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"Lurker, attacks many foes while burrowed. Effective against light enemies."

- Abathur(src)

The lurker is a burrowed anti-personnel zerg siege unit in StarCraft II.

Game UnitEdit

Lurkers serve as siege and harassment units, capable of defending key locations and control points. They deal splash damage to large numbers of units.[1]

VersusEdit

Lurkers were re-introduced in Legacy of the Void as a standard zerg unit in multiplayer. They are siege units that can attack in a line, and can defend critical points. Their Adaptive Talon upgrade allows them to burrow quicker, allowing them to be more mobile.

Upgrades and Abilities
AdaptiveTalons LotV Game1
Adaptive Talons

Reduces Lurker burrow time from 2 to 0.7 seconds and increase movement speed by 10%.

Acquisition
Purchased from Lurker den
Cost 100 Minerals Terran SC1 150 Gas Terran SC1 86Time SC2 Game1
Required Hive
ve
  • Attack bonus for queens and zerg ground ranged units.
Acquisition
Purchased from Evolution chamber
Hotkey A
Level 1
Cost 100 Minerals Terran SC1 100 Gas Terran SC1 114Time SC2 Game1
Level 2
Cost 150 Minerals Terran SC1 150 Gas Terran SC1 136Time SC2 Game1
Required Lair
Level 3
Cost 200 Minerals Terran SC1 200 Gas Terran SC1 157Time SC2 Game1
Required Hive
ve
  • +1 bonus to armor per level for zerg ground units.
Acquisition
Purchased from Evolution chamber
Hotkey C
Level 1
Cost 150 Minerals Terran SC1 150 Gas Terran SC1 114Time SC2 Game1
Level 2
Cost 225 Minerals Terran SC1 225 Gas Terran SC1 136Time SC2 Game1
Required Lair
Level 3
Cost 300 Minerals Terran SC1 300 Gas Terran SC1 157Time SC2 Game1
Required Hive
ve

Lurkers may attack only when burrowed.[2]

Does not require Burrow to be researched.

ve

Heart of the SwarmEdit

The lurker apperars in the Heart of the Swarm campaign as an evolution split from the hydralisk. It deals more damage and has more life than usual. Its counterpart is the impaler. Compared to the impaler, the lurker has lower range, but is more effective against zealots and marines thanks to its splash attacks.

Upgrades and Abilities
  • Attack bonus for queens and zerg ground ranged units.
Acquisition
Purchased from Evolution chamber
Hotkey A
Level 1
Cost 100 Minerals Terran SC1 100 Gas Terran SC1 114Time SC2 Game1
Level 2
Cost 150 Minerals Terran SC1 150 Gas Terran SC1 136Time SC2 Game1
Required Lair
Level 3
Cost 200 Minerals Terran SC1 200 Gas Terran SC1 157Time SC2 Game1
Required Hive
ve
  • +1 bonus to armor per level for zerg ground units.
Acquisition
Purchased from Evolution chamber
Hotkey C
Level 1
Cost 150 Minerals Terran SC1 150 Gas Terran SC1 114Time SC2 Game1
Level 2
Cost 225 Minerals Terran SC1 225 Gas Terran SC1 136Time SC2 Game1
Required Lair
Level 3
Cost 300 Minerals Terran SC1 300 Gas Terran SC1 157Time SC2 Game1
Required Hive
ve

Lurkers may attack only when burrowed.[2]

Does not require Burrow to be researched.

ve

Co-op MissionsEdit

Lurker SC2 Game1

The lurker burrowed, and another attacking

The lurker den and lurker strains are exclusive to Kerrigan in Co-op Missions, unlocked once she reaches Level 5.

Kerrigan Upgrades
SeismicSpines SC2 Icon
Seismic Spines

Lurkers gain +3 attack range.

Usage
Passive
Campaign Acquisition
Unlock Reach Kerrigan Level 4.
Acquisition
Purchased from Hydralisk den / lurker den
Hotkey E
Cost 200 Minerals Terran SC1 200 ZergVespene SC2 Game1 120Time SC2 Game1
ve
  • Attack bonus for queens and zerg ground ranged units.
Acquisition
Purchased from Evolution chamber
Hotkey A
Level 1
Cost 100 Minerals Terran SC1 100 Gas Terran SC1 114Time SC2 Game1
Level 2
Cost 150 Minerals Terran SC1 150 Gas Terran SC1 136Time SC2 Game1
Required Lair
Level 3
Cost 200 Minerals Terran SC1 200 Gas Terran SC1 157Time SC2 Game1
Required Hive
ve
  • +1 bonus to armor per level for zerg ground units.
Acquisition
Purchased from Evolution chamber
Hotkey C
Level 1
Cost 150 Minerals Terran SC1 150 Gas Terran SC1 114Time SC2 Game1
Level 2
Cost 225 Minerals Terran SC1 225 Gas Terran SC1 136Time SC2 Game1
Required Lair
Level 3
Cost 300 Minerals Terran SC1 300 Gas Terran SC1 157Time SC2 Game1
Required Hive
ve

Lurkers may attack only when burrowed.[2]

Does not require Burrow to be researched.

ve

DevelopmentEdit

ImagesEdit

ReferencesEdit

  1. 2014-11-07, New Units in Legacy of the Void. StarCraft Legacy, accessed on 2014-11-10
  2. Burnes, Andrew. 2008-03-10. StarCraft 2 - Zerg Attack: New Screenshots, Unit Images & Unit Info! IGN.com Accessed 2008-03-10.