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|date=Late [[2504]]
 
|date=Late [[2504]]
 
|place=[[Sigma Quadrant]]
 
|place=[[Sigma Quadrant]]
|result=Taldarim mothership destroyed, all dark Templars are freed and the last artifact received
+
|result=Raiders capture the final artifact piece
 
|side1={{FlagRaynorsRaiders}} [[Raynor's Raiders]]<br/>
 
|side1={{FlagRaynorsRaiders}} [[Raynor's Raiders]]<br/>
 
{{FlagDominion}} [[Terran Dominion]]
 
{{FlagDominion}} [[Terran Dominion]]
 
----
 
----
  +
{{FlagDaelaam}} [[Daelaam]]
Captive [[Dark Templar]]
 
 
|side2={{FlagTal'darim}} [[Tal'darim]]
 
|side2={{FlagTal'darim}} [[Tal'darim]]
 
|commanders1={{FlagRaynorsRaiders}} Commander [[Jim Raynor]]<br/>
|side3=
 
 
{{FlagDominion}} Crown Prince [[Valerian Mengsk]]<br/>
|side4=
 
 
|commanders2={{FlagTal'darim}} [[Executor]] [[Nyon]] ({{Dagger}})
|commanders1={{FlagRaynorsRaiders}} [[Jim Raynor]]<br/>
 
  +
|forces1=Minotaur-Class [[Battlecruiser]]s<br/>
{{FlagDominion}} [[Valerian Mengsk]]
 
 
Rescued [[Dark Templar]]<br/>
|commanders2={{FlagTal'darim}} [[Lhassir]] {{dagger}}
 
|commanders3=
 
|commanders4=
 
|forces1=
 
 
|forces2=[[Tal'darim|Tal'darim Guardians]]
 
|forces2=[[Tal'darim|Tal'darim Guardians]]
 
:[[Tal'darim Mothership]]
 
:[[Tal'darim Mothership]]
|forces3=
 
|forces4=
 
 
|casual1=
 
|casual1=
 
|casual2=Heavy
 
|casual2=Heavy
|casual3=
 
|casual4=
 
 
|concattop=x
 
|concattop=x
 
}}
 
}}
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}}
 
}}
   
'''Maw of the Void''' is a ''[[StarCraft II: Wings of Liberty]]'' mission. [[Raynor's Raiders]] collected the final component to a [[xel'naga device]] on ''[[Ulnar]]'', a [[Tal'darim]]-occupied [[xel'naga]] [[worldship]].<ref name="WoL_MawoftheVoid">Blizzard Entertainment. ''[[StarCraft II: Wings of Liberty]].'' (Activision Blizzard). PC. Mission: [[Wings of Liberty]], Maw of the Void (in English). 2010-07-27.</ref>
+
'''''Maw of the Void''''' is a ''[[StarCraft II: Wings of Liberty]]'' mission. [[Raynor's Raiders]] collected the final component to a [[xel'naga device]] on a [[Tal'darim]]-occupied [[xel'naga]] [[Worldship (Maw of the Void)|worldship]].<ref name="WoL_MawoftheVoid">Blizzard Entertainment. ''[[StarCraft II: Wings of Liberty]].'' (Activision Blizzard). PC. Mission: [[Wings of Liberty]], Maw of the Void (in English). 2010-07-27.</ref>
   
