Infestor
From StarCraft Wiki
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This article or section contains information about a StarCraft II unit or structure. |
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The content may be significantly out of date as StarCraft II experiences a new build weekly and may change substantially as more information becomes available. Please do not add speculation to this article, and remember to cite a published source for details. |
| Infestor | |
|---|---|
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| Unit | |
| Race | |
| Role |
"Infestation specialist"?[1] |
| Properties | |
| Hit points | |
| Energy |
200[4] |
| Type |
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| Armor type | |
| Production | |
| Minerals | |
| Gas | |
| Control |
2[3] |
| Build time | |
| Produced at | |
| Requires | |
| Hot key | |
| Combat | |
| Ground attack |
N/A |
| Air attack |
N/A |
| Armor |
1[3] |
The infestor is a zerg unit set to appear in StarCraft II.
Contents |
[edit] Overview
The infestor is a ground support unit which is capable of moving while burrowed and even using abilities from underground.[8][9]
[edit] Game Unit
The infestor does not have a standard attack.[10]
When one moves, it leaves behind a trail of slime. Blizzard is considering making the burrowed movement somewhat visible (similar to the distortion effect created by a cloaked unit).[11]
[edit] Abilities
| Burrowed Movement | |
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| Notes | |
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Like many zerg ground units, the infestor can burrow. However, the infestor can even move while burrowed,[12] and special abilities can be used from underground.[8][9] It moves more slowly when burrowed[13] but can move more quickly underground with the Peristalsis upgrade.[4]
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| Edit |
| Neural Parasite | |||||||||
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| Notes | |||||||||
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This infestor ability controls another player's unit for 10 seconds.[8] Units maintain their upgrades and special abilities while controlled by the zerg.[17] A controlled worker can build structures, though this is challenging the way SCVs build terran structures. The player can use Neural Parasite on the SCV again, however.[18] Even massive robots like the colossus can be controlled.[19] An affected unit displays an orange icon.[19] | |||||||||
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[edit] Researched Abilities
These abilities and upgrades are researched at the infestation pit.[20]
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[edit] Upgrades
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| Carapace | |||||||||||||||||||||
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| Evolved at | |||||||||||||||||||||
| Hotkey |
C[24] | ||||||||||||||||||||
| Properties | |||||||||||||||||||||
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[edit] Campaign and Map Editor
Blizzard has devised a new infestor model. The old model will still be available in the map editor and campaign.[25]
[edit] Development
The infestor used to be able to infest protoss structures, which would spawn infested protoss,[26] but that ability has been removed from the latest build of StarCraft II.[27]
The infestor later lost its ability to infest terran structures as well.[8]
- Dark Swarm[12]
- This ability was removed by October 2008.[8]
- This ability was automatically researched.[28]
- Dark Swarm worked similarly to the defiler's version, creating a smokescreen for units to hide under, protecting them from ranged attacks.[10][5][29][30]
- Dark Swarm protected units from a ghost's Snipe attack as well.[31]
- A roach's attacks were unaffected by Dark Swarm.[32]
The infestor used to have these abilities as well.
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[edit] Images
[edit] References
- ↑ 1.0 1.1 StarCraftZine. 2008-10-18. StarCraftZine.com. StarCraft Zine. Accessed 2008-12-08.
- ↑ 2.0 2.1 2.2 2.3 2.4 2.5 2.6 2.7 2.8 StarCraft Legacy staff. 2009-04-04. Zerg Unit Stats. StarCraft Legacy. Accessed 2009-05-09.
- ↑ 3.0 3.1 3.2 StarCraft Legacy staff. 2008-03-11. Zerg - Units. StarCraft Legacy. Accessed 2009-06-23.
- ↑ 4.0 4.1 4.2 4.3 4.4 4.5 4.6 4.7 4.8 Infestor. StarCraft II Armory. Accessed 2009-09-03.
- ↑ 5.0 5.1 5.2 Onyett, Charles. 2008-03-10. StarCraft II Zerg Unit List: All the monsters in the game so far. IGN. Accessed 2008-03-11.
- ↑ 6.0 6.1 6.2 StarCraft Legacy staff. 2009-04-04. Zerg Unit Information. StarCraft Legacy. Accessed 2009-06-23.
