | |
| Ground attack |
20 (+20 vs armored)[4] |
| Armor |
0[2] |
| Attack range |
5[2] |
The immortal is a protoss cybernetic trooper.[8]
Contents |
[edit] Overview
Historically, crippled veteran templar could volunteer to continue serving by being transplanted into dragoon exoskeletons. This honored tradition was broken when the zerg infested the sacred shrine dedicated to the creation of dragoons during the fall of Aiur. After the Brood War, crippled protoss soldiers were transplanted into the new immortal shells.[9] The remaining dragoons were transformed into immortals as well.[8]
Immortals are outfitted with twin phase disruptors as their primary attack form; they give critical fire support to legions of zealots[8] against ground targets.[10] Their specially hardened energy shields only activate when struck by powerful attacks, which leaves them more vulnerable to the pinprick attacks of lesser foes.[11]
[edit] Game Unit
Immortals can only attack ground units, but do additional bonus damage to armored units.[12] Their powerful shields protect them against enemy units with heavy attacks but they are easily countered by rapid attacking units such as reapers,[11] marines or zerglings.[12]
[edit] Abilities
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[edit] Upgrades
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[edit] Known Immortals
[edit] Quotes
- Main article: StarCraft II Immortal Quotations
[edit] Herbie the Goldfish
As an Easter egg, the immortal's portrait occasionally shows a "goldfish", although currently it appears more often than it should. As a joke, Dustin Browder calls the fish "Herbie".[22]
[edit] References
- ↑ 1.0 1.1 1.2 1.3 2009-03-19. Replay UI Units. Blizzard Entertainment. Accessed 2009-03-19.
- ↑ 2.0 2.1 2.2 2.3 2.4 2.5 2.6 2.7 2.8 StarCraft Legacy staff. 2009-04-04. Protoss Unit Information. StarCraft Legacy. Accessed 2009-05-10.
- ↑ StarCraft Legacy staff. 2009-04-04. WWI 08 Coverage - Protoss Units. StarCraft Legacy. Accessed 2009-06-22.
- ↑ 4.0 4.1 Protoss Immortal. StarCraft Source. Accessed 2009-09-12.
- ↑ 5.0 5.1 Dustin Browder, Chris Sigaty, StarCraft Legacy staff. 2009-07-20. July 20, 2009 Sigaty & Browder Interview. StarCraft Legacy. Accessed 2009-08-21.
- ↑ SC2 Exhibition Match. Blizzard Entertainment. Accessed 2009-09-27.
- ↑ Shoemaker, Brad. 2007-08-03. BlizzCon 07: Starcraft II Hands-On -- The Protoss. Gamespot. Accessed 2007-09-22.
- ↑ 8.0 8.1 8.2 Blizzard Entertainment (2007-05-19). Immortal, Blizzard Entertainment, Retrieved 19 May 2007
- ↑ Karune. 2007-01-22. StarCraft II Q&A - Batch 26. Battle.net StarCraft II General Discussion Forum. Accessed 2008-01-22.
- ↑ Breckon, Nick. 2007-07-17. E3 07: StarCraft 2 Interview Shacknews Accessed 2007-07-28.
- ↑ 11.0 11.1 2007-05-19. Gameplay Trailer. Blizzard Entertainment. Accessed 2007-08-12.
- ↑ 12.0 12.1 Karune. 2008-02-01. Can Immortals attack air? Battle.net StarCraft II General Discussion Forums. Accessed 2008-02-01.
- ↑ Mielke, James. 2007-07-27. Protoss for a Day. 1up.com Accessed 2007-07-28.
- ↑ Blizzcon Video Archive (Sonkie vs Yellow. Blizzard Entertainment. Accessed 2008-10-19.
- ↑ 2008-03-28. More Starcraft 2 eye candy - Protoss interface closeups. StarFeeder. Accessed 2008-03-29.
- ↑ Hardened Shields reduce the damage of incoming high damage attacks to 10 if Immortal's shields are up. After Shields are depleted, the damage hurts the Immortal's life directly.
About the Shield upgrades, it goes like Damage - Shield Upgrades and then - Immortal's Hardened Shields. For example, if your Immortal shoots the enemy Immortal with fully upgraded shields, the damage will be 10: 35 (20+15 vs Armored) - 3 (full shield upgrades) = 32, and it's more than 10, so the enemy's Immortal takes only 10 damage by Hardened Shield. But if your Disruptor shoots the enemy Immortal with fully upgraded shields, the damage will be 7: 10 - 3 (full shield upgrades) =7 (it's below 10 damage and so Hardened Shield won't do anything).
It's little bit complicated to explain how the damage goes but basically it is like, Damage - Shield upgrades - Hardened Shield. Cydra. 2009-05-28. Karune, question about Hardened Shields. Battle.net StarCraft II General Discussion Forum. Accessed 2009-05-28. - ↑ Karune. 2008-04-24. StarCraft II Q&A Batch 36: ScreenCraft. Battle.net StarCraft II General Discussion Forums. Accessed 2008-04-24.
- ↑ Karune. 2008-11-17. StarCraft II Q&A - Batch 46. Battle.net StarCraft II General Discussion Forum. Accessed 2008-11-17.
- ↑ ADDON to Q#6: "Spells" also ignore armor, as well as the Immortal shields. Karune. 2008-11-18. StarCraft II Q&A - Batch 46 (page 2). Battle.net StarCraft II General Discussion Forum. Accessed 2008-11-19.
- ↑ Ghost does not have EMP ability any more at the current development stage. For your information above questions, 1. Immortal's hardened shield is passive and there is no additional upgrade to get it. 2. Ghost's EMP took out Immortal's shield. 3. Once Immortal's shield was taken out by EMP, Immortal took full damage from Siege Tanks, which means there's no more hardened shileld. Cydra. 2008-11-26. Dear Blizzard: EMP + Tanks vs Immortals. Battle.net StarCraft II General Discussion Forum. Accessed 2008-11-26.
- ↑ 21.00 21.01 21.02 21.03 21.04 21.05 21.06 21.07 21.08 21.09 21.10 21.11 21.12 21.13 21.14 21.15 21.16 21.17 21.18 21.19 21.20 21.21 21.22 21.23 21.24 21.25 21.26 21.27 21.28 21.29 21.30 StarCraft Legacy staff. 2009-04-04. Zerg & Protoss Upgrades. SCLegacy. Accessed 2009-06-18
- ↑ Dustin Browder, Gunnar Petzall. 2009-06-29. StarCraft II Developers Talk. Inc.Gamers. Accessed 2009-06-29.
| Protoss Units and Structures of StarCraft II
| ||
|---|---|---|
| Infantry |
Probe · Zealot · High templar · Dark templar · Archon | |
| Land mechanized | ||
| Air vehicles |
Warp prism · Observer · Phoenix · Void ray · Carrier (Interceptor) · Mothership | |
| Basic buildings |
Nexus · Assimilator · Pylon · Gateway (Warp gate) · Forge · Cybernetics core · Obelisk | |
| Combat buildings | ||
| Advanced buildings |
Twilight council · Dark shrine · Templar archives · Robotics facility · Robotics support bay · Stargate · Fleet beacon | |
| Campaign-Exclusive Protoss Units and Structures of StarCraft II | Special Protoss Units | |
| Scrapped | Removed units |
Escort · Reaver · Soul hunter/purifier · Star relic · Stasis orb · Tempest (Shuriken) · Twilight archon |
| Removed buildings | ||


