Infestation pit
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| Infestation Pit | |
|---|---|
| | |
| Structure | |
| Race | |
| Properties | |
| Broodlings produced |
6 |
| Production | |
| Minerals | |
| Gas | |
| Build time | |
| Evolves from | |
| Requires | |
| Hotkey |
I |
| Protection | |
| Hit points |
850 |
| Armor |
1 |
| Type |
Armored, Biological, Structure |
| Function | |
| Allows | |
The infestation pit is a zerg structure in StarCraft II. It allows infestors to be spawned and researches their upgrades.
Contents |
Game Structure
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Researched Abilities
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| Neural Parasite | |||||||||||||||||||||||
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| Notes | |||||||||||||||||||||||
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The infestor extends a long tentacle, latching onto an enemy ground or air unit, which is then covered in green tentacles. This enables the infestor to control that unit, which changes to match the infestor's color. Units maintain their upgrades and special abilities while controlled by the zerg. Ground and air units may be controlled, but control reverts to the original player if the infestor is killed or once the duration passes. Units that move beyond the infestor's range revert to the original player's control. A controlled probe can warp in structures. An SCV will leave a structure unfinished if it reverts during the construction. Affected drones will revert if it tries to mutate while under the infestor's control. Affected units cannot be loaded into overlords.[3] This ability cannot be used while burrowed. | |||||||||||||||||||||||
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Researched Upgrades
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| Evolved at |
Infestation pit | ||||||
| Hotkey |
G | ||||||
| Properties | |||||||
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| Notes | |||||||
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Increases infestor starting energy by 25. | |||||||
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Development
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The following section contains information from a previous version of StarCraft II which is no longer valid. |
| Evolved at |
Infestation pit[4] | ||||||
| Hotkey |
P[4] | ||||||
| Properties | |||||||
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| Notes | |||||||
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References
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- ↑ StarCraft II: Wings of Liberty - Patch 1.4.0. Battle.net. Accessed 2011-09-20.
- ↑ Blizzard Entertainment. StarCraft II Map Editor. (Activision Blizzard) (in English). July 27, 2010
- ↑ I was actually waiting for someone to think about that, as I was curious about it myself a few weeks ago. You cannot load any units affected by the parasite into transports. Kapeselus. 2010-02-04. Question on neural parasite. Battle.net StarCraft II Gameplay Discussion Forum. Accessed 2010-02-04.
- ↑ 4.0 4.1 4.2 4.3 4.4 4.5 Blizzard Entertainment. StarCraft II beta. (Activision Blizzard) (in English). February 18, 2010