 
==History==
 
==History==
 
===Background===
 
===Background===
After the recovery of the component from [[Typhon XI]], Raynor's Raiders discovered the {{Moebius Foundation}} was secretly led by Prince [[Valerian Mengsk]]. The prince secured the Raiders cooperation for the coming [[Battle of Char (Dangerous Game)|assault on Char]] to deinfest the [[Queen of Blades]].<ref group="note">Conversation with Tychus Findlay and Matt Horner after ''StarCraft II: Wings of Liberty'' cinematic, "Heir Apparent".</ref><ref name ="SC2-WoL_StoryFindlay">Blizzard Entertainment. ''[[StarCraft II: Wings of Liberty]].'' (Activision Blizzard). PC. [[Tychus Findlay]] (in English). 2010.</ref><ref name ="SC2-WoL_StoryHorner">Blizzard Entertainment. ''[[StarCraft II: Wings of Liberty]].'' (Activision Blizzard). PC. [[Matt Horner]] (in English). 2010.</ref>
+
After the recovery of the component from [[Typhon XI]], Raynor's Raiders discovered that the [[Moebius Foundation]] was owned by Crown Prince [[Valerian Mengsk]], who secured [[Jim Raynor]]'s cooperation for the coming [[Battle of Char (Dangerous Game)|assault]] on [[Char]] to deinfest the [[Sarah Kerrigan|Queen of Blades]].<ref group="note">Conversation with Tychus Findlay and Matt Horner after ''StarCraft II: Wings of Liberty'' cinematic, "Heir Apparent".</ref><ref name ="SC2-WoL_StoryFindlay">Blizzard Entertainment. ''[[StarCraft II: Wings of Liberty]].'' (Activision Blizzard). PC. [[Tychus Findlay]] (in English). 2010.</ref><ref name ="SC2-WoL_StoryHorner">Blizzard Entertainment. ''[[StarCraft II: Wings of Liberty]].'' (Activision Blizzard). PC. [[Matt Horner]] (in English). 2010.</ref>
   
The Foundation located the final component on ''Ulnar''. Mengsk warned the Raiders of the Tal'darim presence and [[rip-field generator]]s; [[Tychus Findlay]] was against accepting the risky mission but was overruled by Raynor. The prince aided the rebels by transferring the schematics for the ''Minotaur''-class [[battlecruiser]].<ref name="WoL_MawoftheVoid"/>
+
The Foundation located the final component on a derelict xel'naga worldship. Valerian warned the Raiders of the Tal'darim presence and [[rip-field generator]]s; [[Tychus Findlay]] was against accepting the risky mission but was overruled by Raynor. The prince aided the rebels by transferring the schematics for the ''Minotaur''-class [[battlecruiser]].<ref name="WoL_MawoftheVoid"/>
   
 
===The Mission===
 
===The Mission===
The component's vault was located within a [[Tal'darim]] base deep inside an overlapping zone of rip-fields. The protoss survived as [[plasma shield]]s negated the rip-fields effects. The terran attack was spearheaded by a battlecruiser squadron; the ships destroyed an outlying rip-field generator and cleared an area for a forward base.<ref name="WoL_MawoftheVoid"/>
+
The component's vault was located within a [[Tal'darim]] base deep inside an overlapping zone of rip-fields. The protoss survived as [[plasma shield]]s negated the rip-fields' effects. The terran attack was spearheaded by a battlecruiser squadron; the ships destroyed an outlying rip-field generator and cleared an area for a forward base.<ref name="WoL_MawoftheVoid"/>
   
The Raiders discovered prisons holding [[dark templar]]. The dark templar appealed to Raynor to free them and allow them to join the attack on the Tal'darim.<ref name="WoL_MawoftheVoid"/>
+
As the Raiders destroyed more rip-field generators, the Raiders discovered prisons holding [[dark templar]]. The dark templar appealed to Raynor to free them and allow them to join the attack on the Tal'darim.<ref name="WoL_MawoftheVoid"/>
   
As the terrans closed on the vault, [[Lhassir]], a Tal'darim executor, arrived aboard a [[Tal'darim Mothership|mothership]] to bolster the defenses. The executor had previously failed to prevent other components from being taken by the Raiders. The terrans destroyed the mothership and recovered the component.<ref name="WoL_MawoftheVoid"/>
+
As the terrans closed on the vault, [[Nyon]], a Tal'darim executor, arrived aboard [[Tal'darim Mothership|a mothership]] to bolster the defenses. The vault closed over the artifact.<ref name="WoL_MawoftheVoid"/>
  +
  +
{{PlotBranchBrack|desc=Raynor's Raiders destroy the Tal'darim Mothership.}}
  +
The terrans destroyed the mothership, taking down Nyon with it.<ref name="WoL_MawoftheVoid"/>
  +
{{PlotBranchBrack/end}}
  +
  +
Raynor's Raiders destroyed the xel'naga vault and recovered the final piece of the artifact.<ref name="WoL_MawoftheVoid"/>
   
 
===Bar Fight===
 
===Bar Fight===
  +
[[File:StarCraft II Wings of Liberty - 13. Bar Fight|425px]]<br/>
<youtube>22RKVkgaUHA</youtube><br/>
 
