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Massive is a unit property in StarCraft II.
Some special effects do not work against massive units, such as the marauder's Concussive Grenade ability and the phoenix's Anti-Gravity. Some units, such as the corruptor, do bonus damage against massive units.
Massive ground units smash Force Fields just by being ordered to walk through them.
Massive units take up 8 slots in a transport, except for the archon, which takes up 4 slots.
- Aberration (HotS)
- Brood lord
- Queen (Belly of the Beast)
- Devourer (StarCraft II)