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The following section contains information from a previous version of StarCraft II which is no longer valid.
InfestedMarine SC2 DevGame1

Development model

The infested terran, also known as the infested marine, could be quickly produced in large numbers (the exact speed varies due to balance issues)[1] from infested terran buildings. The infestor, a zerg ground unit, could infest these buildings, which then disgorged infested marines.[2] Upon infestation of structures, they were set to pop out automatically, with no build cost associated with them.[1]

The infested marine was replaced by the broodling as the product of the infestor's special abilities in May 2008.[3] However, they were again produced from infested terran buildings by the next month.[4] By BlizzCon 2008, they were being produced directly by infestors five-at-a-time as an ability.[5]

Infested terrans were removed by the start of StarCraft II beta, but were added to the game again in the first beta patch. Patch 9 increased their damage from 5 to 8 while reducing their movement speed from 1.5 to 0.9375. They were transferred to the overseer (and their cost greatly increased) in beta patch 13, but were returned to the infestor in patch 16.

InfestedMarine SC2 DevGame2

Two different textures used in development

The patch 1.5.3 Balance Update reduced the hit points of infested swarm eggs from 100 to 70. As of patch 1.4, infested terrans could no longer gain weapon and armor upgrades. Patch 4.0 let them gain upgrades once again, reduced their damage from 8 to 6, and gave them a new weapon to target air units, "Infested Rockets", dealing 14 damage at a rate of 0.95 and an attack range of 6. This weapon was prioritized over the Infested Gauss Rifle ground weapon. The patch 4.10.1 Bugfix caused Infested Rockets to no longer ignore armor, and their attack period increased to 1.14.

It was announced in August, 2017 that infested terrans would be removed from multiplayer in an upcoming patch.[6] As of BlizzCon 2017, they were still in the game.[7] They were finally removed in patch 4.11 on November 26, 2019.

References[]

  1. 1.0 1.1 Karune. 2008-04-08. StarCraft II Q&A - Batch 34. Battle.net StarCraft II General Discussion Forum. Accessed 2008-04-08
  2. Onyett, Charles. 2008-03-10. StarCraft II Zerg Unit List: All the monsters in the game so far. IGN. Accessed 2008-03-11.
  3. Mielke, James. 2008-05-08. The Dangerous Book for Zerglings: The latest intel on zerg units and structures (page 2). 1up.com Accessed 2008-05-08.
  4. 2008-24-06. Fansite Q & A With Dustin Browder, p5. StarCraft Wire. Accessed on 2008-24-06
  5. Zetaras Xal'Kurat. 2008-10-17. BlizzCon 2008: Changes to StarCraft 2. SC2 Blog. Accessed 2008-10-17.
  6. 2017-08-17, StarCraft II Multiplayer - Major Design Changes. Blizzard Entertainment, accessed on 2017-08-20
  7. 2017-11-03, BLIZZCON 2017 STARCRAFT 2: WHAT’S NEXT PANEL REVIEW. Blizzpro, accessed on 2017-11-04
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