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< Infestor

The following section contains information from a previous version of StarCraft II which is no longer valid.

Infestor SC2 Art1

Early infestor model

The infestor used to be able to infest protoss structures, which would spawn infested protoss,[1] but that ability has been removed from the latest build of StarCraft II.[2] This model was later reworked into the swarm host.[3]

The infestor later lost its ability to infest terran structures as well.[4]

  • Dark Swarm[5]
    • This ability was removed by October 2008.[4]
    • This ability was automatically researched.[6]
    • Dark Swarm worked similarly to the defiler's version, creating a smokescreen for units to hide under, protecting them from ranged attacks.[7][8][9][10]
    • Dark Swarm protected units from a ghost's Snipe attack as well.[11]
    • A roach's attacks were unaffected by Dark Swarm.[12]

The infestor used to have these abilities as well.

Infestation
Acquisition
Minerals

200[13] Minerals Terran SC1

Gas

200[13] Gas Zerg SC1

Evolution time

110[13] Time SC2 Game1

Evolved at

Infestor Pit[13]

Hotkey

F[13]

Usage
Energy

150[13] Energy Terran SC1

Duration

20[13] Time SC2 Game1

Notes

Enables infestors to taint terran structures, disabling them for 20 seconds and spawning infested marines from them.[13]

Edit
Fungal Scourge[14]
Usage
Range

Above 0[15]

Notes

This ability infests a single non-massive unit, causing it to take damage until it dies explosively (causing splash damage to nearby units).[4][16]

This ability has been removed as of April 2009.[17]

Edit
Disease[17]
Notes

Disease does 100 damage to units in an area but does not actually kill units.[17]

Edit
Plague
Notes

The infestor has an ability similar to the defiler's Plague.[18]

Edit

Beta DevelopmentEdit

Siphon Life
Acquisition
Evolved at

Automatically researched[19]

Usage
Energy

None[19] Energy Terran SC1

Hotkey

E[19]

Notes

The infestor targets a single unit or structure (even flying ones), draining it of 4 hit points per second and gaining half that back in energy. The ability is channeled and can be autocast.[19]

Edit
Peristalsis
Evolved at

Infestation pit[20]

Properties
Evolution time

80 Time SC2 Game1

Notes
Edit
Frenzy SC2 Icon1 Frenzy
Usage
Energy

25[19] Energy Terran SC1

Duration

30[19] Time SC2 Game1

Notes

The infestor targets a single biological unit which deals 25% more damage and is immune to snare, stuns, and mind control for 30 seconds.[19]

Edit

ReferencesEdit

  1. 2008-24-06, Fansite Q & A With Dustin Browder, p5. StarCraft Wire. Accessed on 2008-24-06
  2. Pardo, Rob and Zetaras Xal'Kurat. 2008-06-29. WorldWide Invitational 2008: Pictures, Presentations, Videos (StarCraft II Panel: Evolving Design) SC2 Blog. Accessed 2008-06-30.
  3. 2010-02-28, StarCraft II Beta Game Images. StarCraft Legacy. Accessed on 2010-06-22
  4. 4.0 4.1 4.2 Zetaras Xal'Kurat. 2008-10-17. BlizzCon 2008: Changes to StarCraft 2. SC2 Blog. Accessed 2008-10-17.
  5. Medievaldragon. 2008-03-10, StarCraft II-Zerg Unveiled. Blizzplanet. Accessed on 2008-03-10
  6. Zetaras Xal'Kurat. 2008-03-16. StarCraft 2 Korean and Chinese Build Summary. SC2 Blog. Accessed 2008-03-18.
  7. Burnes, Andrew. 2008-03-10. StarCraft 2 - Zerg Attack: New Screenshots, Unit Images & Unit Info! IGN.com Accessed 2008-03-10.
  8. Onyett, Charles. 2008-03-10. StarCraft II Zerg Unit List: All the monsters in the game so far. IGN. Accessed 2008-03-11.
  9. Karune. 2008-05-23. Dark Swarm performs the same way it does in the original StarCraft, negating ranged damage. Dark Swarm related. Battle.net StarCraft II General Discussion Forum. Accessed 2008-05-23.
  10. Karune. 2008-05-23. Ranged damage going in or out of the area of effect will be negated. Dark Swarm related. Battle.net StarCraft II General Discussion Forum. Accessed 2008-05-23.
  11. Units under Dark Swarm do not take damage from Snipe in the current build of the game. Karune. 2008-05-22. snipe and dark swarm? Battle.net StarCraft II General Discussion Forum. Accessed 2008-05-22.
  12. Karune. 2008-05-23. Nevermind, Roaches will be able to shoot under Dark Swarm (current, being a bug). Dark Swarm related. Battle.net StarCraft II General Discussion Forum. Accessed 2008-05-23.
  13. 13.0 13.1 13.2 13.3 13.4 13.5 13.6 13.7 StarCraft Legacy staff. 2009-04-04. Zerg & Protoss Upgrades. SCLegacy. Accessed 2009-06-18
  14. Karune. 2009-02-18. StarCraft II Q&A - Batch 49. Battle.net StarCraft II General Discussion Forum. Accessed 2009-02-18.
  15. Karune. 2009-02-18. StarCraft II Q&A - Batch 49 (page 2). Battle.net StarCraft II General Discussion Forum. Accessed 2009-02-18.
  16. AJ, LordofAscension, Joneagle X. 2008-10-11. Live Coverage. Starcraft.org Accessed 2008-10-17.
  17. 17.0 17.1 17.2 Already mentioned by a few, but M&Ms are very susceptible to any AoE type abilities/attacks. For example, they fall quickly to Banelings (if they get close enough, usually using burrow), Psi Storm, Colossi, Siege Tanks, and Disease (does 100 damage to units in an area but will not kill the unit - replacing fungal infestation). 2009-04-28. Terran strategy. Battle.net StarCraft II General Discussion Forum. Accessed 2009-04-28.
  18. StarCraft Legacy staff. 2009-06-29. June 22, 2009 StarCraft II Review . StarCraft Legacy. Accessed 2009-06-29.
  19. 19.0 19.1 19.2 19.3 19.4 19.5 19.6 Blizzard Entertainment. StarCraft II beta. (Activision Blizzard) (in English). February 18, 2010
  20. Zerg Infestation Pit. StarCraft II Armory. Accessed 2009-11-07.
  21. Infestor. StarCraft II Armory. Accessed 2009-09-03.

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