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  • Mojo, the praetor this character is modeled from
"Praetor Mojo, take control of the skies!"

Mojo is a Purifier AI construct modeled from the brain scans of Praetor Mojo. He was present in the Purifier network on Aiur after the End War, and noticed that his Khalai brethren changed their behavior whenever they noticed one of the Purifiers nearby them.[1]

AlliedCommanders SC2-LotV Art1
This article or section contains information derived from Co-op Missions, and should not be considered part of the official StarCraft storyline.

Mojo fought in the End War under Talandar, and was able to inhabit the shell of Purifier scouts. The Purifier construct of Mojo still holds the rank of praetor.[2]

Game Unit[]

Mojo is available as a hero unit to Fenix in Co-op Missions. He can be researched at the Purifier conclave, and from there will commandeer a nearby scout. The scout will gain enhanced stats, as an area of effect anti-air attack and stun. After Mojo is killed, he will instantly transfer to the next nearest scout.[2]

Abilities[]

ForceMissiles SC2 Game1
Force Missiles

Attacks stun the target air unit for 2 seconds.

ve
SupressionProcedure SC2 Game1
Suppression Procedure

Fire six Anti-Matter Missiles on three targets, dealing 6 (12 vs Armored) area damage and stunning nearby enemy air units for 1 second (2 seconds, when all missiles launched on one target).

Tactical Data Web: Suppression Procedure does an additional 0.9 (1.8 vs Armored) damage for each networked Scout (up to 6 (12 vs Armored) damage, summary 12 (24 vs Armored)).

Network Administrator: Increases the Suppression Procedure damage per each networked Scout from 0.9 (1.8 vs Armored) to 2.7 (5.4 vs Armored) (up from 6 (12 vs Armored) damage to 18 (36 vs Armored) damage, summary from 12 (24 vs Armored) to 24 (48 vs Armored)).

Usage
Hotkey C
Range 5
Cooldown 5 seconds
Campaign Acquisition
Unlock Reach Fenix Level 12
Acquisition
Purchased from Fleet beacon
Hotkey D
Cost 50 Minerals 50 Vespene gas 70seconds
Required Download Mojo A.I. Personality upgrade
ve
AvengingProtocol SC2 Button1
Avenging Protocol

Mojo gains +15% movement and +30% attack speed per each destroyed Scout, or gains +25% movement and +50% attack speed when he transfers into a new Scout host. Can stacks up to +100% movement and +200% attack speed and lasts 20 seconds.

Unconquered Spirit: Doubles the Avenging Protocol bonuses and additional refund 135 minerals and 45 vespene gas while Mojo until destroyed.

Usage
Passive
Duration 20 seconds
Notes

Max movement speed: 6.12 (9.18 with Unconquered Spirit)
Max attack speed
Anti-Matter Missiles: 0.42 (0.25 with Unconquered Spirit)
Mastery: +1% per Champion A.I. Attack Speed mastery point. Up to a maximum 0.32 (0.19 with Unconquered Spirit)
Photon Blaster: 0.56 (0.34 with Unconquered Spirit)
Mastery: +1% per Champion A.I. Attack Speed mastery point. Up to a maximum 0.43 (0.26 with Unconquered Spirit)

Campaign Acquisition
Unlock Reach Fenix Level 11
ve

Upgrades[]

CombatSensorArray SC2 Game1
Combat Sensor Array

Scouts and Mojo gain +3 range against air and +1 range against ground.

Acquisition
Purchased from Fleet beacon
Hotkey R
Cost 50 Minerals 50 Vespene gas 60seconds
ve
SC2 ProAirWeap
Protoss Air Weapons

Increases the attack damage of protoss air units.

Usage
Passive
Campaign Acquisition
Unlock Initially available.
Acquisition
Purchased from Cybernetics core
Hotkey E
Level 1
Cost 100 Minerals 100 Vespene gas 160seconds
Effect Damage vs Ground: 26 (+27 vs Light)
Damage vs Air: 12 (+12 vs Armored)
Level 2
Cost 175 Minerals 175 Vespene gas 190seconds
Required Fleet beacon
Effect Damage vs Ground: 28 (+30 vs Light)
Damage vs Air: 13 (+13 vs Armored)
Level 3
Cost 250 Minerals 250 Vespene gas 220seconds
Required Fleet beacon
Effect Damage vs Ground: 30 (+33 vs Light)
Damage vs Air: 14 (+14 vs Armored)
ve
SC2 ProAirArm
Protoss Air Armor

Increases the armor of protoss air units.

Usage
Passive
Campaign Acquisition
Unlock Initially available.
Acquisition
Purchased from Cybernetics core
Hotkey G
Level 1
Cost 100 Minerals 100 Vespene gas 160seconds
Effect Armor: 2
Level 2
Cost 175 Minerals 175 Vespene gas 190seconds
Required Fleet beacon
Effect Armor: 3
Level 3
Cost 250 Minerals 250 Vespene gas 220seconds
Required Fleet beacon
Effect Armor: 4
ve
SC2 ProShields
Protoss Plasma Shields

Increases the shield armor of all protoss units and structures.

Usage
Passive
Campaign Acquisition
Unlock Initially available.
Acquisition
Purchased from Forge
Hotkey A
Level 1
Cost 100 Minerals 100 Vespene gas 160seconds
Effect Shield armor: 2
Level 2
Cost 175 Minerals 175 Vespene gas 190seconds
Required Twilight council
Effect Shield armor: 3
Level 3
Cost 250 Minerals 250 Vespene gas 220seconds
Required Twilight council
Effect Shield armor: 4
ve

References[]

  1. Acks, Alex. "One People, One Purpose." (July 28, 2020). Blizzard Entertainment. One People, One Purpose Accessed 2020-07-28.
  2. 2.0 2.1 2017-04-24, StarCraft II Co-op Commander Reveal. Twitch.com, accessed on 2017-04-24
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