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Marauder

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This article or section contains information about a StarCraft II unit or structure.
The content may be significantly out of date as StarCraft II experiences a new build weekly and may change substantially as more information becomes available. Please do not add speculation to this article, and remember to cite a published source for details.

Marauder
Race Terran
RoleHeavy Infantry Support Unit
Statistics
Hit points120[1]
TypeBiological[2][3]
Armor TypeArmored[3][2]
Production
Minerals100[1] Image:Minerals Terran SC1.png
Gas50[1] Image:Gas Terran SC1.png
Supply2[3][1] Supply
Build time30 seconds[3] time
Produced atBarracks[1][4][3]
Requires

Tech Lab[4][1]

HotkeyD[3]
Combat
Weapon(s)Dual missile launchers[5]
Ground Attack10 (+10 vs armored)[1]
Air AttackN/A
Armor1[3]
Range6[3][6][3]

The marauder is a terran infantry unit in StarCraft II. It replaces the firebat from earlier development builds.[7]

Contents

[edit] Game Unit

The marauder

The marauder is equipped with dual missile launchers that are effective against armored targets and slow the speed of enemy units. Slowed units are briefly covered in purple light.[5] The marauder can only slow one opponent at a time.[8]

The marauder is considered an early support unit, designed to pick off early game units. It is useful for slowing down fast melee units.[4] Marauders are better off facing mixed (light/armored) enemy forces, but are especially useful against the armored roach.[9] They are also powerful against stalkers, immortals and, to a lesser extent, siege tanks and thors.[10] As of April 2009 they could bypass an immortal's hardened shields.[11] Marauders can destroy buildings very quickly. The marauder is vulnerable to zealots.[5]

Marauders take up double space in a bunker.[12]

[edit] Upgrades

Infantry Weapons[13]

Level 1

Level 2

Level 3

Minerals

175[13] Image:Minerals Terran SC1.png

250[13] Image:Minerals Terran SC1.png

Gas

175[13] Image:Gas Terran SC1.png

250[13] Image:Gas Terran SC1.png

Research time

170[13] time

200[13] time

Upgraded at

Tech lab attached to barracks[14]

Tech lab attached to barracks[14]

Tech lab attached to barracks[14]

Required

Infantry Weapons level 1, ghost academy[13]

Infantry Weapons level 2, ghost academy[13]

Hotkey

W[13]

W[13]

W[13]

Edit

[edit] Development

The marauder used to have StimPacks[4] but later lost the ability.[3]

The marauder was originally equipped with dual concussion-grenade launchers which reduce a biological unit's speed immediately by a set percentage. A charging zealot would still move quickly after being struck by a grenade.[15]

[edit] Trivia

The name "marauder" is most likely a reference to the novel Starship Troopers, wherein the heavy powered armor suit for soldiers was called a marauder.

In pre-release versions of StarCraft I, the marine was known as the "marauder".[16]

[edit] Images

[edit] References

  1. 1.0 1.1 1.2 1.3 1.4 1.5 1.6 StarCraft Legacy staff. 2009-05-30. StarCraft II Impressions Translations - May 21, 2009. StarCraft Legacy. Accessed 2009-05-30.
  2. 2.0 2.1 Biological units usually just mean they are not mechanical. Marines, Zerglings, and Zealots are biological. Non-biological units does not however mean they fall under the 'armored' class though and vice-versa.

    For instance, Marauders are biological units but are armored. Nullifiers are mechanical units, but have light armor. Ultralisks, would fall under massive, biological, and armored. Though Battlecruisers would be massive, mechanical, and armored. These new categories also allow for many more soft counters in the game as well, giving slight bonuses to units against a certain type, but not have it as an overwhelming hard counter, where one unit wins the game easily.
    Karune. 2008-09-30. Armor and Weapon type. Battle.net StarCraft II General Discussion Forum. Accessed 2008-09-30.
  3. 3.0 3.1 3.2 3.3 3.4 3.5 3.6 3.7 3.8 3.9 StarCraft Legacy staff. 2009-04-04. Terran Unit Information. StarCraft Legacy. Accessed 2009-05-10.
  4. 4.0 4.1 4.2 4.3 Karune. 2008-02-04. StarCraft II Q&A - Batch 28. Battle.net StarCraft II General Discussion Forum. Accessed 2008-02-04.
  5. 5.0 5.1 5.2 Dustin Browder, Robert Simpson, Matt Cooper, David Kim. 2008-12-19. Battle Report (1). Blizzard Entertainment. Accessed 2008-12-19.
  6. 2008-03-17. Lipton. I interview Joneagle about his experience with Starcraft 2. StarFeeder. Accessed 2008-03-29.
  7. Karune. 2008-01-25. StarCraft II Q&A - Batch 27: Gameplay Series. Battle.net StarCraft II General Discussion Forum. Accessed 2008-01-25.
  8. Hammy. 2009-04-04. ESL Finals Paris StarCraft II Gameplay Impressions. StarCraft Legacy. Accessed 2009-05-18.
  9. Reapers are actually one of the best units against any light units in the game. They kill Zerglings, workers, and even Zealots pretty well with a little maneuvering. Their mines also decimate stationary defenses, as well as tech buildings. They are no doubt one of the best raiders in the game right now.

    Marauders on the other hand are probably better mixed, unless you are going up against an all armored ground force. Marauders work well against both Protoss and Zerg. Early game, as mentioned above, they are great for slowing Zealots while Marines do the damage. Against Zerg, they are better suited against those pesky armored Roaches with the fast regen.
    Karune. 2008-10-21. Reapers and Marauders. Battle.net StarCraft II General Discussion Forum. Accessed 2008-10-21.
  10. Karune, Dustin Browder and Samwise Didier. 2008-11-18. BlizzCast Episode 6. Blizzard Entertainment. Accessed 2008-11-18.
  11. Blizzard Entertainment, Teamliquid. 2009-04-13. TL/Blizzard Q&A. Teamliquid. Accessed 2009-04-15.
  12. Dustin Browder, Robert Simpson, Matt Cooper, David Kim. 2008-12-19. Battle Report (2) around the 13:30 mark. Blizzard Entertainment. Accessed 2009-04-16.
  13. 13.00 13.01 13.02 13.03 13.04 13.05 13.06 13.07 13.08 13.09 13.10 13.11 Source: Gametrailers - PAX 2008: Terran Gameplay Part 3/3. Accessed 2008-09-12.
  14. 14.0 14.1 14.2 StarCraft Legacy staff. 2009-04-04. Terran Buildings Information. StarCraft Legacy. Accessed 2009-05-10.
  15. Karune. 2008-05-07. StarCraft II Q&A - Batch 37. Battle.net StarCraft II General Discussion Forum. Accessed 2008-05-07.
  16. Lord of Ascension. 2007-09-28. StarCraft Evolution. StarCraft Legacy. Accessed 2009-05-10.
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