- ↑ 7.0 7.1 Karune. 2008-08-18. StarCraft II Q&A - Batch 43. Battle.net StarCraft II General Discussion Forum. Accessed 2008-08-18.
- ↑ 8.0 8.1 8.2 8.3 8.4 8.5 8.6 8.7 Zetaras Xal'Kurat. 2008-10-17. BlizzCon 2008: Changes to StarCraft 2. SC2 Blog. Accessed 2008-10-17.
- ↑ 9.0 9.1 Dustin Browder, Robert Simpson, Matt Cooper, David Kim. 2008-12-19. Battle Report (2). Blizzard Entertainment. Accessed 2009-04-16.
- ↑ 10.0 10.1 Burnes, Andrew. 2008-03-10. StarCraft 2 - Zerg Attack: New Screenshots, Unit Images & Unit Info! IGN.com Accessed 2008-03-10.
- ↑ Browder, Dustin and Shadowie. 2009-05-01. Fan Site Q&A #3 - SC2Pod. SC2pod. Accessed 2009-05-01.
- ↑ 12.0 12.1 Medievaldragon. 2008-03-10, StarCraft II-Zerg Unveiled. Blizzplanet. Accessed on 2008-03-10
- ↑ Cydra. 2009-02-18. StarCraft II Q&A - Batch 49 (page 5). Battle.net StarCraft II General Discussion Forum. Accessed 2009-02-18. Archive
- ↑ No, they cannot move under buildings. The ground is too compacted from the weight of the structure and the Infestor cannot tunnel through. Even Protoss Pylons make everything really hard to move through because a strong magnetic force from the Pylon makes the ground beneath it nearly impenetrable by mortal means.
It's not really practical for the gameplay. You get "units inside units" if the the Infestor could hide under structures which is never a happy place to be. Selection gets difficult, targeting becomes challenging, etc. Cavez. 2009-02-26. (Question) Infester movement under buildings? Battle.net StarCraft II General Discussion Forums. Accessed 2009-02-27. - ↑ HappyMint. 2009-07-08. Cologne StarCraft II Q&A - July, 2009. StarCraft Legacy. Accessed 2009-07-09.
- ↑ HDstarcraft. 2009-09-01. Starcraft 2/Blizzcon 2009 Podcast p4. Youtube. Accessed 2009-09-03.
- ↑ Blizzard Entertainment, gearvOsh. Fansite Q&A 5: SC2A . StarCraft 2 Armory News Updates Forum. Accessed 2009-05-28.
- ↑ 18.0 18.1 If you control a critter it switches to your side. So it would be targetable. You can build buildings with parasited units. The SCV case is a bit of a challenge (though you could just parastie him again mid-build) but the Protoss and Zerg work easily enough. Cavez. 2009-05-19. Question about the Infestor's Neural Parasite. Battle.net StarCraft II General Discussion Forum. Accessed 2009-05-19.
- ↑ 19.0 19.1 Dustin Browder, Robert Simpson, Yeon-Ho Lee, David Kim. 2009-06-22. Battle Report (3). Blizzard Entertainment. Accessed 2009-06-22.
- ↑ "The green spidery-like building on the top left is the new art for the Baneling Nest, the prerequisite building to morph Zerglings into Banelings. The new art in the middle is the Infestor Pit, which allows Infestors to be built. Infestor upgrades are also available at that building." Karune. 2008-06-17. Re: Planetary Update: Char (page 2). Battle.net StarCraft II General Discussion Forum. Accessed 2008-06-17.
- ↑ GearvOsh. 2008-10-14. Community Q&A [Batch 2]. StarCraft II Armory. Accessed 2008-10-16.
- ↑ StarCraft Legacy. 2008-10-22. BlizzCon 2008 StarCraft 2 Zerg Tournament Gameplay. Youtube. Accessed 2008-12-26.
- ↑ Dustin Browder. 2009-06-30. Wywiad z Dustinem Browderem dla StarCraft2.net.pl StarCraft2.net.pl Accessed 2009-07-01.
