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{{quote|You must seize the Khaydarin Crystals. For within them lies power undreamed of by the [[Protoss]]. Go now, my [[Cerebrate]]. Secure the crystals, and bring swift wrath to all who oppose the [[Swarm]]! |The [[Overmind]] gives instructions during the [[zerg]] invasion of [[Aiur]]|The Invasion of Aiur}}
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{{quote|You must seize the Khaydarin Crystals. For within them lies power undreamed of by the [[Protoss]]. Go now, my [[Cerebrate (Episode II)|Cerebrate]]. Secure the crystals, and bring swift wrath to all who oppose the [[Zerg|Swarm]]!|The [[Overmind]] gives instructions during the [[zerg]] invasion of [[Aiur]]|The Invasion of Aiur}}
 
[[Image:KhaydarinCrystal SC1 Game1.jpg|thumb|A [[khaydarin crystal formation]]]]
 
[[Image:KhaydarinCrystal SC1 Game1.jpg|thumb|A [[khaydarin crystal formation]]]]
'''Khaydarin crystals''' are psi-active,<ref name = "Manual"/> monolithic psionic artifacts left behind by the [[xel'naga]] on various worlds. They are composed of blue-hued organic stones. Their name means "focused of the heart" in the [[Khalani]] language.<ref name = "Firstborn">Golden, Christie. ''[[StarCraft: The Dark Templar Saga: Firstborn|StarCraft: The Dark Templar Saga #1: Firstborn]].'' Pocket Star Books, May 2007. ISBN 0-7434-7125-3.</ref> They are frequently associated with [[xel'naga temple]]s (such as those at [[Bhekar Ro]]<ref name="SC:ShadXel">Mesta, Gabriel (July 1, 2001). ''[[StarCraft: Shadow of the Xel'Naga]]''. Simon & Schuster (Pocket Star). ISBN 0-671-04149-5.</ref> and [[Nemaka]]).<ref name = "Firstborn"/>
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'''Khaydarin crystals''' are psi-active,<ref name="SC1Man">Underwood, Peter, [[Bill Roper]], [[Chris Metzen]] and Jeffrey Vaughn. ''StarCraft (Manual)''. Irvine, Calif.: [[Blizzard Entertainment]], 1998.</ref> monolithic psionic artifacts left behind by the [[xel'naga]] on various worlds. They are composed of blue-hued organic stones. Their name means "focused of the heart" in the [[Khalani]] language.<ref name="SC:DkTempSaga1">Golden, Christie (May 22, 2007). ''[[StarCraft: The Dark Templar Saga: Firstborn|StarCraft: The Dark Templar Saga #1: Firstborn]]''. [[Simon & Schuster]] (Pocket Star). ISBN 978-0-7434-7125-1.</ref> They are frequently associated with [[xel'naga temple]]s (such as those at [[Bhekar Ro]]<ref name="SC:ShadXel">Mesta, Gabriel (July 1, 2001). ''[[StarCraft: Shadow of the Xel'Naga]]''. Simon & Schuster (Pocket Star). ISBN 0-671-04149-5.</ref> and [[Nemaka]]).<ref name="SC:DkTempSaga1" />
   
Khaydarin crystals feel cold when touched, causing an aching pain and a 'tingling feeling', at least to terrans. Protoss feel the tingling sensation but without pain, though these differing feelings may be based on the size of the crystal as opposed to differing physiology.<ref name="SC:ShadXel"/> The crystals themselves can also be affected by outside stimuli to an extent, such as the [[Khalis]] and [[Uraj]] crystals becoming altered by their users and their environment.<ref name = "InterviewMetzen">Chris Metzen, StarCraft Legacy staff. 2009-04-03. [http://sclegacy.com/interviews/10-blizzard/281-scl-metzen-interview-lore-exclusive SC:L Metzen Interview - Lore Exclusive]. ''StarCraft Legacy.'' Accessed 2009-05-18</ref>
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Khaydarin crystals feel cold when touched, causing an aching pain and a 'tingling feeling', at least to terrans. Protoss feel the tingling sensation but without pain, though these differing feelings may be based on the size of the crystal as opposed to differing physiology.<ref name="SC:ShadXel" /> The crystals themselves can also be affected by outside stimuli to an extent, such as the [[Khalis]] and [[Uraj]] crystals becoming altered by their users and their environment.<ref name="InterviewMetzen">Chris Metzen, StarCraft Legacy staff. 2009-04-03. [http://sclegacy.com/interviews/10-blizzard/281-scl-metzen-interview-lore-exclusive SC:L Metzen Interview - Lore Exclusive]. ''StarCraft Legacy''. Accessed 2009-05-18</ref>
   
