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Massive

From StarCraft Wiki

Massive is a unit property in StarCraft II.

Massive units include battlecruisers and ultralisks. Both are also armored.[1]

Attack types are more varied, and can gain bonuses towards light, armored, biological, "massive"[2] and even psionic.[3]

Some special effects do not work against massive units, such as the infestor's previous Fungal Infestation ability[4][5] and the Phoenix's Anti-Gravity.[6]

[edit] Massive Units

[edit] References

  1. 1.0 1.1 1.2 Biological units usually just mean they are not mechanical. Marines, Zerglings, and Zealots are biological. Non-biological units does not however mean they fall under the 'armored' class though and vice-versa.

    For instance, Marauders are biological units but are armored. Nullifiers are mechanical units, but have light armor. Ultralisks, would fall under massive, biological, and armored. Though Battlecruisers would be massive, mechanical, and armored. These new categories also allow for many more soft counters in the game as well, giving slight bonuses to units against a certain type, but not have it as an overwhelming hard counter, where one unit wins the game easily.
    Karune. 2008-09-30. Armor and Weapon type. Battle.net StarCraft II General Discussion Forum. Accessed 2008-09-30.
  2. At the moment, there is 'light' and 'armored' armor classes. Buildings also fall under the 'armored' armor class.

    Attacks on the other hand are a bit more varied. There is bonus damage towards, 'light, armored, biological, and massive.' Knowing a unit's damage bonuses will be very important in knowing what to use to counter certain units.
    Karune. 2008-09-30. Armor and Weapon type. Battle.net StarCraft II General Discussion Forum. Accessed 2008-09-30.
  3. GearvOsh. 2008-10-14. Community Q&A [Batch 2]. StarCraft II Armory. Accessed 2008-10-16.
  4. Zetaras Xal'Kurat. 2008-10-17. BlizzCon 2008: Changes to StarCraft 2. SC2 Blog. Accessed 2008-10-17.
  5. AJ, LordofAscension, Joneagle X. 2008-10-11. Live Coverage. Starcraft.org Accessed 2008-10-17.
  6. No it doesn't, but another thing to note is that 'Massive' units cannot be targeted (such as Thors, Colossi). The ability is meant for harassment and strategic disabling of key units early and mid game. Karune. 2009-03-10. Blues - got some questions about Anti-Gravity (post 5). Battle.net StarCraft II General Discussion Forum. Accessed 2009-03-10.
  7. Protoss Archon. StarCraft II Armory. Accessed 2009-09-26.
  8. Protoss Carrier. StarCraft II Armory. Accessed 2009-09-26.
  9. Protoss Mothership. StarCraft II Armory. Accessed 2009-09-27.
  10. Thor. StarCraft II Armory. Accessed 2009-09-04.
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