Infested command center
From StarCraft Wiki
- "What the hell did they do to that Command Center?"
- ―Marine encountering an infested command center on Mar Sara[src]
| Infested Command Center | |
|---|---|
| |
| Structure | |
| Race | |
| Base structure | |
| Properties | |
| Hit points |
1500 |
| Production | |
| Requires | |
| Combat | |
| Armor |
1 |
| Function | |
| Produces | |
Infested terran command centers are terran command centers that have been infested by the zerg.
[edit] Overview
If a command center is heavily damaged, a queen may enter it and saturate the structure with parasitic bio-toxins. Once infested, the command center's occupants can be turned into mindless suicide soldiers.[1] The structure itself comes to be tangled by orange and green vines, with "sacs of messy proto-somethings" along the walls.[2]
One of the first, if not the first sightings of these structures was spotted on Mar Sara and was promptly destroyed by a Mar Sara Colonial Militia force led by Marshal Jim Raynor, only for him and his men to be arrested by Alpha Squadron for "destroying a vital Confederate installation."[3]
[edit] Game Unit
Infested command centers are very unique and hard to get, since they cannot be built using drones. To get one of these, a zerg queen must enter a highly damaged terran command center (750 or less hit points) and, after a few seconds, she will come out unharmed while the command center gets infested (this costs no resources). The infested command center looks like a command center with a big, beating heart in the middle and blood vessels ensnaring it.
After a player gets an infested command center, it is highly recommended that he/she uses the "lift off" ability, which enables the building to fly, and takes it to a safe place.
These buildings are very special and useful, because they produce a very powerful and new zerg unit, the infested terran. They are produced sequentially the way regular terran units are produced, rather than from larvae.
Infested command centers uses the infested terran portrait instead of the zerg racial icon.
[edit] References
- ↑ Underwood, Peter, Bill Roper, Chris Metzen and Jeffrey Vaughn. StarCraft (Manual). Irvine, Calif.: Blizzard Entertainment, 1998.
- ↑ Grubb, Jeff (February 27, 2001). StarCraft: Liberty's Crusade. Simon & Schuster (Pocket Star). ISBN 0-671-04148-7.
- ↑ StarCraft. Vivendi Games. Mission: Backwater Station (in English). 1998.
| Zerg Units and Structures of StarCraft/Brood War
| ||
|---|---|---|
| Ground units |
Larva · Drone · Zergling · Hydralisk · Defiler · Ultralisk • Brood War only • Lurker | |
| Air units |
Overlord · Mutalisk · Guardian · Scourge · Queen • Brood War only • Devourer | |
| Infestation units | ||
| Transition units |
Egg · Lurker egg · Cocoon | |
| Basic buildings |
Hatchery · Extractor · Evolution chamber · Spawning pool · Creep colony · Spore colony · Sunken colony · Hydralisk den | |
| Advanced buildings |
Lair · Hive · Spire · Greater spire · Queen's nest · Nydus canal · Defiler mound · Ultralisk cavern · Infested command center | |