 
[[File:NovaKhaydarin SC-G Game1.jpg|thumb|Khaydarin crystal landforms]]
 
[[File:NovaKhaydarin SC-G Game1.jpg|thumb|Khaydarin crystal landforms]]
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==Uses of the Crystals==
 
==Uses of the Crystals==
 
[[Image:Khaydarin Crystal SC1 Art2.jpg|thumb|A small crystal]]
 
[[Image:Khaydarin Crystal SC1 Art2.jpg|thumb|A small crystal]]
Khaydarin crystals can perform multiple functions. The energies of the crystals can only be processed by creatures created by the [[xel'naga]].<ref name = "Manual"/>
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Khaydarin crystals can perform multiple functions. The energies of the crystals can only be processed by creatures created by the [[xel'naga]].<ref name="SC1Man" />
   
 
===Xel'naga===
 
===Xel'naga===
The crystals were used by the [[xel'naga]] to facilitate their genetic experiments in an unknown manner.<ref name = "Manual">Underwood, Peter, Bill Roper, Chris Metzen and Jeffrey Vaughn. ''StarCraft (Manual)''. Irvine, Calif.: Blizzard Entertainment, 1998.</ref> The xel'naga also used them as 'computers'; a particularly large [[giant crystal|crystal]] appeared to act like a [[xel'naga]]-designed [[artificial intelligence]]. The xel'naga could also use the crystals as "storehouses of information", playing such a role in the [[Aiur caverns|caverns beneath Aiur]].<ref name = "Firstborn"/>
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The crystals were used by the [[xel'naga]] to facilitate their genetic experiments in an unknown manner.<ref name="SC1Man" />] The xel'naga also used them as 'computers'; a particularly large [[giant crystal|crystal]] appeared to act like a [[xel'naga]]-designed [[artificial intelligence]]. The xel'naga could also use the crystals as "storehouses of information", playing such a role in the [[Aiur caverns|caverns beneath Aiur]].<ref name="SC:DkTempSaga1" />
   
 
===Protoss===
 
===Protoss===
 
[[File:Mothership SC2 Head1.jpg|thumb|[[Mothership]] khaydarin crystal core]]
 
[[File:Mothership SC2 Head1.jpg|thumb|[[Mothership]] khaydarin crystal core]]
The [[protoss]] use them to strengthen their psionic bond and power their psionic technology.<ref name = "Manual">Underwood, Peter, Bill Roper, Chris Metzen and Jeffrey Vaughn. ''StarCraft (Manual)''. Irvine, Calif.: Blizzard Entertainment, 1998.</ref> Khaydarin crystals were used by [[Khas]] to restore the protoss psionic link at the heart of the [[Khala]], leading to the end of the [[Aeon of Strife]].<ref name = "Manual">Underwood, Peter, Bill Roper, Chris Metzen and Jeffrey Vaughn. ''StarCraft (Manual)''. Irvine, Calif.: Blizzard Entertainment, 1998.</ref><ref name = "Firstborn"/> They have been used by the protoss to enhance their psionic energies.<ref name="SC:ShadXel">Mesta, Gabriel (July 1, 2001). ''[[StarCraft: Shadow of the Xel'Naga]]''. Simon & Schuster (Pocket Star). ISBN 0-671-04149-5.</ref> They can also help protoss focus and calm their minds.<ref name="SC:DkTempSaga3">Golden, Christie (June 30, 2009). ''[[StarCraft: The Dark Templar Saga: Twilight|StarCraft: The Dark Templar Saga #3: Twilight]].'' Simon & Schuster (Pocket Star). ISBN 978-0-7434-7129-9.</ref> [[High templar]] wear khaydarin to enhance their wide variety of psionic abilities.<ref>[http://battle.net/scc/protoss/units/templar.shtml StarCraft Compendium: Protoss Strategy - High Templar Unit]. ''Blizzard Entertainment.'' Accessed 2008-1-05.</ref>
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The [[protoss]] use them to strengthen their psionic bond and power their psionic technology. Khaydarin crystals were used by [[Khas]] to restore the protoss psionic link at the heart of the [[Khala]], leading to the end of the [[Aeon of Strife]].<ref name="SC1Man" /><ref name="SC:DkTempSaga1" /> They have been used by the protoss to enhance their psionic energies.<ref name="SC:ShadXel" /> They can also help protoss focus and calm their minds.<ref name="SC:DkTempSaga3">Golden, Christie (June 30, 2009). ''[[StarCraft: The Dark Templar Saga: Twilight|StarCraft: The Dark Templar Saga #3: Twilight]]''. Simon & Schuster (Pocket Star). ISBN 978-0-7434-7129-9.</ref> [[High templar]] wear khaydarin to enhance their wide variety of psionic abilities.<ref>[http://battle.net/scc/protoss/units/templar.shtml StarCraft Compendium: Protoss Strategy - High Templar Unit]. ''Blizzard Entertainment''. Accessed 2008-1-05.</ref>
   
