Marine (StarCraft II)
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This article concerns StarCraft II gameplay. You may be looking for: |
| Marine | |
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| Unit | |
| Race | |
| Role |
General-purpose infantry |
| Armament | |
| Protection | |
| Properties | |
| Transport size |
1 |
| Sight range |
9 |
| Production | |
| Minerals | |
| Supply | |
| Build time | |
| Produced from | |
| Hotkey |
A |
| Movement | |
| Speed |
2.25 |
| Acceleration |
1000 |
| Lateral acceleration |
46.0625 |
| Deceleration |
0 |
| Collision radius |
0.375 |
| Protection | |
| Hit points | |
| Armor | |
| Type |
|
| Armor type | |
| C-14 rifle | |
| Damage |
6 |
| Targets |
|
| Cooldown |
0.8608 |
| Range |
5 (+1 range in a bunker) |
| Upgrade/level | |
| Meta | |
| Target priority |
20 |
| Kill score |
100 |
| Production score |
50 |
The marine is the basic infantry unit of terran forces.
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Strategies
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The marine's ballistic alloy combat shield grants more hit points, giving them more survivability against high-damage units. As long as the marine can survive a hit, a medivac dropship can quickly heal it.[1]
Marines excel against immortals, given their vulnerability to low-damage units.[2] However, they are weak against the colossi, due to splash damage from their thermal lances[3] and the high templar's area-of-effect psionic storm. Marines are also ineffective against heavily armored units such as thors, ultralisks, carriers, and battlecruisers. Groups of siege tanks in siege mode can also easily wipe out large numbers of marines far from the latter's range.
They are a crucial component of the MMM strategy, which is particularly effective against protoss zealot/stalker combo and massive zerg roach army. Large formations of marines can also easily counter void rays.
Abilities
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Enables affected infantry to attack and move 50% more quickly. Marauders do not have access to stimpacks in the campaign. | |||||||||||||||||||||
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Upgrades
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Wings of Liberty
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Quotations
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Images
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Trivia
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In the StarCraft II Map Editor one can find a marine with 3 different dances like the "Peanut Butter Jelly Time" and the moonwalk.[7]
Development
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At BlizzCon 2007, marines had a bayonet attached to their rifles but these disappeared from later versions of their model.[8]
References
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| Terran Units and Structures of StarCraft II |
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