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"Lurker, attacks many foes while burrowed. Effective against light enemies."
Lurker SC2 Art1

The lurker

The lurker is a zerg unit that may attack only when burrowed.


"Watch it! Lurker! Those bastards attack while they're burrowed - we need some detection out there to root it out."
Lurker SC1 Art1

The lurker during the Brood War

Evolved from the hydralisk, lurkers are powerful anti-ground ambushers.[1] They serve as defense warriors for hive clusters and outlying zerg colonies.[2] Lurkers emit waves of super-dense spines against their enemies, having a full width of damage of ten meters.[3] However, lurkers must actually burrow underground to release these subterranean attacks. Any warriors on the surface who are caught by these spines are instantly impaled. These spines themselves are capable of tearing into flesh, steel, and even reinforced armor plating.[2] The spines can even be directed downward into open spaces, provided the lurker is underground.[4] As such, even a handful of lurkers can turn an inoccuous chokepoint into a nightmare.[1] The only weakness of the lurker is that it is virtually defenseless while above ground.[2]


The lurker had been developed from the hydralisk strain by the Brood War. The strain was first observed under the leadership of Kerrigan (although technically, it was their handiwork that was the first indication).[3]

Plot branch : Sarah Kerrigan decides to evolve the hydralisk
Lurker SC2-LotV Story1

A lurker during the Second Great War

During the Second Great War, Abathur discovered a group of feral lurkers on Cavir, left over from the Tiamat Brood in the Brood War. The Swarm was able to find a lurker den and protect from the feral zerg long enough for Broodmother Kilysa to recover its essence.[5]

Plot branch ends here

Game UnitEdit


For StarCraft gameplay information see: Lurker (StarCraft).

StarCraft: GhostEdit

Lurker SC-G Game1

The lurker in StarCraft: Ghost

StarCraft Ghost Logo2

This article or section contains information about StarCraft: Ghost, which has been declared non-canon. Elements may be taken as 'flavor lore' however.
The content may be significantly out of date. Please do not add speculation to this article, and remember to cite a published source for details.

The lurker was to appear in StarCraft: Ghost.[6] Its form underwent an extensive redesign from its Brood War incarnation during development.[7]

StarCraft IIEdit

For StarCraft II gameplay information see: Lurker (StarCraft II).


Lurker SC1 Cncpt1

A lurker supported by hydralisks.

The lurker is often nicknamed "lurk" in online culture.


  1. 1.0 1.1 Legacy of the Void Units, Blizzard Entertainment. Accessed on 2015-04-18
  2. 2.0 2.1 2.2 Underwood, Peter, Chris Metzen and Bill Roper. StarCraft: Brood War (Manual). Irvine, Calif.: Blizzard Entertainment, 1998.
  3. 3.0 3.1 Bill Slavicsek, David Eckelberry, Shawn F. Carnes (March 1, 2000). Alternity: StarCraft Edition. Wizards of the Coast. ISBN 978-0786-91618-4
  4. Zapotek, Ren (w), Noel Rodriguez (p, i), Mel Joy San Juan (i). "Twilight Archon." In StarCraft: Frontline: Volume 3 (paperback binding), pp. 132-177. Tokyopop, July 14, 2009. ISBN 978-1427-80832-5.
  5. Blizzard Entertainment. StarCraft II: Heart of the Swarm. (Activision Blizzard). PC. Mission: Heart of the Swarm, Hydralisk Evolution (in English). 2013-05-08.
  6. Lurker. Blizzplanet. Accessed on 2008-06-07
  7. 2010-2011, Starcraft 2: Zerg Lurker. Deviantart, accessed on 2011-02-11

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