Wikia

StarCraft Wiki

Infested terran

Talk21
5,348pages on
this wiki
Shakurus SC1 Art2

This article concerns unit lore. You may be looking for:

"Live for the Swarm!"
Infested Terran
InfestedTerran SC2 Cncpt1
Physiology
Mental

Usually weakened intellect

Origin
Species

Terrans infested with the zerg hyper-evolutionary virus


Infested terrans (a.k.a. infested humans)[1] are a breed of zerg created when the zerg infest a terran with a hyper-evolutionary virus.[2][3]

Many infested terrans were used as powerful suicide bombers.[4]

Purpose of InfestationEdit

Infested Terran SC1 Art1

An infested terran

The zerg believed they needed the use of psionic powers to defeat the protoss. The terrans were the only species they discovered with psionic potential powerful enough to help them achieve victory.[5] However, most terrans aren't psychic, and even those that are, are not necessarily genetically compatible (meaning they would lose their intelligence and any psionic powers).[2]

Most infested terrans, being failures, were used as disposable drones.[5]

As of 2503,[6] Kerrigan solved the problem of infested terran sentience, and could reliably create them. She would use some as her consorts and generals.[7]

However, she later came to rely on powerful queens called brood mothers instead.[8]

Effects of InfestationEdit

InfestedMarine SC-G Game1

An infested marine

An infested terran is created when a terran is infected with the zerg hyper-evolutionary virus.[2][3] The victim usually loses most of their intelligence[9][2] and sanity, as their mind becomes consumed by the zerg.[9] Most become stronger,[10] faster, tougher, and develop the ability to burrow, as well as other typical zerg traits (the ability to quickly heal wounds, psionic sensitivity, and so forth). In addition, many infested terrans can explode, sacrificing themselves in a splash of toxic fluid. The resulting explosion has a ten meter radius,[9] a large shockwave[10] and can destroy small structures.[11]

In appearance, an infested terran looks "as if it had been redesigned by a madman who had too many spare parts left over from a variety of species." Growths and tentacles extrude from the body, with ruptured, sunken-in features and festering skin, albeit covered with carapace.[10]

TypesEdit

Infested Marine SC-G Cncpt1

An infested terran

Before and during the Great War, as well as the following Brood War, most infested terrans acted as suicide bombers.[4][12][13][14] Most were created from infesting command centers, which would then release the infested terrans.[13][14]

By the Second Great War, the zerg had developed new strains. One wore CMC Powered Combat Suit and carried gauss rifles. This strain, spawned by the infestor, had a short duration.[15] Infestors are known to swallow infested terrans and regurgitate this strain later.[16] Other strains relied on claws.[15] During the conflict, various infested colonists were infested as well,[17] and could be spawned through various means, often in large numbers from infested colonist huts.[18][19] They could spawn in large numbers from cocoons popped by a very large queen.[20]

The heavily mutated aberration was developed by the war.[18][19] They were spawned in essentially identical manners to the infested colonists.[18][19][20]

Other Types of Infested TerransEdit

InfestedTerran SC1 Cncpt1

An infested terran

Similar Types of InfestationEdit

ExperimentsEdit

Infested terrans have been the subject of many experiments by both terrans and zerg. Even the protoss have taken to experimenting on them.

Zerg ExperimentsEdit

"Infested humans, Carter. One minute, slavering zerg hosts. The next-some kind of evolution we've not seen until here and now!"

- Jon Dyre relates his encounter with infested terran variants to Wes Carter.(src)

The zerg were successful in acquiring Sarah Kerrigan, a ghost who had been a member of the Sons of Korhal.[21] The Overmind left her with the majority of her spirit, and she retained her intelligence and even some of her humanity.[22]

According to Captain Jon Dyre, a type of infested terran was used on Ursa, where infestation would leave them upon death and even appear normal while still infested. However, it should be noted that Dyre was under intense psychological stress at the time, and, upon his return to Ursa, lost his mind completely.[1]

Kerrigan's ExperimentsEdit

AmandaHaley SC-Hyb Art1

Kerrigan's experiment

The Queen of Blades developed an interest in recreating the experiment which created her sometime after the end of the Brood War. While she did not believe she could perfectly duplicate the results of her own change, which she considered "perfect", she still sought another infested terran such as herself hoping to get "close". Although she specifically sought out psychic terrans, most of her subjects were non-psionic.[2]

