Leviathan
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| Leviathan | |
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| Unit | |
| Race | |
| Affiliation | |
| Campaign | |
| Role |
Massive assault bioship |
| Armament |
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| Properties | |
| Maximum energy | |
| Sight range |
14 |
| Movement | |
| Speed |
2 |
| Collision radius |
1.375 |
| Protection | |
| Hit points |
2500 |
| Hit point regen/second |
Yes |
| Armor |
2 |
| Type |
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| Bile Swarm | |
| Damage |
10 |
| Attacks |
6 |
| Targets |
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| Cooldown |
2.5 |
| Range |
12 |
| Tentacles | |
| Damage |
20 |
| Attacks |
4 |
| Targets |
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| Cooldown |
2.21 |
| Range |
12 |
| Function | |
| Abilities |
Spawns lesser airborne strains |
The leviathan is a massive airborne zerg breed.
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Overview
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Leviathans are classified as class-10 zerg flyers and are the largest in terran records,[1] even larger than a mothership,[2] and have been referred to as "moon sized."[3] They were used by the Swarm as far back as the Great War,[4] and at least one was present at Char in the Second Great War.[1][5] Leviathans possess interior evolution chambers, can store many zerg warriors within them, are capable of deep-space travel and can land on planets. They can operate in temperature conditions of near absolute zero.[6]
During the Battle of Char, zerg broods in leviathans were on their way to the planet when Kerrigan was de-infested. These broods were then scattered or destroyed. Upon her return to the Swarm, Kerrigan's new base of operations was a leviathan. It would fly to different planets and land on them at her direction.[6]
Game Unit
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Added by Sandwichman2448The leviathan is a special zerg unit in StarCraft II: Wings of Liberty. It creates airborne eggs and cocoons to spawn mutalisks and brood lords, respectively. It attacks with the four spine crawlers on its underbelly and bile swarm projectiles, and launches scourges and bioplasmid globes dealing 500 damage. It may also put enemy units and buildings in biostasis, removing them from the fight.[1][5] It may be confronted by the player in the mission "Shatter the Sky"[1] or later in "All In",[5] depending on decisions made beforehand. When it dies, it loses its coloration before it explodes.[1][5]
Abilities
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Despite not having a detector passive icon, the leviathan is able to detect cloaked or burrowed units.
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Fires a Bio-Plasmid Discharge at a single target unit, dealing 500 damage. | |||||||||
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Takes affected units out of combat and places them in Bio-Stasis. | |||||||||
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Notes
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Added by Meco- The leviathan is the level 2 boss for the Lost Viking arcade game in Hyperion's cantina. Its attacks include time-delayed explosive globules and four tentacles.[7]
- The Leviathan is a large creature in the Bible (e.g. Job 3:18; 41:1). BDB translates leviathan as serpent or dragon. In Isaiah and the Psalms, "leviathan" can represent Egypt, the traditional nemesis of Israel.
- The description says that it can spawn scourges and mutalisks; however, the game unit spawns mutalisks and brood lords instead.
References
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| Zerg Units and Structures of StarCraft II |
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| Zerg Breeds |
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| Heart of the Swarm |
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