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Medic (StarCraft)

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"Please state the nature of your medical emergency."

- Terran medic(src)

Shakurus SC1 Art2

This article concerns StarCraft/StarCraft: Brood War gameplay. You may be looking for:

Medic
Medic SC1 HeadAnim
Medic SC1 GameAnim1
Unit
Race

Terran

Affiliation

UnitedEarthDirectorate SC1 Logo1 United Earth Directorate

Role

Combat Healer

Armament

A-13 flash grenade launcher (non-lethal)

Protection

CMC-405 light combat suit (Alliance medics)

Properties
Maximum energy

200 (init. 50) Energy Terran SC1

Size

Small

Sight range

9

Production
Minerals

50 Minerals Terran SC1

Gas

25 Gas Terran SC1

Supply

1 Supply Terran SC1

Build time

30 Time SC2 Game1

Produced from

Barracks

Requires

Academy

Hotkey

C

Movement
Speed

4

Protection
Hit points

60

Armor

1

Marines and firebats may make more liberal use of stimpacks when supported by medics; the increased firepower may be sustained so long as the medics have energy remaining to heal. Medics may also heal protoss and zerg biological units. Protoss players may acquire medics through the dark archon's mind control ability.

In StarCraft: Brood War they were voiced by Glynnis Talken-Campbell.[1]

AbilitiesEdit

Medics use this ability to automatically heal friendly biological units in range.

Usage
Hotkey A
Cost 1 (per 2 hit points) Energy Terran SC1
Range 2
InterRestore Terran SC1 Restoration

Medics remove parasite, ensnare, plague, devourer's corrosive acid (removes all multipliers of acid in one cast), maelstrom, lockdown, optical flare, and irradiate, from a targeted unit; a single cast removes any combination and number of negative buffs from the above list from the target unit.

Restoration can be cast on any friendly or allied unit.

Usage
Hotkey R
Cost 50 Energy Terran SC1
Range 6
Acquisition
Purchased from Academy
Hotkey R
Cost 100 Minerals Terran SC1 100 Gas Terran SC1 80Time SC2 Game1

The medic uses its A-13 grenade launcher to reduces the sight of an enemy unit to 1, and removes any detection ability.

Usage
Hotkey F
Cost 75 Energy Terran SC1
Range 9
Acquisition
Purchased from Academy
Hotkey F
Cost 100 Minerals Terran SC1 100 Gas Terran SC1 80Time SC2 Game1

UpgradesEdit

InterCaducReact Terran SC1 Caduceus Reactor
  • Increases the medic's energy by 50.
  • Increases medic starting energy from 50 to 62.5.
Acquisition
Purchased from Academy
Hotkey D
Cost 150 Minerals Terran SC1 150 Gas Terran SC1 166Time SC2 Game1
Acquisition
Purchased from Engineering bay
Hotkey A
Level 1
Cost 100 Minerals Terran SC1 100 Gas Terran SC1 266Time SC2 Game1
Level 2
Cost 175 Minerals Terran SC1 175 Gas Terran SC1 298Time SC2 Game1
Required Science facility
Level 3
Cost 250 Minerals Terran SC1 250 Gas Terran SC1 330Time SC2 Game1
Required Science facility

QuotationsEdit

See: StarCraft Medic Quotations

ReferencesEdit

  1. Glynnis Talken-Campbell, Medievaldragon. 2004-03-03. Glynnys Talken alias Kerrigan Voice Actress. Blizzplanet. Accessed 2009-04-26.


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