Massive is a unit property in StarCraft II.
Some special effects do not work against massive units, such as the marauder's Concussive Grenade ability and the phoenix's Anti-Gravity. Some units, such as the tempest and the corruptor, do bonus damage against massive units.
Massive ground units smash Force Fields just by being ordered to walk through them.
Massive units take up 8 slots in a transport, except for the archon, which takes up 4 slots.
Massive Units
Protoss
Terran
Zerg
- Aberration (HotS)
- Brood lord
- Leviathan
- Ultralisk
- Queen (Belly of the Beast)
- Devourer (StarCraft II)
- Guardian (StarCraft II) (Co-op Missions only)