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Moria

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"I'm thinking that we should pay the Kel-Morian Combine a little visit. Moria is one of the largest resource nodes in the sector."
Moria
Moria SC2 Art1
Astrographical
Sector

Koprulu sector

Moon(s)

2 – Brutus and Vito[1]

Physical
Diameter

13,528 km[1]

Climate

+/- 32º Centigrade [90 Fº], very low humidity[1]

Axial Tilt

2.4 degrees[1]

Gravity

1.16 standard[1]

Tileset(s)

Badlands

Geography
  • 5 major continents
  • 6 large dust seas
  • 14 upland regions (5 volcanic)[1]
Species
Dominant

Terrans

Indigenous
Other

Skalet (introduced)[1]

Societal
Affiliation

KelMorianCombine SC2 Logo1 Kel-Morian Combine

Population

2504 – Est. 4.1 billion+ terrans[1]

Settlements
Major space platforms/
stations

At least 1[2]

Imports
  • Unrefined ores
  • Food
  • Water
  • Medical supplies
  • Personnel
  • Luxury goods[1]
Exports
Status

Kel-Morian Combine capital world

Moria is a planet in the Koprulu sector.

An exceptionally large planet,[3] it is the base of operations of the Kel-Morian Combine.[4]

HistoryEdit

When the Argo crash-landed on Moria, the passengers stripped it of essential materials in an attempt to find refuge in their new surroundings.[1][4]

The vagabond new inhabitants worked to survive in what they termed 'the New World'. In a relatively short amount of time, the Morians spread to other worlds and developed a prosperous, self-supporting economy.[4]

Sixty years after landfall, the advent of second-generation subwarp engines on Tarsonis allowed Moria to develop relations with Tarsonis and Umoja.[4] As commercial treaties were formed, a mining and manufacturing boom took Moria by storm. Dozens of small family-run guilds scrambled to claim as much land as possible, and soon hundreds of refineries, factories, and mining facilities sprouted up on Moria. Over time, the larger guilds used a variety of shady tactics to eliminate competition until the Morian Mining Coalition and the Kelanis Shipping Guild came to dominate Moria's economic activities, gradually gaining political influence over the planet as well.[1]

Although Tarsonis repeatedly pushed Moria and Umoja to join in a conglomerated government, the two colonies steadfastly refused,[4] as they were faced with the likely pre-eminence of Tarsonis in such an arrangement.[5]

The Kel-Morian CombineEdit

With the founding of the Terran Confederacy, the Morian Mining Coalition and the Kelanis Shipping Guild began to fear that it might attempt to move in and use its military strength to regulate their profitable operations. The two organizations eventually merged to form the Kel-Morian Combine, a shady, corrupt corporate partnership that pledged military aid to any mining guilds threatened by the Confederacy.[1][4] From that day forward, the thin line that had once existed on Moria between commercial entities and independent government vanished.[1]

Moria was unscathed by the Guild Wars, which ended in 2489 with a peace treaty that allowed the planet to remain under Combine control.[1]

During the Brood War, Fenix led a zerg raid on Moria for its rich mineral stores. Some of Moria's defenses were weakened in the assault and Sarah Kerrigan's zerg destroyed a number of military and manufacturing facilities as they pilfered ten thousand minerals before departing.[1][6]

Moria SC-Com2 Comic1

Moria

The Combine broke free from the Dominion, which was weakened by the war.[7] They formed alliances with anti-Dominion groups, even hosting Jim Raynor and his organization for some time on Moria c. 2502. That year, Dominion Cerberus Program traveled there, killing many Combine troops and temporarily capturing one of their command facilities, in search of the War Pigs, a band of outlaws who had traveled there seeking Raynor.[8]

In 2504, Moria was still considered a productive trading, manufacturing, and mining hub.[1] In October, there were reports of zerg sightings on Moria. The Combine told the Universal News Network that it was a false alarm.[9]

LocationsEdit

TriviaEdit

  • In J.R.R. Tolkien's Middle-earth, Moria was the abandoned Dwarven city of Khazad-dum. The ancient city was once known for its fabulous wealth, founded on mining the rare and precious mithril.
  • In StarCraft: Brood War, the orbital view of Moria is identical to the orbital view of Mar Sara.

ReferencesEdit

  1. 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 1.12 1.13 1.14 1.15 1.16 1.17 1.18 Blizzard Entertainment. 2010-07-24. Koprulu Sector Systems: Moria. Blizzard Entertainment. Accessed 2010-07-24.
  2. Corey Konieczka, Robert A. Kouba, Dan Clark (December 17, 2008). StarCraft: The Board Game: Brood War. Fantasy Flight Games. ASIN 1589945034
  3. Fantasy Flight Games staff. 2009-01-06. Fantasy Flight Games (StarCraft - Support) (Brood War rules PDF). Fantasy Flight Games. Accessed 2009-01-09.
  4. 4.0 4.1 4.2 4.3 4.4 4.5 Underwood, Peter, Bill Roper, Chris Metzen and Jeffrey Vaughn. StarCraft (Manual). Irvine, Calif.: Blizzard Entertainment, 1998.
  5. Blizzard Entertainment. 2010-07-24. Koprulu Sector Systems: Tarsonis. Blizzard Entertainment. Accessed 2010-07-24.
  6. Blizzard Entertainment. StarCraft: Brood War. Vivendi Games. Mission: The Kel-Morian Combine (in English). 1998.
  7. Metzen, Chris; Chambers, Andy; StarCraft Legacy staff. 2009-04-03. BlizzCon 2007 StarCraft Lore Panel Editorial. StarCraft Legacy. Accessed 2009-05-18.
  8. Furman, Simon (w), Federico Dallocchio (p, i), Milen Parvanov (col). "StarCraft #2" StarCraft 1 (2) (June 24, 2009) DC Comics (Wildstorm).
  9. Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. UNN newscast after "Engine of Destruction". (in English). 2010.

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