 
The alliance between the Raiders and the Dominion caused dissent amongst the rebels. While Raynor saw it as an alliance of convenience, some of the crew believed they had been sold out. A drunk [[Tychus Findlay]] fanned the flames by agreeing that Raynor could not be trusted. The rebel leader was forced into a brawl with Findlay in ''[[Hyperion]]''{{'}}s {{link|cantina|Hyperion}}. Although the fully armored ex-convict threw tables and the [[jukebox]], Raynor won through superior agility. Raynor convinced his disgruntled crew that the zerg were just as much a threat to terran freedom as the Dominion was, and faith in his leadership was restored. Raynor then demanded that Findlay fix the [[jukebox]].<ref name ="SC2_CineBarFight">Blizzard Entertainment. ''[[StarCraft II: Wings of Liberty]].'' (Activision Blizzard). PC. Cinematic: [[Bar Fight]]. (in English). 2010.</ref>
 
The alliance between the Raiders and the Dominion caused dissent amongst the rebels. While Raynor saw it as an alliance of convenience, some of the crew believed they had been sold out. A drunk [[Tychus Findlay]] fanned the flames by agreeing that Raynor could not be trusted. The rebel leader was forced into a brawl with Findlay in ''[[Hyperion]]''{{'}}s {{link|cantina|Hyperion}}. Although the fully armored ex-convict threw tables and the [[jukebox]], Raynor won through superior agility. Raynor convinced his disgruntled crew that the zerg were just as much a threat to terran freedom as the Dominion was, and faith in his leadership was restored. Raynor then demanded that Findlay fix the [[jukebox]].<ref name ="SC2_CineBarFight">Blizzard Entertainment. ''[[StarCraft II: Wings of Liberty]].'' (Activision Blizzard). PC. Cinematic: [[Bar Fight]]. (in English). 2010.</ref>
  +
  +
===Conversations after Mission===
  +
:''Main article: ''[[StarCraft II: Wings of Liberty campaign quotations/Artifact Missions#Maw of the Void|Campaign quotations]]''
  +
 
{{Next|Gates of Hell}}
 
{{Next|Gates of Hell}}
   
==Gameplay==
+
==Gameplay & Video Walkthrough==
 
A significant portion of the map is covered by an [[HP]]-draining aura, produced by [[rip-field generator]]s. Units with active [[plasma shields]] are unaffected; this favors the [[protoss]] defenders. Researching bio-steel (accessed via the zerg tech tree) can be useful in offsetting the aura's damage; it won't cancel out the aura, but it will slow the effect somewhat.
 
A significant portion of the map is covered by an [[HP]]-draining aura, produced by [[rip-field generator]]s. Units with active [[plasma shields]] are unaffected; this favors the [[protoss]] defenders. Researching bio-steel (accessed via the zerg tech tree) can be useful in offsetting the aura's damage; it won't cancel out the aura, but it will slow the effect somewhat.
   
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Freeing the {{link|dark templar|SC2}} adds ground support for the fleet; so long as their shields remain they are immune to the rip-fields' effects. Neutralize [[photon cannon]]s to allow the dark templar to engage undetected. The dark templar may not merge to create [[archon]]s.
 
Freeing the {{link|dark templar|SC2}} adds ground support for the fleet; so long as their shields remain they are immune to the rip-fields' effects. Neutralize [[photon cannon]]s to allow the dark templar to engage undetected. The dark templar may not merge to create [[archon]]s.
   
When the enemy [[mothership]] arrives stay out of its range. Wait for it to near the edge of the rip-field and strike it with yamato cannons. This will cause it to retreat. Do not engage directly with battlecruisers until it is almost dead.
+
When the [[Tal'darim Mothership|enemy mothership]] arrives stay out of its range. Wait for it to near the edge of the rip-field and strike it with yamato cannons. This will cause it to retreat. Do not engage directly with battlecruisers until it is almost dead. The mothership can teleport from place to place and will often warp-in units near its location. It will also cloak surrounding units. Destroying the mothership is not necessary, and it isn't even listed as a bonus objective, but winning the mission without defeating it is difficult but not impossible.
   
 
Initially, [[warp prism]]s are used to power some of the [[photon cannon]]s. These prisms are used as transports as other prisms are lost. This will leave the cannons unpowered.
 