Similar to the xel'naga, the protoss have demonstrated the ability to use khaydarin crystals to store information, particuarly those situated on the moon of [[Ehlna]]-unique energies found there provided the means to do so. These crystals vary in terms of the amount of data they could hold, and became "worn" when used, requiring transfer of the memories to new crystals.<ref name="SC:DkTempSaga3">Golden, Christie (June 30, 2009). ''[[StarCraft: The Dark Templar Saga: Twilight|StarCraft: The Dark Templar Saga #3: Twilight]].'' Simon & Schuster (Pocket Star). ISBN 978-0-7434-7129-9.</ref>
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Similar to the xel'naga, the protoss have demonstrated the ability to use khaydarin crystals to store information, particuarly those situated on the moon of [[Ehlna]]-unique energies found there provided the means to do so. These crystals vary in terms of the amount of data they could hold, and became "worn" when used, requiring transfer of the memories to new crystals.<ref name="SC:DkTempSaga3" />
   
Some protoss aerospace craft use khaydarin crystals directly. [[Arbiter]]s possessed khaydarin cores to enhance their wide variety of psionic abilities.<ref>[http://battle.net/scc/protoss/units/arbiter.shtml StarCraft Compendium: Protoss Strategy - Arbiter Unit]. ''Blizzard Entertainment.'' Accessed 2008-1-05.</ref> Khaydarin crystals are part of the computer system of the [[warp prism]]<ref name = "SC2Prism">[http://www.starcraft2.com/features/protoss/phaseprism.xml Phase Prism]. Accessed on 2008-30-03</ref> and a huge khaydarin crystal infused with a vast amount of psionic energy is situated at heart of each [[mothership]], providing it with energy.<ref>[http://www.starcraft2.com/features/protoss/mothership.xml Mothership], ''[[StarCraft II]]'' website. Accessed on 2010-02-20</ref>
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Some protoss aerospace craft use khaydarin crystals directly. [[Arbiter]]s possessed khaydarin cores to enhance their wide variety of psionic abilities.<ref>[http://battle.net/scc/protoss/units/arbiter.shtml StarCraft Compendium: Protoss Strategy - Arbiter Unit]. ''Blizzard Entertainment.'' Accessed 2008-1-05.</ref> Khaydarin crystals are part of the computer system of the [[warp prism]]<ref name="SC2Prism">[http://www.starcraft2.com/features/protoss/phaseprism.xml Phase Prism]. Accessed on 2008-30-03</ref> and a huge khaydarin crystal infused with a vast amount of psionic energy is situated at heart of each [[mothership]], providing it with energy.<ref>[http://www.starcraft2.com/features/protoss/mothership.xml Mothership], ''[[StarCraft II]]'' website. Accessed on 2010-02-20</ref>
   
 
[[File:Pylon SC-G Game1.jpg|thumb|A pylon]]
 
[[File:Pylon SC-G Game1.jpg|thumb|A pylon]]
Protoss structures and, to a lesser extent, units, draw their energy from a great [[psionic matrix|psionic energy matrix]] that emanates from [[Aiur]]. While a [[nexus]] provides a link to this matrix, khaydarin crystal-based [[pylon]]s are needed to actually tap into the energy required to provide psionic energy to new colonies. Each pylon generates a short-ranged aura of energy, which can provide the power needed by structures and warp gates. If a protoss building loses its connection to the psionic matrix, it will shut down until it is reconnected, and new units cannot be gated in if there is insufficient psionic energy to provide them with power. [[Shield battery]] energy cores also contain a khaydarin crystal, which absorbs and stores psionic energy.<ref name = "Manual"/>
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Protoss structures and, to a lesser extent, units, draw their energy from a great [[psionic matrix|psionic energy matrix]] that emanates from [[Aiur]]. While a [[nexus]] provides a link to this matrix, khaydarin crystal-based [[pylon]]s are needed to actually tap into the energy required to provide psionic energy to new colonies. Each pylon generates a short-ranged aura of energy, which can provide the power needed by structures and warp gates. If a protoss building loses its connection to the psionic matrix, it will shut down until it is reconnected, and new units cannot be gated in if there is insufficient psionic energy to provide them with power. [[Shield battery]] energy cores also contain a khaydarin crystal, which absorbs and stores psionic energy.<ref name="SC1Man" />
   
