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Into the Void (mission)

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Salvation

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The Essence of Eternity

Into the Void
SpearBCLeviathian SC2-Lotv-Screenshot
Conflict

End War

Campaign

Legacy of the Void

Date

2506

Place

The Void

Result
Combatants

DaelaamRegalia SC2 Decal1 Daelaam
Zerg SC2 Icon Zerg Swarm
TerranDominion Logo2a Terran Dominion

HybridHonors SC2 Decal1 Shadows of the Void
HybridHonors SC2 Decal1 Native Void creatures

Commanders

Khalai SC2-LotV Logo1 Hierarch Artanis
Khalai SC2-LotV Logo1 Executor Selendis
Zerg SC2 Icon Queen Sarah Kerrigan
Zerg SC2 Icon Alexei Stukov
RaynorsRaiders SC2 Logo1 Commander Jim Raynor
RaynorsRaiders SC2 Logo1 Admiral Matt Horner
Ouros

HybridHonors SC2 Decal1 Emil Narud

Metacampaign
Objective(s)

Defeat Narud
Allied bases must survive

Optional Objective(s)

Secure forward positions (4)

Hero(es)

Kerrigan, Stukov

Into the Void is the first mission in the Into the Void Epilogue campaign of Legacy of the Void.

HistoryEdit

An Unexpected MeetingEdit

"Amon's strength grows by the moment. He may not return during our lives... but he will return."

After Amon's banishment into the Void on Aiur, Sarah Kerrigan started hearing a benevolent voice echo out of the Void. She contacted Hierarch Artanis and Commander Jim Raynor and told them that though Amon was defeated he was not dead. She wanted to use the void portal in Ulnar to send a fleet into the Void itself and kill Amon personally, to end the threat of him once and for all. The two agreed, and sent their fleets through the Ulnar portal.[1]

MissionEdit

"I called to you in dire need. Now you have come to this realm. Here, I am prisoner. You must free me from his grasp..."

- Ouros disguised as the ghost of Tassadar(src)

The combined fleets entered the Void, but were assailed by shadows. They followed the strange benevolent voice through the darkness, and investigated. There they encountered the voice of Tassadar, who stated he was held prisoner and needed to be freed from the grasp of Emil Narud, who was revealed to be nearby and in his true xel'naga form. He sent void thrashers to engage the three factions.

Together they fought through swaths of void corruption, cleansing the void and setting up forward positions closer and closer to Narud. Eventually, the three factions managed to assail Narud himself, and annihilated his defenses.

Alexei Stukov personally slew Narud with a single corrosive bolt, finally getting revenge for the death and torture he suffered by Narud's hand.[2]

Last Shepherd of the CycleEdit

"The cycle must not be broken. The merging of purity of essence and purity of form must continue. You, the one called Kerrigan, can merge with my essence. Now, fulfill your destiny. Ascend as xel'naga. Continue the Infinite Cycle."

- Ouros(src)

Artanis moved to communicate with Tassadar, who was still in his ghostly spirit form. Artanis was pleased to see his former master again, but the vision revealed himself to be a xel'naga named Ouros, who chose the form of Tassadar to inspire Dark Prelate Zeratul and Artanis to fight Amon. He revealed he was the one who had called to them, as Kerrigan was needed to absorb his essence and ascend as xel'naga. Only as xel'naga could Kerrigan fight Amon. Raynor protested, but Kerrigan stated this was the only way to make right the suffering she had caused.[3]

WalkthroughEdit

At the start of the mission, the player fights their way through some initial corruption before establishing a base. After that, they must push with their allies to overcome the vast amount of structures spawning shadows of the void on the map. The player is given access to campaign upgrades and abilities, but is given preset choices and cannot change them.

When void thrashers spawn, annihilators and their active attack ability can melt them down fairly quickly. Try to destroy them before they push into your allies, as the shadows of the void will usually be more than enough to keep your allies at bay. Make use of destroyers and carriers to push into the heavily defended void rifts, but take care as the enemy will make ample use of ravens and their seeker missiles, which can very quickly evaporate a clumped air army of destroyers.

When possible, expand to one of the mineral patches on the map that you gain as you push. Minerals at the initial base are not scarce, but if pushing begins to slow it is very easy to run out of resources while rebuilding an army.[2]

Starcraft 2 - INTO THE VOID - Brutal (This House is Clean Achievement) LOTV (EPILOGUE 1)27:00

Starcraft 2 - INTO THE VOID - Brutal (This House is Clean Achievement) LOTV (EPILOGUE 1)

AchievementsEdit

IntoTheVoid SC2-LotV AchieveIcon1 Into the Void
Points

10 Achievement SC2 Game1

Criteria

Complete the "Into the Void" mission in the Legacy of the Void campaign.

Edit
IntoTheVoid SC2-LotV AchieveIcon2 Swift Execution
Points

10 Achievement SC2 Game1

Criteria

Complete the “Into the Void” mission before the sixth Void Thrasher appears on Normal difficulty.

Edit
IntoTheVoid SC2-LotV AchieveIcon3 This House Is Clean
Points

10 Achievement SC2 Game1

Criteria

Destroy all Void Corruption structures in the “Into the Void” mission.

Notes

The achievement name is a reference to a quote from the 1982 film Poltergiest.

Edit
IntoTheVoid SC2-LotV MasteryAchieveIcon Forward to Victory
Points

10 Achievement SC2 Game1

Criteria

Complete the “Into the Void” mission after destroying no more than 3 Void Corruption structures on Hard difficulty.

Edit

TriviaEdit

ReferencesEdit

  1. Blizzard Entertainment. StarCraft II: Legacy of the Void. (Activision Blizzard). PC. Cinematic: An Unexpected Meeting. (in English). 2015.
  2. 2.0 2.1 Blizzard Entertainment. StarCraft II: Legacy of the Void. (Activision Blizzard). PC. Mission: Into the Void, Into the Void (in English). 2015-11-10.
  3. Blizzard Entertainment. StarCraft II: Legacy of the Void. (Activision Blizzard). PC. Cinematic: Last Shepard of the Cycle. (in English). 2015.

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