Merc compound
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This article or section contains information about a StarCraft II unit or structure. |
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| Merc Compound | |
|---|---|
| Structure | |
| Race | |
| Properties | |
| Hit points |
1000[1] |
| Type |
Armored, Mechanical, Structure |
| Production | |
| Minerals |
150[1] |
| Gas |
50[1] |
| Build time |
70[1] |
| Function | |
| Allows | |
The merc compound[2] is a terran structure featured in StarCraft II. It unlocks reapers and upgrades marines.[2] The merc compound also trains mercenaries hired in story mode.[3]
Contents |
[edit] Researched Abilities
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[edit] Building Upgrades
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[edit] Development
The structure was once called the merc haven. The merc haven used to train reapers. Training reapers worked similarly to hiring units from mercenary camps in WarCraft III. There was a maximum number of units "in stock" at any one time with that number slowly regenerating over time. Reapers were inexpensive with a build time of one or two seconds. Four reapers could be bought from a single merc haven in quick succession with another reaper becoming ready to "hire" every thirty seconds.[18]
In November 2008 the merc haven was removed, as well as the model used for a bar in the StarCraft II campaign.[19] It returned as of April 2009.[2]
[edit] Trivia
Above the merc haven was a holographic woman doing the night elf dance, which is a reference to Blizzard's WarCraft franchise.
[edit] References
- ↑ 1.0 1.1 1.2 1.3 StarCraft Legacy staff. 2009-04-04. Terran Buildings Information. StarCraft Legacy. Accessed 2009-05-10.
- ↑ 2.0 2.1 2.2 2.3 2.4 2.5 2.6 Dustin Browder, Robert Simpson, Matt Cooper, David Kim. 2008-12-19. Battle Report (2). Blizzard Entertainment. Accessed 2009-04-16.
- ↑ Zero. 09/08/17. July 20, 2009 Wings of Liberty Single Player Info. StarCraft Legacy. Last accessed: 09/08/17.
- ↑ Medievaldragon. 2009-08-21. Starcraft II Single Player Hands On: The Armory Room. Blizzplanet. Accessed 2009-08-28.
- ↑ 5.0 5.1 5.2 Marine. StarCraft II Armory. Accessed 2009-09-04.
- ↑ 6.0 6.1 Terran Gameplay Footage. StarCraftZine. Accessed 2008-12-11.
- ↑ 7.0 7.1 PAX 2008 SC2 Zerg Changeling Gameplay Part 2/2 - 9/5/08. Blizzard Entertainment/Youtube. Accessed 2008-10-02.
- ↑ 8.0 8.1 Dustin Browder, Rob Pardo. 2008-10-11. Blizzcon 2008: StarCraft II Gameplay Discussion Panel (Part 3). Youtube.com Accessed 2008-10-11.
- ↑ 9.0 9.1 9.2 Terran Merc Compound. StarCraft II Armory. Accessed 2009-10-04.
- ↑ 10.0 10.1 10.2 10.3 10.4 Grrrrr. 2009-07-04. Terran Late Game Experience (page 2). Inc.Gamers. Accessed 2009-07-13.
- ↑ 11.0 11.1 11.2 11.3 11.4 11.5 Karune. 2008-05-07. StarCraft II Q&A - Batch 37. Battle.net StarCraft II General Discussion Forum. Accessed 2008-05-07.
- ↑ Karune. 2008-05-15. StarCraft II Q&A - Batch 38. Battle.net StarCraft II General Discussion Forums. Accessed on 2008-05-15.
- ↑ StarCraft Legacy staff. 2009-05-30. StarCraft II Impressions Translations - May 21, 2009. StarCraft Legacy. Accessed 2009-05-30.
- ↑ Browder, Dustin (Cavez). 2007-08-29. Can reapers enter bunkers? StarCraft II General Discussion Forum. Accessed 2007-08-29.
- ↑ Karune. 2007-10-05. StarCraft II Q&A - Batch 16. Battle.net StarCraft II General Discussion Forum. Accessed 2007-10-05.
- ↑ 2007-09-13. Gameplay Video - Terran. Blizzard Entertainment. Accessed 2007-09-14.
- ↑ 17.0 17.1 17.2 17.3 17.4 17.5 17.6 17.7 Terran Bunker. StarCraft II Armory. Accessed 2009-09-12.
- ↑ Onyett, Charles. 2007-08-03. [1]. IGN. Accessed 2007-08-11.
- ↑ The Ghost Academy building is the prerequisite building to build Ghosts and Nukes. Ghosts will still be built from the Barracks. The original merc haven was essentially a terran bar and will likely be seen in the single player campaign. Karune. 2008-11-14. Q for Karune: About Ghosts and Reapers... Battle.net StarCraft II General Discussion Forum. Accessed 2008-11-15.
| Terran Units and Structures of StarCraft II
| ||
|---|---|---|
| Infantry | ||
| Land Vehicles |
MULE · Hellion · Siege tank · Thor | |
| Air Units |
Viking · Medivac dropship · Banshee · Raven · Battlecruiser | |
| Basic Buildings |
Command center · Refinery · Supply depot · Barracks · Engineering bay | |
| Automated Defenses and Explosives |
Auto-turret · Defensive drone · D-8 charges · Missile turret | |
| Support Buildings |
Orbital command · Planetary fortress · Sensor tower · Bunker | |
| Add-ons | ||
| Advanced Buildings |
Merc compound · Ghost academy · Factory · Armory · Starport · Fusion core | |
| Other | ||
| Campaign-Exclusive Terran Units and Structures of StarCraft II | Infantry | |
| Mercenaries |
(Kel-Morian Mercenaries — Elite marines) · (Devil Dogs — Elite firebats) · (Hammer Securities — Elite marauders) | |
| Land Vehicles |
Cobra · Diamondback tank · Goliath · Transport truck · Vulture | |
| Air Units | ||
| Automated defenses | ||
| Scrapped | Removed Units | |
| Removed Buildings | ||