Her experiments were usually a failure, resulting in defects in intelligence and even mobility. She and a cerebrate believed the problem was a genetic compatibility issue, and the rare terrans who are compatible could result in another creature such as herself, albeit less powerful. The experiments were important enough to keep Kerrigan from engaging in combat with her enemies.[2]

Kerrigan's experiments finally succeeded with ex-mercenary and (former) crime lord, Ethan Stewart[7] in 2503,[6] although he was less "perfect" than herself, since she didn't want to create a rival. She intended to make him her consort. He quickly became one of her troop leaders.[7]

ArielHansonMissions SC2 Icon1

This article or section contains information from the optional Colonist Missions in StarCraft II: Wings of Liberty.

Aberration SC2 Rend1

An aberration

Kerrigan's experiments continued into the Second Great War. She infested some of the inhabitants of the "refugee world" of Meinhoff. There, the plague spread very quickly, and powerful aberrations (particularly large, bloated infested terrans) emerged, but the infested colonists fell prey to the high UV of Meinhoff's star during the day. Raynor's Raiders eventually defeated the plague.[18]

Agrian refugees left Meinhoff as carriers.[23] Dr. Ariel Hanson, the refugees' liaison with Raynor's Raiders, began working on an unlikely cure. [24][25] They settled on Haven but there was another outbreak; the protoss detected the infection and attacked.[23]

Plot branch : Raynor's Raiders defend the colony against protoss purification. A canon

The outbreak was contained by quickly isolating the infected colonists.[23]

Plot branch ends here
Plot branch : Raynor's Raiders destroy the infested colonists. B canon
InfestedHanson SC2-WoL CineInfested1

Infested Hanson

The outbreak swept through the Haven colony and was spread by virophages. Raynor's Raiders stopped outbreak by purging the infected colony bases.[26] Hanson, meanwhile, had locked herself in the lab, desperately trying to work out a cure for the infestation. Raynor went in there and discovered that she had been infested. Dr. Hanson was still self-aware, even asking for death after being defeated.[27]

Plot branch ends here

ReanimationEdit

InfestedAlexeiStukov SC1 Art1

Infested Stukov

Kaloth, a zerg cerebrate who survived Kerrigan's purge of the cerebrates, conducted its own experiment of infesting humans as leaders.[3] It acquired the corpse of former United Earth Directorate Vice Admiral Alexei Stukov and reanimated it, creating Infested Stukov. Stukov was able to interact with remnants of the old Terran Confederacy, who were engaging in high-tech research, including experimentation on infested terrans such as Morik.[28]

Stukov was put in charge of a weak brood on Braxis,[29] a world he was already familiar with. Stukov was captured by a protoss and terran task force, led by Jim Raynor and Taldarin, who subjected him to an experiment of their own; they used protoss-devised nanites to reverse the infestation process, resulting in a living (and presumably fully human) Alexei Stukov.[30]

Terran ExperimentsEdit

Infested terran SC-G Cncpt1

Sacrifices must always be made in the name of science...

The Terran Confederacy stored ardeon crystals tainted with zerg spores deep within the Jacobs Installation. Years later, a deserting soldier tried to steal the crystals, and discovered to his dismay that mere contact with a tainted crystal would quickly transform a terran into an infested terran. He was trapped within the facility.[31]

Remnant members of the Terran Confederacy worked at a secret facility on a means of "restoring faculties in Infested Terrans" and created Morik, a terran they performed horrible experiments on. They also studied a method of reanimating the dead using zerg infestation techniques. Significantly, one reanimated human, Infested Stukov, appeared in their facility.[28] Along with studying the possibility of offspring from infested humans, a few files on such experiments were found;

  • "Zerg/Human Genome Manipulation."
  • "Saving Human Mental Faculties In Zerg/Human Hybridization Experiments."
  • "Reanimation Using Zerg Infestation Techniques."
  • "Offspring of Infested Humans." (Top secret file)[28]

The data was sold to the black market by the Kimeran Pirates. Most of the above experiments, including the possibility of offspring, had little to no chance of success. (Offspring of such unions, if they could even be created, would be dangerous captives and "irredeemably unbiddable.")[32]

MutatesEdit

Alt-SE Cover1

The following article or section contains lore from the StarCraft RPG, which is not regarded as canon. Elements may be regarded as 'flavor lore' however.