 
===Control of Zerg===
 
===Control of Zerg===
To a limited extent, [[terran]]s have been able to use khaydarin crystals to control [[zerg]] &ndash; the most famous example being [[Alan Schezar]]'s [[StarCraft: Enslavers|control]] of zerg on [[Aiur]],<ref name = "FB">''[[StarCraft]]''. Vivendi Games. Mission: [[Enslavers]] bonus campaign, mission 3B: "[[StarCraft Enslavers#The Final Blow|The Final Blow]]" (in English). 1998.</ref> who used protoss technology and [[ghost]]s to do the deed.<ref name = "DV1">1999-02-05. [http://classic.battle.net/scc/OS/enslavers.shtml Enslavers: Dark Vengeance Episode I: The Rescue]. ''StarCraft Compendium Map Archives.'' Accessed 2007-12-15.</ref>
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To a limited extent, [[terran]]s have been able to use khaydarin crystals to control [[zerg]] &ndash; the most famous example being [[Alan Schezar]]'s [[StarCraft: Enslavers|control]] of zerg on [[Aiur]],<ref name="SC:Ens_M3B">''[[StarCraft]]''. Vivendi Games. Mission: [[Enslavers]] bonus campaign, mission 3B: "[[StarCraft Enslavers#The Final Blow|The Final Blow]]" (in [[English]]). 1998.</ref> who used protoss technology and [[ghost]]s to do the deed.<ref name="DV1">1999-02-05. [http://classic.battle.net/scc/OS/enslavers.shtml Enslavers: Dark Vengeance Episode I: The Rescue]. ''StarCraft Compendium Map Archives''. Accessed 2007-12-15.</ref>
   
 
====Warped Crystals====
 
====Warped Crystals====
The powerful [[dark archon]] [[Ulrezaj]] created a series of six "warped copies" of khaydarin crystals from [[Dark Templar]] and [[zerg]] energy.<ref name = "Desp"/> These crystals could be used to [[Ulrezaj's Slave Brood|control zerg]].<ref name = "Nem">''[[StarCraft: Brood War]]''. Vivendi Games. Mission: [[Enslavers: Dark Vengeance]] bonus campaign, episode III: "[[StarCraft Enslavers II#Nemesis|Nemesis]]" (in English). 1999-04-09. [http://classic.battle.net/scc/OS/0499.shtml StarCraft Map Archives]</ref><ref name = "Desp"/>
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The powerful [[dark archon]] [[Ulrezaj]] created a series of six "warped copies" of khaydarin crystals from [[Dark Templar]] and [[zerg]] energy.<ref name="SC:Ens2_M4A">''[[StarCraft: Brood War]]''. Vivendi Games. Mission: [[Enslavers: Dark Vengeance]] bonus campaign, episode IVA: "[[StarCraft Enslavers II#Desperate Measures|Desperate Measures]]" (in English). 1999-05-28. [http://classic.battle.net/scc/OS/0599.shtml StarCraft Map Archives]</ref> These crystals could be used to [[Ulrezaj's Slave Brood|control zerg]].<ref name="SC:Ens2_M3">''[[StarCraft: Brood War]]''. Vivendi Games. Mission: [[Enslavers: Dark Vengeance]] bonus campaign, episode III: "[[StarCraft Enslavers II#Nemesis|Nemesis]]" (in English). 1999-04-09. [http://classic.battle.net/scc/OS/0499.shtml StarCraft Map Archives]</ref><ref name="SC:Ens2_M4A" />
   
The crystals could lead protoss from one crystal to another, and they could only be destroyed by the psychic fury of a [[dark archon]].<ref name = "Desp"/>
+
The crystals could lead protoss from one crystal to another, and they could only be destroyed by the psychic fury of a [[dark archon]].<ref name="SC:Ens2_M4A" />
   
