barracks Infested terran buildings are structures commandeered by the zerg. They serve as spawning grounds for infested terrans.
Such buildings are:
bio-domes, huts and infested supply depots, barracks, bars, armories, missile turrets, bunkers, engineering bays, factories, command centers, refineries and starports.
An infested base
Infested terran buildings do not regenerate, nor do they burn when brought to low health. They do not require
creep. When destroyed, most produce a small number of broodlings.
The following section contains information from a previous version of StarCraft II which is no longer valid.
During the development of
, StarCraft II infestors could temporarily take over terran structures to produce infested marines.
The ability first surfaced in March 2008, spawning
infested marines. In builds from May 2008 it could spawn eight  broodlings. By the next month, the buildings were spawning infested marines again. 
By October 2008, the infestor had lost this ability.