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Marine (StarCraft II)

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This article or section contains information about a StarCraft II unit or structure.

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Marine
Unit
Race

Terran

Role

General-purpose infantry

Properties
Hit points
Armor type

Light[4]

Transport slots

1[5]

Production
Minerals

50[4] Image:Minerals Terran SC1.png

Supply

1[4] Supply

Build time

20[4]

Produced at

Barracks[4]

Hot key

M[6][4]

Combat
Ground attack

6[4]

Air attack

6[4]

Armor

0[4]

Attack range

5[4]

Unit speed

Normal[4]

The marine is the basic infantry unit of terran forces.

[edit] Abilities and Upgrades

Infantry Weapons[7]
Researched at

Engineering bay[8]

Hotkey

W[7]

Properties
Level

Level 1

Level 2

Level 3

Minerals

100[1] Image:Minerals Terran SC1.png

175[7] Image:Minerals Terran SC1.png

250[7] Image:Minerals Terran SC1.png

Gas

100[1] Image:Gas Terran SC1.png

175[7] Image:Gas Terran SC1.png

250[7] Image:Gas Terran SC1.png

Research time

170[1] time

200[1] time

230[1] time

Required

Ghost academy[7]

Ghost academy[7]

Edit
Infantry Armor
Researched at

Engineering bay[8]

Properties
Level

Level 1

Level 2

Level 3

Minerals

100[1] Image:Minerals Terran SC1.png

175[1] Image:Minerals Terran SC1.png

250[1] Image:Minerals Terran SC1.png

Gas

100[1] Image:Gas Terran SC1.png

175[1] Image:Gas Terran SC1.png

250[1] Image:Gas Terran SC1.png

Research time

170[1] time

200[1] time

230[1] time

Edit
Combat Shield
Cost

$45,000[9]

Researched at

Tech lab[3]

Properties
Minerals

150[1] Image:Minerals Terran SC1.png

Gas

150[1] Image:Gas Terran SC1.png

Research time

110[1] time

Notes

Increases the hit points of marines to 55[2][10] or 60.[3] Once upgraded, the marine undergoes a visual change.[11][12]

Edit
StimPack
Cost

$35,000[9]

Acquisition
Minerals

100[1] Image:Minerals Terran SC1.png

Gas

100[1] Image:Gas Terran SC1.png

Research time

110[1] time

Researched at

Merc compound[13][14]

Usage
Hit points

10[15][16]

Hotkey

T[15]

Notes

Enables affected infantry to attack and move more quickly by 50%.[16]

Edit

[edit] Strategies

The marine's ballistic alloy combat shield grants more hit points, giving them more survivability against high-damage units. As long as the marine can survive a hit, a medivac dropship can quickly heal it.[17]

Marines tend to be less effective against zerg opponents than other foes and it is not recomended that a player rely on them heavily.[18]

[edit] References

  1. 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 1.12 1.13 1.14 1.15 1.16 1.17 1.18 1.19 1.20 Marine. StarCraft II Armory. Accessed 2009-09-04.
  2. 2.0 2.1 2.2 Terran Marine. StarCraft Source. Accessed 2009-10-02.
  3. 3.0 3.1 3.2 Terran Tech Lab. StarCraft II Armory. Accessed 2009-10-04.
  4. 4.00 4.01 4.02 4.03 4.04 4.05 4.06 4.07 4.08 4.09 4.10 StarCraft Legacy staff. 2009-04-04. Terran Unit Information. StarCraft Legacy. Accessed 2009-05-10.
  5. StarCraft Legacy community. 2009-08-24. BlizzCon 2009 SC:L Member StarCraft II Gameplay Blogs. StarCraft Legacy. Accessed 2009-09-01.
  6. Source: Gametrailers - PAX 2008: Terran Gameplay Part 3/3. Accessed 2008-09-12.
  7. 7.0 7.1 7.2 7.3 7.4 7.5 7.6 7.7 Source: Gametrailers - PAX 2008: Terran Gameplay Part 3/3. Accessed 2008-09-12.
  8. 8.0 8.1 Terran Engineering Bay. StarCraft II Armory. Accessed 2009-10-04.
  9. 9.0 9.1 Medievaldragon. 2009-08-21. Starcraft II Single Player Hands On: The Armory Room. Blizzplanet. Accessed 2009-08-28.
  10. Marines are much more useful than the original StarCraft, mostly because they have more hit points now. Even in mid game, they can be armed with Combat Shields, giving them a whopping 55 hit points. That combined with Stim Pack and Medivac Dropships healing, is quite a formidable force. Nonetheless, in early game, it is a must to combine them with Marauders, to slow Zealots and force fire Roaches. Karune. 2009-03-17. What's the point of marines? (post 11). Battle.net StarCraft II General Discussion Forum. Accessed 2009-03-17.
  11. 2007-05-19. Gameplay Trailer. Blizzard Entertainment. Accessed 2007-08-12.
  12. Karune. 2007-07-23. StarCraft II Q&A - Karune Briefings. StarCraft II General Discussion Forums. Accessed 2007-09-06.
  13. Dustin Browder, Robert Simpson, Matt Cooper, David Kim. 2008-12-19. Battle Report (2). Blizzard Entertainment. Accessed 2009-04-16.
  14. Terran Gameplay Footage. StarCraftZine. Accessed 2008-12-11.
  15. 15.0 15.1 PAX 2008 SC2 Zerg Changeling Gameplay Part 2/2 - 9/5/08. Blizzard Entertainment/Youtube. Accessed 2008-10-02.
  16. 16.0 16.1 Dustin Browder, Rob Pardo. 2008-10-11. Blizzcon 2008: StarCraft II Gameplay Discussion Panel (Part 3). Youtube.com Accessed 2008-10-11.
  17. Yup, the Marines still have upgradable shields, making a huge difference late game against more high damage units. As long as those Marines can survive that initial hit, the Medivac Dropships does an awesome job of bringing them back to full health in no time. Karune. 2008-09-16. What happened with the marines and shields? Battle.net StarCraft II General Discussion Forum. Accessed 2008-09-16.
  18. 2009-06-29, Jonathan Ross, Destructoid interview: StarCraft II's Dustin Browder. Destructoid. Accessed on 2009-07-29
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