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Light infantry

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This article or section contains information about StarCraft: Ghost, which has been declared non-canon. Elements may be taken as 'flavor lore' however.
The content may be significantly out of date. Please do not add speculation to this article, and remember to cite a published source for details.

LightInfantry SC-G Art1

Light infantry

Light infantry are lightly armed and armored terran troops specialized in defending installations.


The following section contains information from a previous version of StarCraft (comic) which is no longer valid.

Light infantry wear CMC Light Combat Armor.[1]

Game UnitEdit

StarCraft: GhostEdit

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Light infantry in StarCraft: Ghost

Light infantry were to be introduced in StarCraft: Ghost. They wore light armor, which offered less protection than CMC Powered Combat Suits.[2]

They were the basic terran unit in the Invasion Mode. They could upgrade into more powerful units such as the marine (two points), firebat (three points) or ghost (five points).[3]


Light infantry armament could range from the Torrent SR-8 shotgun[4][2] for close-quarters to submachine guns[4] and/or gauss rifles.[2] They may be issued with additional munitions depending on mission, for example, BE3 sticky grenades for Mobile Conflict missions.[4]

They could build automated chain guns. These automated weapons were short-ranged and were more powerful than the shotguns they normally carry.[4] They could be attached to vehicles as well.[5]

They also had the ability to build and service armored flak gun turrets, which could be placed either in an installation or on a battlefield; the flak guns were long-ranged weapons.[4]

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An infantryman manning a gun turret

Light infantry could only put one turret on the map, at least in Invasion Mode.[6]

Light infantry could build stationary[7] decloaking devices.[2][4]

Known Light InfantryEdit

The following section contains information from a previous version of StarCraft II that is ambiguously canonical.


Light infantry may have been seen manning vulture hover bikes in the battle at Artika.[8]


  1. 2008-18-10. What sort of things would you like to see in future WoW books?. Blizzplanet. Accessed on 2008-19-10
  2. 2.0 2.1 2.2 2.3 2006-03-17. Light Infantry. Blizzard Entertainment. Accessed 2007-09-06.
  3. Park, Andrew. 2005-10-28. Starcraft: Ghost Updated Multiplayer Hands-On - Zerg Rush! Gamespot. Accessed 2008-11-09.
  4. 4.0 4.1 4.2 4.3 4.4 4.5 BlizzCon 2005 StarCraft: Ghost information. Terran Infantry. Artist: Blizzard Entertainment. Accessed 2007-09-08.
  5. 2005-11-06. Shinigami. BlizzCon Write-Up Warboards. Accessed 2011-01-23.
  6. Sean Jorgensen 2005-11-01. Starcraft Ghost - Game of the Year... the year it comes out.. 1up Blog. Accessed 2008-11-24.
  7. Chris Remo. 2005-11-11. Starcraft: Ghost Preview (page 3). Shacknews. Accessed 2008-10-26.
  8. Elder, Josh and Ramanda Kamarga. "Why We Fight." In StarCraft: Frontline: Volume 1 (paperback binding), pp. 6–47. Tokyopop, August 1, 2008. ISBN 1427-80721-3.

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