Marine (StarCraft II)
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This article or section contains information about a StarCraft II unit or structure. |
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| Marine | |
|---|---|
| | |
| Unit | |
| Race | |
| Role |
General-purpose infantry |
| Properties | |
| Hit points |
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| Armor type |
Light[4] |
| Transport slots |
1[5] |
| Production | |
| Minerals |
50[4] |
| Supply |
1[4] |
| Build time |
20[4] |
| Produced at | |
| Hot key | |
| Combat | |
| Ground attack |
6[4] |
| Air attack |
6[4] |
| Armor |
0[4] |
| Attack range |
5[4] |
| Unit speed |
Normal[4] |
The marine is the basic infantry unit of terran forces.
[edit] Abilities and Upgrades
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| Hotkey |
W[7] | ||||||||||||||||||||
| Properties | |||||||||||||||||||||
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| Edit | |||||||||||||||||||||
| Infantry Armor | |||||||||||||||||
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| Researched at | |||||||||||||||||
| Properties | |||||||||||||||||
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| Edit | |||||||||||||||||
| Combat Shield | |||||||
|---|---|---|---|---|---|---|---|
| Cost |
$45,000[9] | ||||||
| Researched at | |||||||
| Properties | |||||||
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| Notes | |||||||
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Increases the hit points of marines to 55[2][10] or 60.[3] Once upgraded, the marine undergoes a visual change.[11][12] | |||||||
| Edit | |||||||
| StimPack | |||||||||||||||||||
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| Notes | |||||||||||||||||||
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Enables affected infantry to attack and move more quickly by 50%.[17] | |||||||||||||||||||
| Edit | |||||||||||||||||||
[edit] Strategies
The marine's ballistic alloy combat shield grants more hit points, giving them more survivability against high-damage units. As long as the marine can survive a hit, a medivac dropship can quickly heal it.[18]
Marines tend to be less effective against zerg opponents than other foes and it is not recomended that a player rely on them heavily.[19]
[edit] References
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| Terran Units and Structures of StarCraft II
| ||
|---|---|---|
| Infantry | ||
| Land Vehicles |
MULE · Hellion · Siege tank · Thor | |
| Air Units |
Viking · Medivac dropship · Banshee · Raven · Battlecruiser | |
| Basic Buildings |
Command center · Refinery · Supply depot · Barracks · Engineering bay | |
| Automated Defenses and Explosives |
Auto-turret · Defensive drone · D-8 charges · Missile turret | |
| Support Buildings |
Orbital command · Planetary fortress · Sensor tower · Bunker | |
| Add-ons | ||
| Advanced Buildings |
Merc compound · Ghost academy · Factory · Armory · Starport · Fusion core | |
| Other | ||
| Campaign-Exclusive Terran Units and Structures of StarCraft II | Infantry | |
| Mercenaries |
(Kel-Morian Mercenaries — Elite marines) · (Devil Dogs — Elite firebats) · (Hammer Securities — Elite marauders) | |
| Land Vehicles |
Cobra · Diamondback tank · Goliath · Transport truck · Vulture | |
| Air Units | ||
| Automated defenses | ||
| Scrapped | Removed Units | |
| Removed Buildings | ||

