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Jackson Hauler

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Cole Bennett/
Jackson Hauler
JacksonHauler SC-G Head1
Biographical
Died

2503

Physical
Race

Terran

Gender

Male

Hair

Balding, salt-and-pepper

Eyes

Green

Political
Affiliation

TerranConfederacy SC1 Logo1 Terran Confederacy (?—2500)

Confederate Marine Corps (?—2500)
NovaSquadron SC1 Logo1a Nova Squadron (defected)

TerranDominion Logo2a Terran Dominion (2500—2501, mole 2501—2503)

Dominion Marine Corps (2500—2501, mole 2501—2503)
NovaSquadron SC1 Logo1a Nova Squadron (2500—2501, mole 2501—2503)

SpectreOps SC2 Decal1 Project Shadowblade (2501—2503)

Occupation

Ghost trainee (formerly)
Colonel in charge of Nova Squadron

Commander of the Palatine

General in charge of Project Shadowblade

Colonel Jackson Hauler, a.k.a. General Cole Bennett,[1] was the commander of the enigmatic Nova Squadron, the former Terran Confederacy's clandestine group of secret police.[2] Physically, he had balding hair and massive arms.[1]

His real name is unknown.

Contents

BiographyEdit

Confederate WarriorEdit

As a young man, Hauler had been a ghost in the Terran Confederacy Ghost Program. His psychological profile graded him as high risk. The "brain-panning" didn't "take" due to his high PI rating of 8.5. The Program wanted to eliminate him. However, he managed to escape.

He surface in the Confederate Marine Corps, having taken the identity of a non-commissioned officer named Jackson Hauler (and having murdered the real one). He used his memory-altering and mind control powers, along with some forgery, to make the substitution. His superiors now believed he had simply vanished one Saturday evening (while he had secretly gone to the Ghost Program) and now he was swiftly made into an officer. He rose to lead Nova Squadron, the black ops division. He kept his psionic abilities a secret.

Following Mengsk's Uprising, Hauler proved his loyalty and usefulness to the Terran Dominion.[1]

Doctor BennettEdit

In 2501, terrazine was discovered on the planet of Demon's Fair, and Arcturus Mengsk created a secret program, Project Shadowblade, led by General Horace Warfield, to research its military applications. Seeing an opportunity, Hauler had himself assigned to a "secret mission" while he stole or created an identity of Cole Bennett, a biomedical researcher.

Bennett self-experimented on himself with terrazine. He was discovered by the chief scientist, who wanted to take the evidence to General Warfield. A "straight arrow" loyal to the Dominion, this would cause problems for Bennett. In addition, the side effects of the project resulted in Mengsk wanting it shut down anyway. As a result, Warfield was recalled, and the Dominion Marine Corps was sent to eliminate everyone there or imprison them in New Folsom Prison. Bennett claimed he used his mental abilities to escape along with a few "grunts", planting memories of Bennett's "death" in the attacking marines. The Dominion would later claim that Bennett had gone mad due to the self-experimentation and had killed most of the team members, with Warfield narrowly escaping. In the end, only three project survivors were imprisoned.

He reassumed his Hauler identity, coming back from his "secret mission". He felt betrayed by the Dominion and plotted revenge.[1]

RebellionEdit

In 2503,[3][4][5] Hauler took part in a mission to Altara in order to investigate the disappearance of a ghost (Kath Toom) and the wrangler sent to locate her. The mission was made more complicated by the arrival of a zerg force, lured in by terrazine released from the refinery that Toom had been abducted at. Ghost Agent Nova Terra, who had been assigned to his unit, informed him that she could sense that the zerg were here for a specific reason, and that their presence wasn't a coincidence. Hauler stated that the Altarans were of low priority, and ordered that Nova Squadron engage the zerg. The plan was amended somewhat when he agreed to Nova's request to go in solo and do reconnaissance, though still ordered that the ship be brought into the planet's atmosphere. He stayed in contact with Nova as she made her way across the surface, eventually making it to the area where the wrangler had disappeared. Against her wishes, he deployed ground forces to help her, stirring up the zerg. His actual intentions were to use the proverbial hornet's nest to dispose of any evidence that might incriminate him. During the debriefing, he further shrouded his intentions by suggesting that the forces that had abducted the ghost and opened fire at the wrangler were squatters or UED leftovers. Regardless, he had the zerg bodies destroyed and considered (supposedly) having the planet quarantined, but decided against it, given that the terrazine pocket had run dry.[1]

Unfortunately for Hauler, Mengsk was becoming more invested in putting a stop to Project Shadowblade. The emperor ordered a private conversation with Nova and wrangler Malcolm Kelerchian, and while Hauler was aggravated, he acquiesced to Mengsk's demands. Switching to his Bennett persona, he contacted Gabriel Tosh, chastising him for the less than total destruction of the Altaran refinery that Toom had been ambushed at, worried about possible remaining evidence. Tosh assured him there was nothing to worry about. Additionally, he pressed his case to recruit Nova Terra into the rebel movement. Bennett gave Tosh permission to recruit his old comrade, while also ordering that the movement make its final move against Mengsk. He would have preferred more time to plan, but nonetheless, he was tired of lying low.

