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Infested banshee

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"They're infesting banshees too? Great."
Infested Banshee
Infested Banshee SC2-LotV Head1
InfestedBanshee SC2NCOGame
Unit
Race

Zerg

Affiliation

Zerg SC2 Icon Zerg Swarm

Infested Jarban Minor research team
Stukov's forces
Campaign

Nova Covert Ops

Role

Tactical-strike aircraft

Armament

Backlash rockets

Properties
Maximum energy

200 Energy Terran SC1

Energy
regen/second

0.5625

Sight range

10

Production
Minerals

150 Minerals Terran SC1

Gas

100 ZergVespene SC2 Game1

Control

3 ZergSupply SC2 Icon1

Produced from

Infested starport

Requires

Infested tech lab

Movement
Speed

2.75

Acceleration

3.25

Protection
Hit points

140

Hit point
regen/second

0.2734

Type
Armor type

Light

Backlash rockets
Damage

12

Attacks

2

Targets
  • Ground
Cooldown

1.25

Range

6

Infested banshees are banshees infested by the zerg. In addition to retaining their rockets and cloak, infested banshees gain the ability to burrow in order to ambush prey.[1]

HistoryEdit

When the Umojan Protectorate expedition to Jarban Minor was overrun by the zerg, banshees and their pilots were infested and made to serve the Swarm. They were set up around the extraction devices, and burrowed near them to ambush would be attackers.

When Agent Nova Terra came to Jarban Minor to retrieve terrazine, she was forced to engage the infested banshees surrounding the extraction devices.[1]

Game unitEdit

Co-op Missions Edit

AlliedCommanders SC2-LotV Logo2

This article or section contains information derived from Co-op Missions, and should not be considered part of the official StarCraft storyline.

Infested banshees can be built by Alexei Stukov in co-op missions. They retain their ability to burrow (which does need to be researched), and can regenerate their health with an upgrade.

Upgrades and AbilitiesEdit

Many zerg ground units may burrow, become invisible and may be revealed primarily by detectors, and may not move or attack. Exceptions are the roach, which may move while burrowed, the infestor, which may move and cast Infested Terran,[2] and the baneling, which can detonate while burrowed.

Some units can unburrow via autocast, causing them to emerge and attack when an enemy moves into range.

The ability is not smartcast.

Usage
Hotkey R
Cost 2 seconds to burrow, 1 second to unburrowTime SC2 Game1
Acquisition
Purchased from Hatchery/Lair/Hive
Hotkey B
Cost 100 Minerals Terran SC1 100 Gas Terran SC1 71Time SC2 Game1
Required Lair (WoL)
Hatchery (HotS/LotV)
ve
SC2 TerrVehWeap
Terran Vehicle and Ship Weapons

Increases the attack damage of terran vehicles and spacecraft.

Acquisition
Purchased from Armory
Hotkey E
Level 1
Cost 100 Minerals Terran SC1 100 Gas Terran SC1 160Time SC2 Game1
Level 2
Cost 175 Minerals Terran SC1 175 Gas Terran SC1 190Time SC2 Game1
Level 3
Cost 250 Minerals Terran SC1 250 Gas Terran SC1 220Time SC2 Game1
ve
SC2 TerrVehArm
Terran Vehicle and Ship Plating

Increases the armor of terran vehicles and spacecraft

Acquisition
Purchased from Armory
Hotkey V
Level 1
Cost 100 Minerals Terran SC1 100 Gas Terran SC1 160Time SC2 Game1
Level 2
Cost 175 Minerals Terran SC1 175 Gas Terran SC1 190Time SC2 Game1
Level 3
Cost 250 Minerals Terran SC1 250 Gas Terran SC1 220Time SC2 Game1
ve
RapidHibernation LotV Game1
Rapid Hibernation

Infested Banshees regenerate 20 life and energy per second while burrowed.

Usage
Passive
Campaign Acquisition
Unlock Initially available.
Acquisition
Purchased from Infested tech lab attached to infested starport
Hotkey R
Cost 100 Minerals Terran SC1 100 ZergVespene SC2 Game1 60Time SC2 Game1
ve
BracedExoskelleton LotV Game1
Braced Exoskeleton

Infested Banshees gain +100 life.

Usage
Passive
Campaign Acquisition
Unlock Reach Stukov Level 11.
Acquisition
Purchased from Infested tech lab attached to infested starport
Hotkey R
Cost 100 Minerals Terran SC1 100 ZergVespene SC2 Game1 60Time SC2 Game1
ve

Nova Covert OpsEdit

Infested banshee appear in the Nova Covert Ops mission Night Terrors. They are comparable to the normal terran banshee, but will appear from the ground once Nova's army approaches too closely. Nova's snipe, liberator anti-air, or goliaths and marines can take these out with relative ease.

When assaulting the far northwest extraction device, the zerg will send swarms of banshees at the player that focus the extraction device. However, target priority may mean anti-air liberators will focus the harder to kill corruptors first. Consider placing several missile turrets around this extractor, as they will both be a priority for the banshees and take them out with relative ease.

Infested banshees have the ability to cloak, but do not make use of it.[1]

Upgrades and AbilitiesEdit

Many zerg ground units may burrow, become invisible and may be revealed primarily by detectors, and may not move or attack. Exceptions are the roach, which may move while burrowed, the infestor, which may move and cast Infested Terran,[2] and the baneling, which can detonate while burrowed.

Some units can unburrow via autocast, causing them to emerge and attack when an enemy moves into range.

The ability is not smartcast.

Usage
Hotkey R
Cost 2 seconds to burrow, 1 second to unburrowTime SC2 Game1
Acquisition
Purchased from Hatchery/Lair/Hive
Hotkey B
Cost 100 Minerals Terran SC1 100 Gas Terran SC1 71Time SC2 Game1
Required Lair (WoL)
Hatchery (HotS/LotV)
ve

TriviaEdit

An infested banshee portrait named Banshee Queen is available for players who pre-ordered the StarCraft II: Heart of the Swarm digital deluxe or collectors' edition.[3]

ReferencesEdit

  1. 1.0 1.1 1.2 Blizzard Entertainment. StarCraft II. (Activision Blizzard). PC. Mission: Nova Covert Ops, Night Terrors (in English). 2016-08-02.
  2. 2.0 2.1 Blizzard Entertainment Staff. 2010-07-24. Infestor. Blizzard Entertainment. Accessed 2010-07-24.
  3. Blizzard Entertainment. StarCraft II: Heart of the Swarm, Collecstor's Edition. (Activision Blizzard) (in English). April 21, 2016

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