Machine shop
From StarCraft Wiki
| Machine Shop | |
|---|---|
| |
| Structure | |
| Race | |
| Properties | |
| Hit points |
750 |
| Production | |
| Minerals | |
| Gas | |
| Build time |
40 |
| Parent | |
| Combat | |
| Armor |
1 |
| Function | |
| Research | |
| Abilities | |
The machine shop is an add-on to the terran factory building. The machine shop allows the user to build more advanced armor units such as the siege tank as well as upgrades for the various units that are created in the factory.
The machine shop does not appear in StarCraft II, it's functions having been replaced by the armory.
Contents |
[edit] Ability Researches
| Siege Mode | |||||||||
|---|---|---|---|---|---|---|---|---|---|
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| Notes | |||||||||
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Allows siege tank to transform into siege mode. | |||||||||
| Spider Mine | |||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
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| Notes | |||||||||||||
|
Gives each vulture three spider mines. Vultures cannot replenish their supply of mines once expended. New mines may only be created with new vultures. Mines burrow where deployed and are not player-controllable. Each mine causes 125 damage and have 20 hit points. Mines do not benefit from any upgrades. Air and hovering ground units do not activate mines. Mines can sense and attack nearby cloaked ground units such as ghosts or dark templar even without the aid of a detector. They will not, however, reveal cloaked enemy units. It is possible for ranged units to pick out the mines before being hit. | |||||||||||||
[edit] Upgrades
| Researched at |
Machine shop | ||||
| Properties | |||||
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| Notes | |||||
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[edit] StarCraft: Brood War
| Campaign | |||||
| Researched at |
Machine shop | ||||
| Properties | |||||
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| Notes | |||||
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[edit] References
- Underwood, Peter, Bill Roper, Chris Metzen and Jeffrey Vaughn. StarCraft (Manual). Irvine, Calif.: Blizzard Entertainment, 1998.
- Underwood, Peter, Chris Metzen and Bill Roper. StarCraft: Brood War (Manual). Irvine, Calif.: Blizzard Entertainment, 1998.
| Terran Units and Structures of StarCraft/Brood War | ||
|---|---|---|
| Infantry | ||
| Ground vehicles |
Vulture · Goliath · Siege tank | |
| Air units |
Wraith · Dropship · Science vessel · Battlecruiser • Brood War only • Valkyrie | |
| Basic buildings |
Command center (ComSat station · Nuclear silo) · Supply depot · Engineering bay · Barracks · Refinery · Missile turret · Academy · Bunker | |
| Advanced buildings |
Factory (Machine shop) · Armory · Starport (Control tower) · Science facility (Physics lab · Covert ops) | |
| Other | ||