One crystal was used to control [[zerg]] forces on [[Korhal]], supporting [[Schezar's Scavengers]].<ref name = "Nem"/> Ulrezaj used the other five crystals to control a number of zerg on [[Char]].<ref name = "Desp">''[[StarCraft: Brood War]]''. Vivendi Games. Mission: [[Enslavers: Dark Vengeance]] bonus campaign, episode IVA: "[[StarCraft Enslavers II#Desperate Measures|Desperate Measures]]" (in English). 1999-05-28. [http://classic.battle.net/scc/OS/0599.shtml StarCraft Map Archives]</ref> He planned to use the crystals to create [[genetically enhanced zerg|"genetically" enhanced zerg]] which would be immune to the effects of the [[xel'naga temple]] of [[Shakuras]], then unleash these minions onto the planet. The Dark Templar would flee to their hiding places, leaving the [[Khalai]] out in the open where they would be slaughtered.<ref name = "5B">''[[StarCraft: Brood War]]''. Vivendi Games. Mission: [[Enslavers: Dark Vengeance]] bonus campaign, episode VB: "[[StarCraft Enslavers II#Dark Vengeance|Dark Vengeance]]" (in English). 1999-06-25. [http://classic.battle.net/scc/OS/0699.shtml StarCraft Map Archives]</ref>
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One crystal was used to control [[zerg]] forces on [[Korhal]], supporting [[Schezar's Scavengers]].<ref name="SC:Ens2_M3" /> Ulrezaj used the other five crystals to control a number of zerg on [[Char]].<ref name="SC:Ens2_M4A">He planned to use the crystals to create [[genetically enhanced zerg|"genetically" enhanced zerg]] which would be immune to the effects of the [[xel'naga temple]] of [[Shakuras]], then unleash these minions onto the planet. The Dark Templar would flee to their hiding places, leaving the [[Khalai]] out in the open where they would be slaughtered.<ref name="SC:Ens2_M5B"><nowiki>''[[StarCraft: Brood War]]''</nowiki>. Vivendi Games. Mission: [[Enslavers: Dark Vengeance]] bonus campaign, episode V: "[[StarCraft Enslavers II#Dark Vengeance|Dark Vengeance]]" (in English). 1999-06-25. [http://classic.battle.net/scc/OS/0699.shtml StarCraft Map Archives]</ref>
 
However, this plan was foiled. Upon discovering the crystals, [[Zeratul]] ordered an assault force, including a [[Dark Archon Hero]], to destroy the crystals. Upon their destruction, the enslaved zerg became dormant.<ref name="SC:Ens2_M4A"/>
 
However, this plan was foiled. Upon discovering the crystals, [[Zeratul]] ordered an assault force, including a [[Dark Archon Hero]], to destroy the crystals. Upon their destruction, the enslaved zerg became dormant.<ref name = "Desp"/>
 
   
 
==History==
 
==History==
 
[[File:HighTemplar SC1 Cncpt1.jpg|thumb|A high templar wearing a khaydarin amulet]]
 
[[File:HighTemplar SC1 Cncpt1.jpg|thumb|A high templar wearing a khaydarin amulet]]
A fairly large amount of khaydarin was present on [[Aiur]], homeland of the protoss, seemingly left behind by the [[xel'naga]]. The mystic [[Khas]] and his student [[Temlaa]] stumbled upon a group of them during their travels in the latter part of the [[Aeon of Strife]] and quickly discovered their ability to recreate the lost protoss psionic link.<ref name = "Firstborn"/>
+
A fairly large amount of khaydarin was present on [[Aiur]], homeland of the protoss, seemingly left behind by the [[xel'naga]]. The mystic [[Khas]] and his student [[Temlaa]] stumbled upon a group of them during their travels in the latter part of the [[Aeon of Strife]] and quickly discovered their ability to recreate the lost protoss psionic link.
 
Studying the crystals enabled the two to decipher numerous old xel'naga artifacts which they and the [[Shelak Tribe]] had guarded during the civil war. This led them to the [[Aiur caverns]], an underground xel'naga city, and after using the crystals to gain entrance to the chambers, they found a [[giant crystal|giant khaydarin crystal]] in its heart. The crystal had been previously used to drain the lives of several protoss from different tribes, but Khas was determined to subject himself to the crystal's abilities. It started to drain him, after which Temlaa reversed the ability, causing it to heal Khas. When Khas awoke, he told Temlaa that the crystal had "shared" with him and taught him many things about the [[Khala|protoss psionic link]] and the [[xel'naga]] themselves.<ref name="SC:DkTempSaga1"/>
 
 
The [[zerg]] [[Overmind]] were able to learn how to manipulate the energies of the crystals after absorbing many [[xel'naga]].
Studying the crystals enabled the two to decipher numerous old xel'naga artifacts which they and the [[Shelak Tribe]] had guarded during the civil war. This led them to the [[Aiur caverns]], an underground xel'naga city, and after using the crystals to gain entrance to the chambers, they found a [[giant crystal|giant khaydarin crystal]] in its heart. The crystal had been previously used to drain the lives of several protoss from different tribes, but Khas was determined to subject himself to the crystal's abilities. It started to drain him, after which Temlaa reversed the ability, causing it to heal Khas. When Khas awoke, he told Temlaa that the crystal had "shared" with him and taught him many things about the [[Khala|protoss psionic link]] and the [[xel'naga]] themselves.<ref name = "Firstborn"/>
 