Main article: Mutate
Mutate1

A terran/zerg "mutate"

"Mutate" is a term used for an infested terran whose intelligence has been preserved through the use of terran-devised nanites. A terran force captured a small zerg brood during the Brood War and forged mutates to be used against the zerg. These mutates were taken into the service of the Alliance.[9]

Protoss ExperimentsEdit

The protoss are more interested in destroying infested terrans or reversing the process which created them than using them. To this end, the protoss developed a "radical nanotech serum" which could be used on infested terrans such as Infested Stukov. The serum was successfully administered to Stukov, who was freed from his infestation.[30]

Xel'naga ExperimentsEdit

A five-part xel'naga device had the potential of reversing the infestation of Sarah Kerrigan.[33] Jim Raynor and Valerian Mengsk led a combined Raynor's Raiders/Terran Dominion force to Char, activating the device and restoring Kerrigan's humanity.[34]

Game UnitEdit

StarCraft IEdit

StarCraft: GhostEdit

InfestedMarine SC-G Game2

An infested terran in StarCraft: Ghost

Infested terrans appear as enemies in some StarCraft: Ghost preview videos. They explode much like their StarCraft counterparts. Infested marines were also available (as a playable character class).

Concept art depicted infested scientists and infested SCV pilots as well.

StarCraft IIEdit

Infested terrans have appeared in StarCraft II as units produced by the infestor. The original suicide bomber concept was replaced in gameplay by the baneling. In the singleplayer, infested terrans were effectively divided between infested colonists and infested marines. Unlike their multiplayer counterparts, neither had timed lives and attacked through close and long ranges respectively.

Known Infested TerransEdit

Main article: Infested terran characters

Advanced Infested TerransEdit

InfestedTerran SC2 Head1

Infestation's visage

All of these infested terrans have kept their sapience, although not necessarily their sanity.

Some experienced feelings of "euphoria" while infested,[35] and in one case (Stukov) felt depressed after being removed from the zerg hivemind.[36]

Mindless Infested TerransEdit

InfestedTerran SC2-HotS Art1

Infested terrans

OtherEdit

Jackson Hauler and Ariel Hanson have appeared as infested terrans, but only in StarCraft: Ghost concept art and B canon respectively.