- ↑ 24.00 24.01 24.02 24.03 24.04 24.05 24.06 24.07 24.08 24.09 24.10 24.11 24.12 24.13 24.14 24.15 24.16 24.17 24.18 24.19 24.20 24.21 24.22 24.23 24.24 24.25 24.26 24.27 StarCraft Legacy staff. 2009-04-04. Zerg & Protoss Upgrades. SCLegacy. Accessed 2009-06-18
- ↑ Didier, Samwise, PC Gamer staff. "Alien Makeover: Blizzard shows off the new look of the zerg." PC Gamer June 2009: 20-22.
- ↑ 2008-24-06, Fansite Q & A With Dustin Browder, p5. StarCraft Wire. Accessed on 2008-24-06
- ↑ Pardo, Rob and Zetaras Xal'Kurat. 2008-06-29. WorldWide Invitational 2008: Pictures, Presentations, Videos (StarCraft II Panel: Evolving Design) SC2 Blog. Accessed 2008-06-30.
- ↑ Zetaras Xal'Kurat. 2008-03-16. StarCraft 2 Korean and Chinese Build Summary. SC2 Blog. Accessed 2008-03-18.
- ↑ Karune. 2008-05-23. Dark Swarm performs the same way it does in the original StarCraft, negating ranged damage. Dark Swarm related. Battle.net StarCraft II General Discussion Forum. Accessed 2008-05-23.
- ↑ Karune. 2008-05-23. Ranged damage going in or out of the area of effect will be negated. Dark Swarm related. Battle.net StarCraft II General Discussion Forum. Accessed 2008-05-23.
- ↑ Units under Dark Swarm do not take damage from Snipe in the current build of the game. Karune. 2008-05-22. snipe and dark swarm? Battle.net StarCraft II General Discussion Forum. Accessed 2008-05-22.
- ↑ Karune. 2008-05-23. Nevermind, Roaches will be able to shoot under Dark Swarm (current, being a bug). Dark Swarm related. Battle.net StarCraft II General Discussion Forum. Accessed 2008-05-23.
- ↑ Karune. 2009-02-18. StarCraft II Q&A - Batch 49. Battle.net StarCraft II General Discussion Forum. Accessed 2009-02-18.
- ↑ Karune. 2009-02-18. StarCraft II Q&A - Batch 49 (page 2). Battle.net StarCraft II General Discussion Forum. Accessed 2009-02-18.
- ↑ AJ, LordofAscension, Joneagle X. 2008-10-11. Live Coverage. Starcraft.org Accessed 2008-10-17.
- ↑ 36.0 36.1 36.2 Already mentioned by a few, but M&Ms are very susceptible to any AoE type abilities/attacks. For example, they fall quickly to Banelings (if they get close enough, usually using burrow), Psi Storm, Colossi, Siege Tanks, and Disease (does 100 damage to units in an area but will not kill the unit - replacing fungal infestation). 2009-04-28. Terran strategy. Battle.net StarCraft II General Discussion Forum. Accessed 2009-04-28.
- ↑ StarCraft Legacy staff. 2009-06-29. June 22, 2009 StarCraft II Review . StarCraft Legacy. Accessed 2009-06-29.
| Zerg Units and Structures of StarCraft II
| ||
|---|---|---|
| Land units |
Larva · Drone · Zergling · Baneling · Roach · Hydralisk · Lurker · Infestor · Ultralisk · Queen | |
| Air units |
Overlord · Overseer · Mutalisk · Brood lord · Corruptor | |
| Spawned units | ||
| Basic buildings |
Hatchery · Creep tumor · Extractor · Evolution chamber · Spawning pool · Baneling nest · Hydralisk den | |
| Combat Buildings | ||
| Advanced buildings |
Lair · Hive · Infestation pit · Spire · Greater spire · Roach warren · Nydus network · Nydus worm · Ultralisk cavern · Lurker den | |
| Transition units |
Egg · Baneling egg · Overlord cocoon · Lurker egg | |
| Others | ||
| Campaign-Exclusive Zerg Units and Structures of StarCraft II | Special Zerg Breeds | |
| Scrapped | Removed Units |
Infested protoss · Large Queen · Huge Queen · Morphalisk · Swarm · Swarm guardian |
| Removed Buildings |
Infested protoss buildings · Infested terran buildings · Shrieker · Spore colony · Sunken colony · Swarm clutch · Swarm infestation | |