Back on Altara, Nova reported the presence of a low-level telepath, one with the words "Shadowblade" and "spectres" implanted in her mind, courtesy of a close encounter with spectre Talen Holt, currently posing as a Dominion ghost assigned by Mengsk to help Nova's investigation. She briefed Hauler on this development, who suggested that she be cut loose. The girl tagged along however and days later, the assembled ghosts, Kelerchian, Hauler and Rourke discussed the information gathered on the surface. Given the locations of the abductions, Kelerchian theorized that the insurgents' base of operations was likely mobile—Gehenna Station, even if he didn't know it yet. Hauler voiced disagreement with the theory immediately, pointing out that such a base would have been picked up on Dominion sensors. Still, it was a theory that he didn't have to debunk for any longer than necessary, given that the Annihilators arrived in Altara's star system, requesting permission to board the Palatine. Hauler consented.[1]


AmmoCounter SC2-WoL CineFireFury1

This article or section is a stub. Please expand it.

Personality and TraitsEdit

Hauler was a powerful psychic, both as a ghost (as per his PI of 8.5) and as a spectre, his PI increasing due to terrazine exposure. His abilities included pyrokinesis, and he could give fake surface thoughts for other telepaths to read, hiding his true nature. Reading such thoughts, Nova considered him to be a good soldier, loyal to Mengsk and willing to lay down his life for the Dominion. In reality, Hauler was a bitter individual. When Nova realized his true colors, she could see that for all his talk about giving democracy to the people of the Dominion, he was really no different from Mengsk—another potential dictator. [1]

NotesEdit

StarCraft Ghost Logo2

This article or section contains information about StarCraft: Ghost, which has been declared non-canon. Elements may be taken as 'flavor lore' however.
The content may be significantly out of date. Please do not add speculation to this article, and remember to cite a published source for details.

InfestedJacksonHauler SC-G Cncpt1
Hauler's infested form
MecoAdded by Meco

Hauler was to appear in StarCraft: Ghost. Nova, working for his ghost squad,[6][7] was one of his most talented agents. Hauler, her commander and mentor, promised to help her continue to develop psionic abilities if she obeyed his orders.[8] Hauler has secured her loyalty.[9] His portrait was used to represent Horace Warfield in game videos.[8][10]

Based on concept art, Hauler was to become infested in the game.[11][12] This did not appear in Spectres.[1]

ReferencesEdit

  1. 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 Kenyon, Nate. (September 27, 2011). StarCraft: Ghost: Spectres. Simon & Schuster (Pocket Star). ISBN 978-1439-10938-0.
  2. Underwood, Peter, Bill Roper, Chris Metzen and Jeffrey Vaughn. StarCraft (Manual). Irvine, Calif.: Blizzard Entertainment, 1998.
  3. April 6, 2010. "Timeline". StarCraft II: Heaven's Devils. Simon & Schuster (Gallery Books). pp. 311 - 323. ISBN 978-1416-55084-6.
  4. April 12, 2011. "Timeline." StarCraft II: Devils' Due. Simon & Schuster (Gallery Books). pp. 248-262. ISBN 978-1416-55085-3.
  5. September 27, 2011. "Timeline." StarCraft: Ghost: Spectres. Simon & Schuster (Pocket Star). pp. 393-416. ISBN 978-1439-10938-0.
  6. Chris Remo. 2005-11-11. Starcraft: Ghost Preview. Shacknews. Accessed 2008-10-26.
  7. John Lagrave, IGN staff. 2004-05-11. E3 2004: StarCraft Ghost Interview. IGN. Accessed 2008-10-26.
  8. 8.0 8.1 2007-04-22. Heroes. StarCraft Legacy. Accessed 2007-10-23.
  9. StarCraft Ghost information. StarCraft: Ghost Wallpaper. Artist: Blizzard Entertainment. Accessed 2008-01-26.
  10. 2004-05-11. Calling down support. IGN. Accessed 2008-01-09.
  11. Felix, Jason. Zerg Hauler. StarCraft: Ghost---> Video Game Concepts--->2001-2004. Accessed 2008-05-10.
  12. Felix, Jason. art455-SCG_Zerg_Hauler. Home > Egyéb > Starcraft: Ghost. Accessed 2008-07-5.
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