ReferencesEdit

  1. 1.0 1.1 Furman, Simon (w), Jesse Elliott (p, i). "Heavy Armor, part 2." In StarCraft: Frontline: Volume 2 (paperback binding), pp. 5-25. Tokyopop, January 1, 2009. ISBN 1427-80831-7.
  2. 2.0 2.1 2.2 2.3 2.4 2.5 Neilson, Micky. "StarCraft: Hybrid." Amazing Stories 601 (Spring 2000): 70-75.
  3. 3.0 3.1 3.2 Metzen, Chris; Chambers, Andy; StarCraft Legacy staff. 2009-04-03. BlizzCon 2007 StarCraft Lore Panel Editorial. StarCraft Legacy. Accessed 2009-05-18.
  4. 4.0 4.1 Underwood, Peter, Bill Roper, Chris Metzen and Jeffrey Vaughn. StarCraft (Manual). Irvine, Calif.: Blizzard Entertainment, 1998.
  5. 5.0 5.1 Underwood, Peter, Bill Roper, Chris Metzen and Jeffrey Vaughn. StarCraft (Manual). Irvine, Calif.: Blizzard Entertainment, 1998.
  6. 6.0 6.1 April 6, 2010. "Timeline". StarCraft II: Heaven's Devils. Simon & Schuster (Pocket Star). pp. 311 - 323. ISBN 978-1416-55084-6.
  7. 7.0 7.1 7.2 Golden, Christie (November 27, 2007). StarCraft: The Dark Templar Saga #2: Shadow Hunters. Simon & Schuster (Pocket Star). ISBN 0-7434-7126-1.
  8. StarCraft Legacy staff. 2011-05-30. May 2011 HoTS Gameplay Info. StarCraft Legacy. Accessed 2011-05-31.
  9. 9.0 9.1 9.2 9.3 Bill Slavicsek, David Eckelberry, Shawn F. Carnes (March 1, 2000). Alternity: StarCraft Edition. Wizards of the Coast. ISBN 0-7869-1618-4
  10. 10.0 10.1 10.2 Mesta, Gabriel (July 1, 2001). StarCraft: Shadow of the Xel'Naga. Simon & Schuster (Pocket Star). ISBN 0-671-04149-5.
  11. StarCraft: Brood War. Vivendi Games. Cinematic: The Ascension (in English). 1998.
  12. Furman, Simon (w), Federico Dallocchio (p, i). "StarCraft #0" StarCraft (July 27, 2010) DC Comics (Wildstorm).
  13. 13.0 13.1 Blizzard Entertainment. StarCraft. (Blizzard Entertainment) (in English). March 31, 1998
  14. 14.0 14.1 Blizzard Entertainment. StarCraft: Brood War. (Blizzard Entertainment) (in English). November 30, 1998
  15. 15.0 15.1 Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard) (in English). July 27, 2010
  16. Blizzard Entertainment staff. 2010-07-24. Units: Infestor. Blizzard Entertainment. Accessed 2010-07-24.
  17. Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Mission: Wings of Liberty, Echoes of the Future (in English). 2010-07-27.
  18. 18.0 18.1 18.2 18.3 Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Mission: Wings of Liberty, Outbreak (in English). 2010-07-27.
  19. 19.0 19.1 19.2 Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Mission: Wings of Liberty, Haven's Fall (in English). 2010-07-27.
  20. 20.0 20.1 Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Mission: Wings of Liberty, Belly of the Beast (in English). 2010-07-27.
  21. StarCraft. Vivendi Games. Mission: Agent of the Swarm (in English). 1998.
  22. Overmind: "Let her go, Zasz. The greatness of her spirit has been left to her; that the Swarms might benefit from her fierce example. Fear not her designs, for she is bound to me as intimately as any Cerebrate. Truly, no Zerg can stray from my will, for all that you are lies wholly within me. Kerrigan is free to do as she desires." StarCraft. Vivendi Games. Mission: The Amerigo (in English). 1998.
  23. 23.0 23.1 23.2 Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Mission: Wings of Liberty, Safe Haven (in English). 2010-07-27.
  24. Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Conversations after The Oubreak (in English). 2010
  25. Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Ariel Hanson (in English). 2010.
  26. Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Mission: Wings of Liberty, Haven's Fall (in English). 2010-07-27.
  27. Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Cinematic: Infested. (in English). 2010.
  28. 28.0 28.1 28.2 2000-10-27. StarCraft: Brood War. Vivendi Games. Mission: Deception (in English). Map Archives: Deception.
  29. Taldarin: It is fortunate that Stukov is not yet at his full power. Their wretched creatures are not as potent as they could be. Blizzard Entertainment, Mass Media Inc. StarCraft 64. (Nintendo of America, Inc.) Mission: Resurrection IV (in English). 2000.
  30. 30.0 30.1 Blizzard Entertainment, Mass Media Inc. StarCraft 64. (Nintendo of America, Inc.) Mission: Resurrection IV (in English). 2000.
  31. Knaak, Richard A. and Naohiro Washio. "Thundergod." In StarCraft: Frontline: Volume 1, pp. 48–93. Tokyopop, August 1, 2008. ISBN 1427-80721-3.
  32. Chris Metzen, StarCraft Legacy staff. 2009-04-03. SC:L Metzen Interview - Lore Exclusive. StarCraft Legacy. Accessed 2009-05-18
  33. Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Cinematic: Heir Apparent. (in English). 2010.
  34. Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Mission: Wings of Liberty, All In (in English). 2010-07-27.
  35. Blizzard Entertainment. StarCraft. Vivendi Games. Mission: Agent of the Swarm (in English). 1998.
  36. Blizzard Entertainment, Mass Media Inc. StarCraft 64. (Nintendo of America, Inc.) Mission: Resurrection IV (in English). 2000.

Around Wikia's network

Random Wiki