Initially, [[warp prism]]s are used to power some of the [[photon cannon]]s. These prisms are used as transports as other prisms are lost. This will leave the cannons unpowered.
   
Enemy attacks will escalate to [[carrier]]s and [[Colossus|colossi]]. Both overmatch [[bunker]]s and {{link|marine|SC2}}s, and the former may attack out of range of [[missile turret]]s. Reinforce the defenses with {{link|siege tank|SC2}}s and air units.
+
Enemy attacks will escalate to [[carrier]]s and [[Colossus|colossi]]. Both outmatch [[bunker]]s and {{link|marine|SC2}}s, and the former may attack out of range of [[missile turret]]s. Reinforce the defenses with {{link|siege tank|SC2}}s and air units.
  +
  +
[[File:Maw of the Void Starcraft II Brutal Mode Walkthrough (HD - Max Settings)|thumb|625px|Brutal Mode Walkthrough]]
  +
{{clear}}
   
 
==Achievements==
 
==Achievements==
  +
{|
{{AchieveBox
 
  +
|-valign="top"
 
|{{AchieveBox
 
|name=Maw of the Void
 
|name=Maw of the Void
 
|bgcolor=blue
 
|bgcolor=blue
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|editname=
 
|editname=
 
}}
 
}}
{{AchieveBox
+
|{{AchieveBox
 
|name=I Have The Power
 
|name=I Have The Power
 
|bgcolor=blue
 
|bgcolor=blue
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|editname=
 
|editname=
 
}}
 
}}
  +
|}
 
{{AchieveBox
 
{{AchieveBox
 
|name=Master of the Universe
 
|name=Master of the Universe
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==Trivia==
 
==Trivia==
 
The achievements of this mission appear to reference the [http://he-man.wikia.com/wiki/He-Man_Wiki He-Man] franchise.
 
The achievements of this mission appear to reference the [http://he-man.wikia.com/wiki/He-Man_Wiki He-Man] franchise.
  +
  +
Maw of the Void uses the same splash screen as [[In Utter Darkness]].
  +
  +
The worldship shown on the mission briefing can be found on the map editor on the file directory Assets>Portraits>Terran>BriefingPortrait_TTychus05.m3. Search via visualizer. Better to set camera for "%MODEL%: Star2Camera01".<ref name = "SCIIEditor">Blizzard Entertainment. ''[[StarCraft II]] Map Editor.'' (Activision Blizzard) (in English). July 27, 2010</ref>
   
 
==Notes==
 
==Notes==

Revision as of 17:41, 20 July 2013


Maw of the Void is a StarCraft II: Wings of Liberty mission. Raynor's Raiders collected the final component to a xel'naga device on a Tal'darim-occupied xel'naga worldship.[1]

History

Background

After the recovery of the component from Typhon XI, Raynor's Raiders discovered that the Moebius Foundation was owned by Crown Prince Valerian Mengsk, who secured Jim Raynor's cooperation for the coming assault on Char to deinfest the Queen of Blades.[note 1][2][3]

The Foundation located the final component on a derelict xel'naga worldship. Valerian warned the Raiders of the Tal'darim presence and rip-field generators; Tychus Findlay was against accepting the risky mission but was overruled by Raynor. The prince aided the rebels by transferring the schematics for the Minotaur-class battlecruiser.[1]

The Mission

The component's vault was located within a Tal'darim base deep inside an overlapping zone of rip-fields. The protoss survived as plasma shields negated the rip-fields' effects. The terran attack was spearheaded by a battlecruiser squadron; the ships destroyed an outlying rip-field generator and cleared an area for a forward base.[1]

As the Raiders destroyed more rip-field generators, the Raiders discovered prisons holding dark templar. The dark templar appealed to Raynor to free them and allow them to join the attack on the Tal'darim.[1]

As the terrans closed on the vault, Nyon, a Tal'darim executor, arrived aboard a mothership to bolster the defenses. The vault closed over the artifact.[1]

Plot branch : Raynor's Raiders destroy the Tal'darim Mothership.