 
Prior to the [[Great War]], [[Tassadar]]'s [[Protoss Koprulu Expeditionary Force|Expeditionary Force]] discovered a number of [[zerg]] {{link|probe|zerg}}s near [[terran]] space. Unable to identify the organisms, they were at last subjected to the khaydarin crystals, which naturally reacted with the creatures, identifying them as creations of the [[xel'naga]].<ref name="SC1Man"/>
 
The [[zerg]] [[Overmind]] were able to learn how to manipulate the energies of the crystals after absorbing many [[xel'naga]].<ref name = "Manual"/>
 
 
Prior to the [[Great War]], [[Tassadar]]'s [[Protoss Koprulu Expeditionary Force|Expeditionary Force]] discovered a number of [[zerg]] {{link|probe|zerg}}s near [[terran]] space. Unable to identify the organisms, they were at last subjected to the khaydarin crystals, which naturally reacted with the creatures, identifying them as creations of the [[xel'naga]].<ref name = "Manual"/>
 
   
 
[[File:Drone Khaydarin crystal.jpg|thumb|A [[drone]] carrying a khaydarin crystal during the [[Fall of Aiur]]]]
 
[[File:Drone Khaydarin crystal.jpg|thumb|A [[drone]] carrying a khaydarin crystal during the [[Fall of Aiur]]]]
During the [[Fall of Aiur]], the [[zerg]] were able to obtain small amounts of the crystals.<ref name="SC1_E2_M9">''[[StarCraft]].'' Vivendi Games. Mission: [[The Invasion of Aiur]] (in English). 1998.</ref> The Overmind insisted that the [[protoss temple]] on the site where the [[xel'naga]] first set foot on [[Aiur]] be destroyed and the crystal placed onto the cleared site so it could manifest itself on Aiur.<ref name="SC1_E2_M10">''[[StarCraft]].'' Vivendi Games. Mission: [[Full Circle]] (in English). 1998.</ref>
+
During the [[Fall of Aiur]], the [[zerg]] were able to obtain small amounts of the crystals.<ref name="SC1_E2_M9">Blizzard Entertainment. <nowiki>''[[StarCraft]]''</nowiki>. Vivendi Games. Mission: [[The Invasion of Aiur]] (in English). 1998.</ref> The Overmind insisted that the [[protoss temple]] on the site where the [[xel'naga]] first set foot on [[Aiur]] be destroyed and the crystal placed onto the cleared site so it could manifest itself on Aiur.<ref name="SC1_E2_M10">Blizzard Entertainment. <nowiki>''[[StarCraft]]''</nowiki>. Vivendi Games. Mission: [[Full Circle]] (in English). 1998.</ref>
   
 
{{Ghost}}
 
{{Ghost}}
In [[2503]], torrential rains on [[Helios]] uncovered alien ruins along with a khaydarin crystal buried among them. Two opposing terran factions engaged in battle over the artifact.<ref name = "HeliosGhost">Helios StarCraft: Ghost Invasion Mode. [[Media:HeliosInvasion SC-G Art1.jpg|Helios Invasion Mode map]]. Accessed 2009-03-19.</ref>
+
In [[2503]], torrential rains on [[Helios]] uncovered alien ruins along with a khaydarin crystal buried among them. Two opposing terran factions engaged in battle over the artifact.<nowiki><ref name="HeliosGhost">Helios StarCraft: Ghost Invasion Mode. </nowiki>[[Media:HeliosInvasion SC-G Art1.jpg|Helios Invasion Mode map]]. Accessed 2009-03-19.</ref>
   
 
==Known Khaydarin Crystals==
 
==Known Khaydarin Crystals==
Line 66: Line 62:
   
 
==Trivia==
 
==Trivia==
 
 
A [http://heroesofthestorm.wikia.com/wiki/Khaydarin_Amulet khaydarin amulet] was temporarily available in ''[[Heroes of the Storm]]''.
 
A [http://heroesofthestorm.wikia.com/wiki/Khaydarin_Amulet khaydarin amulet] was temporarily available in ''[[Heroes of the Storm]]''.
   

Revision as of 02:43, 28 May 2015

"You must seize the Khaydarin Crystals. For within them lies power undreamed of by the Protoss. Go now, my Cerebrate. Secure the crystals, and bring swift wrath to all who oppose the Swarm!"

