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This article or section contains information about StarCraft: Ghost, which has been declared non-canon. Elements may be taken as 'flavor lore' however.
The content may be significantly out of date. Please do not add speculation to this article, and remember to cite a published source for details.
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Light infantry

Light infantry are lightly armed and armored terran troops specialized in defending installations.

Overview[]

The following section contains information from a previous version of StarCraft (comic) which is no longer valid.

Light infantry wear CMC Light Combat Armor.[1]

Game Unit[]

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Light infantry in StarCraft: Ghost

Light infantry were to be introduced in StarCraft: Ghost. They wore light armor, which offered less protection than CMC Powered Combat Suits.[2] They were armed with handguns in early builds.[3]

They were the basic terran unit in the Invasion Mode. They could upgrade into more powerful units such as the marine (two points), firebat (three points) or ghost (five points).[4]

Equipment[]

Light infantry armament could range from the Torrent SR-8 shotgun[5][2] for close-quarters to submachine guns[5] and/or gauss rifles.[2] They may be issued with additional munitions depending on mission, for example, BE3 sticky grenades for Mobile Conflict missions.[5]

They could build automated chain guns. These automated weapons were short-ranged and were more powerful than the shotguns they normally carry.[5] They could be attached to vehicles as well.[6]

They also had the ability to build and service armored flak gun turrets, which could be placed either in an installation or on a battlefield; the flak guns were long-ranged weapons.[5]

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An infantryman manning a gun turret

Light infantry could only put one turret on the map, at least in Invasion Mode.[7]

Light infantry could build stationary[8] decloaking devices.[2][5]

Known Light Infantry[]

The following section contains information from a previous version of StarCraft II that is ambiguously canonical.

Notes[]

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Light infantry concepts?

  • Light infantry may have been seen manning vulture hover bikes in the battle on Artika.[9]

References[]

  1. 2008-10-18. What sort of things would you like to see in future WoW books?. Blizzplanet. Accessed on 2008-10-19
  2. 2.0 2.1 2.2 2.3 2006-03-17. Light Infantry. Blizzard Entertainment. Accessed 2007-09-06.
  3. 2014-12-18, StarCraft: Ghost Demo Build. Dropbox.com, accessed on 2020-02-16
  4. Park, Andrew. 2005-10-28. Starcraft: Ghost Updated Multiplayer Hands-On - Zerg Rush! Gamespot. Accessed 2008-11-09.
  5. 5.0 5.1 5.2 5.3 5.4 5.5 BlizzCon 2005 StarCraft: Ghost information. Terran Infantry. Artist: Blizzard Entertainment. Accessed 2007-09-08.
  6. 2005-11-06. Shinigami. BlizzCon Write-Up Warboards. Accessed 2011-01-23.
  7. Sean Jorgensen 2005-11-01. Starcraft Ghost - Game of the Year... the year it comes out.. 1up Blog. Accessed 2008-11-24.
  8. Chris Remo. 2005-11-11. Starcraft: Ghost Preview (page 3). Shacknews. Accessed 2008-10-26.
  9. Elder, Josh and Ramanda Kamarga. "Why We Fight." In StarCraft: Frontline: Volume 1 (paperback binding), pp. 6–47. Tokyopop, August 1, 2008. ISBN 1427-80721-3.
  10. Toyama, Kevin. The Art of StarCraft II: Wings of Liberty (hardcover). Insight Editions, July 27, 2010.
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