The terrans destroyed the mothership, taking down Nyon with it.[1]

Plot branch ends here

Raynor's Raiders destroyed the xel'naga vault and recovered the final piece of the artifact.[1]

Bar Fight

 	StarCraft_II_Wings_of_Liberty_-_13._Bar_Fight 	 			  

The alliance between the Raiders and the Dominion caused dissent amongst the rebels. While Raynor saw it as an alliance of convenience, some of the crew believed they had been sold out. A drunk Tychus Findlay fanned the flames by agreeing that Raynor could not be trusted. The rebel leader was forced into a brawl with Findlay in Hyperion's cantina. Although the fully armored ex-convict threw tables and the jukebox, Raynor won through superior agility. Raynor convinced his disgruntled crew that the zerg were just as much a threat to terran freedom as the Dominion was, and faith in his leadership was restored. Raynor then demanded that Findlay fix the jukebox.[4]

Conversations after Mission

Main article: Campaign quotations
The next article in this series is Gates of Hell.

Gameplay & Video Walkthrough

A significant portion of the map is covered by an HP-draining aura, produced by rip-field generators. Units with active plasma shields are unaffected; this favors the protoss defenders. Researching bio-steel (accessed via the zerg tech tree) can be useful in offsetting the aura's damage; it won't cancel out the aura, but it will slow the effect somewhat.

Battlecruisers have the health to sortie into the aura; a fleet provides adequate firepower. Withdraw ships for repair before they are destroyed by enemy fire or by the aura. Science vessels make it easier to keep the fleet repaired in the field; SCVs are too fragile to enter the rip-fields.

Freeing the dark templar adds ground support for the fleet; so long as their shields remain they are immune to the rip-fields' effects. Neutralize photon cannons to allow the dark templar to engage undetected. The dark templar may not merge to create archons.

When the enemy mothership arrives stay out of its range. Wait for it to near the edge of the rip-field and strike it with yamato cannons. This will cause it to retreat. Do not engage directly with battlecruisers until it is almost dead. The mothership can teleport from place to place and will often warp-in units near its location. It will also cloak surrounding units. Destroying the mothership is not necessary, and it isn't even listed as a bonus objective, but winning the mission without defeating it is difficult but not impossible.

Initially, warp prisms are used to power some of the photon cannons. These prisms are used as transports as other prisms are lost. This will leave the cannons unpowered.

Enemy attacks will escalate to carriers and colossi. Both outmatch bunkers and marines, and the former may attack out of range of missile turrets. Reinforce the defenses with siege tanks and air units.

Maw_of_the_Void_Starcraft_II_Brutal_Mode_Walkthrough_(HD_-_Max_Settings)

Maw of the Void Starcraft II Brutal Mode Walkthrough (HD - Max Settings)

Brutal Mode Walkthrough

Achievements

MawOfTheVoid SC2 Icon1 Maw of the Void
Points

15 (Artifact Mission) Achievement SC2 Game1

Criteria

Complete all objectives in the "Maw of the Void" mission.

IHaveThePower SC2 Icon1 I Have The Power
Points

10 (Artifact Mission) Achievement SC2 Game1

Criteria

Destroy all rip-field generators in the "Maw of the Void" mission on Normal difficulty.

MasterOfTheUnniverse SC2 Icon1 Master of the Universe
Points

10 (Artifact Mission) Achievement SC2 Game1

Criteria

Complete the "Maw of the Void" mission without losing a unit inside the Rip Field on Hard difficulty.

Trivia

The achievements of this mission appear to reference the He-Man franchise.

Maw of the Void uses the same splash screen as In Utter Darkness.

The worldship shown on the mission briefing can be found on the map editor on the file directory Assets>Portraits>Terran>BriefingPortrait_TTychus05.m3. Search via visualizer. Better to set camera for "%MODEL%: Star2Camera01".[5]

Notes

  1. Conversation with Tychus Findlay and Matt Horner after StarCraft II: Wings of Liberty cinematic, "Heir Apparent".

References

  1. 1.0 1.1 1.2 1.3 1.4 1.5 1.6 Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Mission: Wings of Liberty, Maw of the Void (in English). 2010-07-27.
  2. Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Tychus Findlay (in English). 2010.
  3. Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Matt Horner (in English). 2010.
  4. Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Cinematic: Bar Fight. (in English). 2010.
  5. Blizzard Entertainment. StarCraft II Map Editor. (Activision Blizzard) (in English). July 27, 2010