- The Overmind gives instructions during the zerg invasion of Aiur(src)

KhaydarinCrystal SC1 Game1

A khaydarin crystal formation

Khaydarin crystals are psi-active,[1] monolithic psionic artifacts left behind by the xel'naga on various worlds. They are composed of blue-hued organic stones. Their name means "focused of the heart" in the Khalani language.[2] They are frequently associated with xel'naga temples (such as those at Bhekar Ro[3] and Nemaka).[2]

Khaydarin crystals feel cold when touched, causing an aching pain and a 'tingling feeling', at least to terrans. Protoss feel the tingling sensation but without pain, though these differing feelings may be based on the size of the crystal as opposed to differing physiology.[3] The crystals themselves can also be affected by outside stimuli to an extent, such as the Khalis and Uraj crystals becoming altered by their users and their environment.[4]

NovaKhaydarin SC-G Game1

Khaydarin crystal landforms

Khaydarin crystals also possess abilities amounting to levitation. This is demonstrated in pylons and even some landmasses on Aiur, with giant crystals floating in the sky, rock strata having formed around them.[5]

Uses of the Crystals

Khaydarin Crystal SC1 Art2

A small crystal

Khaydarin crystals can perform multiple functions. The energies of the crystals can only be processed by creatures created by the xel'naga.[1]

Xel'naga

The crystals were used by the xel'naga to facilitate their genetic experiments in an unknown manner.[1]] The xel'naga also used them as 'computers'; a particularly large crystal appeared to act like a xel'naga-designed artificial intelligence. The xel'naga could also use the crystals as "storehouses of information", playing such a role in the caverns beneath Aiur.[2]

Protoss

Mothership SC2 Head1

Mothership khaydarin crystal core

The protoss use them to strengthen their psionic bond and power their psionic technology. Khaydarin crystals were used by Khas to restore the protoss psionic link at the heart of the Khala, leading to the end of the Aeon of Strife.[1][2] They have been used by the protoss to enhance their psionic energies.[3] They can also help protoss focus and calm their minds.[6] High templar wear khaydarin to enhance their wide variety of psionic abilities.[7]

Similar to the xel'naga, the protoss have demonstrated the ability to use khaydarin crystals to store information, particuarly those situated on the moon of Ehlna-unique energies found there provided the means to do so. These crystals vary in terms of the amount of data they could hold, and became "worn" when used, requiring transfer of the memories to new crystals.[6]

Some protoss aerospace craft use khaydarin crystals directly. Arbiters possessed khaydarin cores to enhance their wide variety of psionic abilities.[8] Khaydarin crystals are part of the computer system of the warp prism[9] and a huge khaydarin crystal infused with a vast amount of psionic energy is situated at heart of each mothership, providing it with energy.[10]

Pylon SC-G Game1

A pylon

Protoss structures and, to a lesser extent, units, draw their energy from a great psionic energy matrix that emanates from Aiur. While a nexus provides a link to this matrix, khaydarin crystal-based pylons are needed to actually tap into the energy required to provide psionic energy to new colonies. Each pylon generates a short-ranged aura of energy, which can provide the power needed by structures and warp gates. If a protoss building loses its connection to the psionic matrix, it will shut down until it is reconnected, and new units cannot be gated in if there is insufficient psionic energy to provide them with power. Shield battery energy cores also contain a khaydarin crystal, which absorbs and stores psionic energy.[1]

Control of Zerg

To a limited extent, terrans have been able to use khaydarin crystals to control zerg – the most famous example being Alan Schezar's control of zerg on Aiur,[11] who used protoss technology and ghosts to do the deed.[12]

Warped Crystals

The powerful dark archon Ulrezaj created a series of six "warped copies" of khaydarin crystals from Dark Templar and zerg energy.[13] These crystals could be used to control zerg.[14][13]

The crystals could lead protoss from one crystal to another, and they could only be destroyed by the psychic fury of a dark archon.[13]

One crystal was used to control zerg forces on Korhal, supporting Schezar's Scavengers.[14] Ulrezaj used the other five crystals to control a number of zerg on Char.Cite error: Closing </ref> missing for <ref> tag However, this plan was foiled. Upon discovering the crystals, Zeratul ordered an assault force, including a Dark Archon Hero, to destroy the crystals. Upon their destruction, the enslaved zerg became dormant.[13]

