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|Grand Master League |
|Grand Master League |
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|Top 200 players. This league has not been set up yet.<ref name = "SecretsMasters"/><ref name = "MLeague">Blizzard staff. 2011-01-11. [http://sea.battle.net/sc2/en/blog/116151#blog Master League]. ''Blizzard Entertainment.'' Accessed 2011-01-14.</ref> It is scheduled to appear in a later patch<ref name = "MasterLeagueFeb"/> and can be accessed in PTR patch 1.3.0.<ref>Lylirra. 2011-02-25. [http://us.battle.net/sc2/en/forum/topic/1213111662 StarCraft II Patch 1.3.0 PTR Notes]. ''Blizzard Entertainment.'' Accessed 2011-02-25.</ref> |
|Top 200 players. This league has not been set up yet.<ref name = "SecretsMasters"/><ref name = "MLeague">Blizzard staff. 2011-01-11. [http://sea.battle.net/sc2/en/blog/116151#blog Master League]. ''Blizzard Entertainment.'' Accessed 2011-01-14.</ref> It is scheduled to appear in a later patch<ref name = "MasterLeagueFeb"/> and can be accessed in PTR patch 1.3.0.<ref>Lylirra. 2011-02-25. [http://us.battle.net/sc2/en/forum/topic/1213111662 StarCraft II Patch 1.3.0 PTR Notes]. ''Blizzard Entertainment.'' Accessed 2011-02-25.</ref> |
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+ | Players will qualify for the league following the first two weeks of a season. Inactive players who allow bonus points to accumulate will automatically be removed from the league.<ref>Nethaera. 2011-03-17. [http://us.battle.net/sc2/en/blog/2452060#blog Grandmaster League Preview and FAQ]. ''Blizzard Entertainment.'' Accessed 2011-03-22.</ref> |
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|Master League |
|Master League |
Revision as of 11:18, 22 March 2011
Various leagues are available on battle.net for StarCraft II. It is part of the tool system making multiplayer StarCraft II available for all skill levels, along with the automated matchmaking system.[1]
Qualifying and Ranks
A new player is expected to qualify before entering a league. They must take part in 5 qualifying matches before being put into a league and division.
After a hidden[2] period of time, their skill level will be reevaluated.[3]
Players gain points for defeating opponents, especially stronger opponents. Before a match starts, players can compare their ratings – usually, one player will be "favored" over the other. If a player defeats a favored opponent, they will gain more points than if they defeat a weaker opponent. Players also gain points from a bonus pool (sometimes called "rested points")[2] for periods of time they have not been playing for. Players gain these points at a slow rate when they're not playing, up to a cap at the end of the season. When a player who has accumulated bonus points wins a match, they gain a share of bonus points equal to the number of points gained for winning the match.[2]
When a player gains points, they increase their rank and may even shift leagues. A player that loses points will, in turn, lose rank and can fall to a lower league.[2]
On occasion, a player will face opponents from a higher league, in order to test their skill.[2]
Playing more games results in a more accurate skill level.[4]
The internal rating is not wiped or reset when league ladders are wiped and is separate from ladder points.[4]
Each team has a separate skill rating. Individual team mates have very little effect on the team rating, except to determine what placement matches they are put in.[4]
League Types
Each league type represents 20% of players, so the top 20% of players are found in the diamond league.[4]
League Type | Notes |
Grand Master League | Top 200 players. This league has not been set up yet.[4][5] It is scheduled to appear in a later patch[6] and can be accessed in PTR patch 1.3.0.[7]
Players will qualify for the league following the first two weeks of a season. Inactive players who allow bonus points to accumulate will automatically be removed from the league.[8] |
Master League | This league represents the top 2% of StarCraft II Diamond League players.[5] This league was added in patch 1.2 in January 2011.[9] It is available for 1v1 through 4v4 matches.[6] |
Diamond | Not available through placement matches; players must earn enough points to enter this league. |
Platinum | Standard league. |
Gold | Standard league. |
Silver | Standard league. |
Bronze | Standard league. |
Practice | Features slower-speed games with novice anti-rush maps for newer players. Players can play only 50 practice matches, and only upon creating an account. Once a player leaves (voluntarily or otherwise), they may not return. Blizzard Entertainment is trying to prevent "smurfing" of this area.[10][11] |
Divisions
Each league will be split into divisions of about 100 players from the same area of very similar skill levels.[12] Players will be ranked against each other, and there will be seasons of play. Tournaments held at the end of a season will determine division winners, who then compete for League championships.[13] The top eight players in each division qualify for tournament play.[14]
Divisions have names such as "Silver Tal'darim Bravo".
The pro league will not have divisions.[15]
Ladders
Ladders will be compiled within the leagues.[16]
Team Games
A structured party can participate in the leagues and ladders system. They will be placed into games by the automated matchmaking system.
References
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External Links
Warcraft III Automatic Matchmaking. Battle.net Accessed 2009-11-07. (Explanation for AMM in Warcraft III)