From StarCraft Wiki
- For the Terran interceptor, see Class 4 Interceptor.
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| Interceptor
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| Race
| Protoss
|
| Role |
Robotic Strike Fighter
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| Statistics
|
| Hit points | 40
|
| Shields | 40
|
| Size | Small
|
| Production
|
| Minerals | 25
|
| Build time | 18
|
| Produced at | Carrier
|
| Hotkey | I
|
| Combat
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| Ground Attack | 6
|
| Air Attack | 6
|
| Armor | 0
|
| Range | Depends on Carrier
|
| Sight | Depends on Carrier
|
Interceptors are automated fighters produced by Protoss Carriers.
[edit] Overview
The Interceptor is a computer guided, maneuverable fighter, produced and housed inside a Carrier. Attacking with plasma charges, Interceptors can easily tear through enemy flight formations and relentlessly strafe slower targets.[1] A flight of Interceptors can even bring down an enemy capital ship.[2]
Interceptors are known for their speed, attacking rapidly and retreating just as quickly to their host Carrier for repairs. Terran scientists have long yearned for an opportunity to study just how the smoothly orchestrated operations are achieved in detail.[3]
[edit] Game Unit
[edit] StarCraft
Carriers rely on Interceptors to attack. A player should be mindful to keep the Carrier's Interceptor quantity as high as possible at all times, especially in combat when the relatively fragile Interceptors may be destroyed quickly. More Interceptors mean greater damage and, against overworked or inattentive opponents, spread damage over a larger number of units. An Interceptor is automatically repaired upon returning to its Carrier, so forcing a Carrier to recall its Interceptors at opportune moments may help to extend Interceptor life and save resources.
Interceptors will self-destruct if their parent Carrier is destroyed. If a Carrier is disabled (for example, through Lockdown), its child Interceptors will return to the Carrier and only resume attacking once the Carrier becomes active again.
[edit] Upgrades
[edit] StarCraft II
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This article or section contains information about a StarCraft II unit or structure. The content may be significantly out of date as StarCraft II experiences a new build weekly and may change substantially as more information becomes available. Please do not add speculation to this article, and remember to cite a published source for details.
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Interceptors return in StarCraft II as the Carrier's armament.
Interceptors can be replaced automatically.[5][6][4]
[edit] Upgrades
[edit] References
- ↑ Underwood, Peter, Bill Roper, Chris Metzen and Jeffrey Vaughn. StarCraft (Manual). Irvine, Calif.: Blizzard Entertainment, 1998.
- ↑ Carrier. StarCraft Compendium. Accessed 2008-04-04
- ↑ Carrier. StarCraft II. Accessed 2008-04-08
- ↑ 4.0 4.1 4.2 4.3 4.4 StarCraft Legacy staff. 2008-06-28. WWI 08 Coverage - Protoss Units. StarCraft Legacy. Accessed 2008-07-02.
- ↑ Source: Shacknews. Artist: Blizzard Entertainment. Accessed 2007-11-29.
- ↑ Karune. 2008-04-08. StarCraft II Q&A - Batch 34. Battle.net StarCraft II General Discussion Forum. Accessed 2008-04-08