History

HighTemplar SC1 Cncpt1

A high templar wearing a khaydarin amulet

A fairly large amount of khaydarin was present on Aiur, homeland of the protoss, seemingly left behind by the xel'naga. The mystic Khas and his student Temlaa stumbled upon a group of them during their travels in the latter part of the Aeon of Strife and quickly discovered their ability to recreate the lost protoss psionic link. Studying the crystals enabled the two to decipher numerous old xel'naga artifacts which they and the Shelak Tribe had guarded during the civil war. This led them to the Aiur caverns, an underground xel'naga city, and after using the crystals to gain entrance to the chambers, they found a giant khaydarin crystal in its heart. The crystal had been previously used to drain the lives of several protoss from different tribes, but Khas was determined to subject himself to the crystal's abilities. It started to drain him, after which Temlaa reversed the ability, causing it to heal Khas. When Khas awoke, he told Temlaa that the crystal had "shared" with him and taught him many things about the protoss psionic link and the xel'naga themselves.[2] The zerg Overmind were able to learn how to manipulate the energies of the crystals after absorbing many xel'naga. Prior to the Great War, Tassadar's Expeditionary Force discovered a number of zerg probes near terran space. Unable to identify the organisms, they were at last subjected to the khaydarin crystals, which naturally reacted with the creatures, identifying them as creations of the xel'naga.[1]

Drone Khaydarin crystal

A drone carrying a khaydarin crystal during the Fall of Aiur

During the Fall of Aiur, the zerg were able to obtain small amounts of the crystals.[15] The Overmind insisted that the protoss temple on the site where the xel'naga first set foot on Aiur be destroyed and the crystal placed onto the cleared site so it could manifest itself on Aiur.[16]


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This article or section contains information about StarCraft: Ghost, which has been declared non-canon. Elements may be taken as 'flavor lore' however.
The content may be significantly out of date. Please do not add speculation to this article, and remember to cite a published source for details.

In 2503, torrential rains on Helios uncovered alien ruins along with a khaydarin crystal buried among them. Two opposing terran factions engaged in battle over the artifact.<ref name="HeliosGhost">Helios StarCraft: Ghost Invasion Mode. Helios Invasion Mode map. Accessed 2009-03-19.</ref>

Known Khaydarin Crystals

Khalis SC-BW FuryoftheXel'NagaCine1

Khalis

Trivia

A khaydarin amulet was temporarily available in Heroes of the Storm.

References

  1. 1.0 1.1 1.2 1.3 1.4 1.5 Underwood, Peter, Bill Roper, Chris Metzen and Jeffrey Vaughn. StarCraft (Manual). Irvine, Calif.: Blizzard Entertainment, 1998.
  2. 2.0 2.1 2.2 2.3 2.4 Golden, Christie (May 22, 2007). StarCraft: The Dark Templar Saga #1: Firstborn. Simon & Schuster (Pocket Star). ISBN 978-0-7434-7125-1.
  3. 3.0 3.1 3.2 Mesta, Gabriel (July 1, 2001). StarCraft: Shadow of the Xel'Naga. Simon & Schuster (Pocket Star). ISBN 0-671-04149-5.
  4. Chris Metzen, StarCraft Legacy staff. 2009-04-03. SC:L Metzen Interview - Lore Exclusive. StarCraft Legacy. Accessed 2009-05-18
  5. The Art of Johnnie H. Estill II, Digital Paintings. Accessed on 2010-02-20
  6. 6.0 6.1 Golden, Christie (June 30, 2009). StarCraft: The Dark Templar Saga #3: Twilight. Simon & Schuster (Pocket Star). ISBN 978-0-7434-7129-9.
  7. StarCraft Compendium: Protoss Strategy - High Templar Unit. Blizzard Entertainment. Accessed 2008-1-05.
  8. StarCraft Compendium: Protoss Strategy - Arbiter Unit. Blizzard Entertainment. Accessed 2008-1-05.
  9. Phase Prism. Accessed on 2008-30-03
  10. Mothership, StarCraft II website. Accessed on 2010-02-20
  11. StarCraft. Vivendi Games. Mission: Enslavers bonus campaign, mission 3B: "The Final Blow" (in English). 1998.
  12. 1999-02-05. Enslavers: Dark Vengeance Episode I: The Rescue. StarCraft Compendium Map Archives. Accessed 2007-12-15.
  13. 13.0 13.1 13.2 13.3 StarCraft: Brood War. Vivendi Games. Mission: Enslavers: Dark Vengeance bonus campaign, episode IVA: "Desperate Measures" (in English). 1999-05-28. StarCraft Map Archives
  14. 14.0 14.1 StarCraft: Brood War. Vivendi Games. Mission: Enslavers: Dark Vengeance bonus campaign, episode III: "Nemesis" (in English). 1999-04-09. StarCraft Map Archives
  15. Blizzard Entertainment. ''[[StarCraft]]''. Vivendi Games. Mission: The Invasion of Aiur (in English). 1998.
  16. Blizzard Entertainment. ''[[StarCraft]]''. Vivendi Games. Mission: Full Circle (in English). 1998.
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