Wikia

StarCraft Wiki

Infested terran buildings

Talk0
5,370pages on
this wiki
InfestedBarracks SC2 Game1

Infested terran barracks

Infested terran buildings are structures commandeered by the zerg. They serve as spawning grounds for infested terrans.

Such buildings are: bio-domes, huts and infested supply depots, barracks, bars, armories, missile turrets, bunkers, engineering bays, factories, command centers, refineries and starports.[1]

InfestedBase SC2 Game1

An infested base

Infested terran buildings do not regenerate, nor do they burn when brought to low health. They do not require creep. When destroyed, most produce a small number of broodlings.[1]

DevelopmentEdit

The following section contains information from a previous version of StarCraft II which is no longer valid.

During the development of StarCraft II, infestors could temporarily take over terran structures to produce infested marines.[2]

The ability first surfaced in March 2008, spawning infested marines.[3] In builds from May 2008 it could spawn eight broodlings.[4] By the next month, the buildings were spawning infested marines again.[2]

By October 2008, the infestor had lost this ability.[5][6]

ReferencesEdit

  1. 1.0 1.1 Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Mission: Wings of Liberty, Outbreak (in English). 2010-07-27.
  2. 2.0 2.1 2008-24-06, Fansite Q & A With Dustin Browder, p2. StarCraft Wire. Accessed on 2008-24-06
  3. Onyett, Charles. 2008-03-10. StarCraft II Zerg Unit List: All the monsters in the game so far. IGN. Accessed 2008-03-11.
  4. Mielke, James. 2008-05-08. The Dangerous Book for Zerglings: The latest intel on Zerg units and structures (page 2). 1up.com Accessed 2008-05-08.
  5. GearvOsh. 2008-10-14. Community Q&A [Batch 1]. StarCraft II Armory. Accessed 2008-10-14.
  6. Zetaras Xal'Kurat. 2008-10-17. BlizzCon 2008: Changes to StarCraft 2. SC2 Blog. Accessed 2008-10-17.

Around Wikia's network

Random Wiki