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Infested terran (StarCraft)

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Infested Terran
File:InfestedTerran SC1 Head1.png
Unit
Race

Zerg

Role

Suicide Bomber

Armament

Suicide

Properties
Hit points

60

Size

Small

Production
Minerals

100 Image:Minerals Terran SC1.png

Gas

50 Vespene gas

Control

1 Control

Build time

40

Produced from

Infested command center

Hot key

I

Combat
Ground attack

500es

Armor

0

Attack range

1

Sight range

5

An infested terran is a breed of zerg created when the zerg infest a terran with a hyper-evolutionary virus.[1][2] They are used as powerful suicide bombers.

Contents

[edit] Game Unit

The infested terran in StarCraft I

Infested terrans have more hit points than terran marines and much greater speed. They don't normally have a regular attack, but can explode to do 500 points of explosive damage. This will destroy many structures and nearly any ground unit.

Infested terrans are produced from the infested command center. To acquire one, the zerg player must infest a damaged terran command center with a queen. In some games (those without a terran opponent) the structure is not available, so infested terrans cannot be created.

Infested terrans are created with a queue rather than through larvae; they are the only zerg units created this way in StarCraft I.

[edit] Abilities

File:Burrow SC1 Able1.png Burrow
Acquisition
Minerals

100 Image:Minerals Terran SC1.png

Gas

100 Vespene gas

Evolved at

Hatchery/Lair/Hive

Hotkey

B

Usage
Hotkey

U

Notes

Many zerg ground units may burrow, rendering themselves invisible but incapable of moving or attacking.

[edit] Upgrades

File:Carapace SC1 Upgrd1.png Carapace
Evolved at

Evolution chamber

Hotkey

C

Properties
Level

Level 1

Level 2

Level 3

Minerals

150 Image:Minerals Terran SC1.png

225 Image:Minerals Terran SC1.png

300 Image:Minerals Terran SC1.png

Gas

150 Vespene gas

225 Vespene gas

300 Vespene gas

Required

Lair

Hive

Notes

[edit] Strategies

Despite their hit point and speed increase, infested terrans aren't particularly effective, as they are easily killed before they can get to their target. Covering them with Dark Swarm is a way around this weakness.

One strategy that can be effective is combining the abilities of overlords with those of infested terrans. Fully-loaded overlords can literally go on bombing runs over an enemy base, dropping the infested terrans as they fly. It is a risky strategy as the overlord can be caught and destroyed, but the eight infested terrans that an overlord can carry have the capacity to cause severe damage and chaos.

[edit] References

  1. Neilson, Micky. "StarCraft: Hybrid." Amazing Stories 601 (Spring 2000): 70-75.
  2. Metzen, Chris; Chambers, Andy; StarCraft Legacy staff. 2007-08-31. BlizzCon 2007 StarCraft Lore Panel Editorial. StarCraft Legacy. Accessed 2007-12-02.


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