Mutalisk
From StarCraft Wiki
| Mutalisk | |
|---|---|
| | |
| Unit | |
| Race | |
| Role |
Medium attack flyer |
| Armament | |
| Properties | |
| Hit points |
120 |
| Size |
Small |
| Production | |
| Minerals | |
| Gas | |
| Control | |
| Build time |
40 |
| Produced at | |
| Requires | |
| Hot key |
M |
| Combat | |
| Ground attack |
9 |
| Air attack |
9 |
| Cooldown |
30 |
| Armor |
0 |
| Attack range |
3 |
| Sight range |
7 |
The mutalisk is an airborne zerg breed.
Contents |
[edit] Overview
Occassionally refered to as "mutas" by terrans,[1] mutalisks are evolved from the mantis screamer from the desolate Dinares Sector. The mutalisk has retained its predecessor's ability to travel through both air and space, although what other forms of propulsion it may have aside from its wings is unknown.[2][3] The mutalisk spawns small, voracious creatures called "glaive wurms", or "glave wurms", and projects these creatures to attack. Glaive wurms fly between multiple targets as they degrade explosively.[4] A mutalisk's fangs are also deadly and given that mutalisk blood is acidic, able to melt through even CMC armor, such close quarters are hardly favorable to a mutalisk's intended victim(s). This being said, the mutalisk is not without its vulnerabilities. Its own acidic blood is just as deadly to itself as it is to its foes and its wings are exceptionally fragile, able to be shredded even by glass.[5] As such, it is a viable tactic for terrans to aim for the wings when trying to down a mutalisk.[6]
In battle, mutalisks form the primary flying forces of the zerg, making hit-and-run attacks against vulnerable installations and wheeling across the skies in prodigious numbers above zerg nests or land-based forces. Many attempted engagements with the zerg have collapsed due to the rapid arrival of large numbers of mutalisks before any meaningful air defense could be mustered. Under these circumstances the total loss of the forces involved is virtually guaranteed. Conversely powerful air defenses have succeeded in keeping mutalisks at a distance, for the creatures are limited in vitality. However, they remain agile and dangerous opponents. In large numbers or against weak defenses, mutalisks will always be a deadly threat.[7]
The mutalisk is not an especially intelligent creature and exercises little initiative, preferring to drift lazily through the air. Once engaged however, it demonstrates a blind bloodlust that makes it dangerous to all those around it, including itself.[8] In addition, mutalisks are able to trace terran transmissions to their source.[5]
[edit] Game Unit
[edit] StarCraft
The mutalisk's attack strikes three targets in succession, dealing 9 damage to the first, 3 to the second, and 1 to the last. Unlike many other air units, the mutalisk is small, making it more resistant to explosive damage, a common damage type found on anti-air units like dragoons and goliaths. The mutalisk deals normal damage and is only affected by the armor of the target. Large groups of mutalisks tend to clump together making them ideal targets against attacks with area of effect or splash damage.
Mutalisks in small groups are also fairly useless; their armor and size is easy for units that deal normal damage such as large groups of marines and battlecruisers. Compared to its terran and protoss counterparts (the Wraith and Scout), the Mutalisk's attack is individually weaker and its attack is not as effective against capital ships. Mutalisks are also fragile against corsairs and valkyries due to their wide area-of-damage and marine-filled bunkers serve as fairly decent counters in defensive terms.
[edit] Abilities
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[edit] Upgrades
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[edit] Pre-Release
Originally the mutalisk was armed with an "acid spray" attack rather than glaive wurms. References to the acid spray may be found in the StarCraft manual. It can also be seen in The Death of the Overmind, the final cinematic for StarCraft Episode III where mutalisks attack the Gantrithor.[9]
[edit] Notes
The unit portrait of the mutalisk is not the face of the mutalisk, but rather the tail, which fires the glaive wurm.
[edit] StarCraft: Ghost
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This article or section contains information about StarCraft: Ghost. |
The mutalisk cannot regenerate like most other zerg units; instead, it can "abduct" landbound terran units, draining their life (which restores the mutalisk's health). The mutalisk's attack is a powerful bioplasma attack that does splash damage; the attack becomes more powerful if "charged up".[10]
The mutalisk is the most expensive zerg unit in the Invasion Mode, costing five points.[11]
[edit] StarCraft II
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This article or section contains information about a StarCraft II unit or structure. |
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The content may be significantly out of date as StarCraft II experiences a new build weekly and may change substantially as more information becomes available. Please do not add speculation to this article, and remember to cite a published source for details. |
| Mutalisk | |
|---|---|
| | |
| Unit | |
| Race | |
| Role |
Light Airborne Attacker |
| Properties | |
| Hit points | |
| Type | |
| Armor type | |
| Production | |
| Minerals |
100[12] |
| Gas |
100[12] |
| Control | |
| Build time | |
| Produced at | |
| Requires | |
| Hot key |
M[12] |
| Combat | |
| Ground attack |
10[16] |
| Air attack |
10[16] |
| Armor | |
| Attack range |
3[12] |
The mutalisk made an appearance in the WWI gameplay demonstration[17] and has been confirmed as a playable unit.[7]
[edit] Game Unit
In StarCraft II, its attack will still be able to strike multiple targets,[18] bouncing to strike up to two additional targets as before.[19] The attack automatically bounces towards the next closest enemy.[20]
The mutalisk will be able to stack quite well[21] but it will be difficult for them to remain clumped.[22] Mutalisks will spread out when they move or attack.[23]
Mutalisk will be able to attack on the move as in StarCraft I.[24][25]
[edit] Upgrades
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[edit] Strategies
The mutalisk is countered by marines (especially equipped with combat shields and StimPacks), the Thor, and the battlecruiser's Missile Barrage. The ghost's high damage against lightly-armored units also makes it effective against mutalisks.[27]
[edit] Special Mutalisk Strains
[edit] Images
StarCraft I profile |
StarCraft: Ghost concept art |
StarCraft II portrait |
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[edit] References
- ↑ Giffen, Keith and Simon Furman (w), Federico Dallocchio (p, i), Milen Parvanov (col). "StarCraft #1" StarCraft 1 (1) (May 27, 2009) DC Comics (Wildstorm).
- ↑ Mutalisk. StarCraft Compendium. Accessed on 2008-01-03
- ↑ 2008-03-10. Zerg. Blizzard Entertainment. Accessed 2008-03-10.
- ↑ Underwood, Peter, Bill Roper, Chris Metzen and Jeffrey Vaughn. StarCraft (Manual). Irvine, Calif.: Blizzard Entertainment, 1998.
- ↑ 5.0 5.1 Hickman, Tracy (May 21, 2002). StarCraft: Speed of Darkness. Simon & Schuster (Pocket Star). ISBN 0-671-04150-9.
- ↑ Furman, Simon (w), Federico Dallocchio (p, i), Carlos D'Anda (p, i). "StarCraft #5" StarCraft 1 (5) (October 28, 2009) DC Comics (Wildstorm).
- ↑ 7.0 7.1 StarCraft II-Mutalisk. Accessed on 2008-03-10
- ↑ Bill Slavicsek, David Eckelberry, Shawn F. Carnes. Alternity: StarCraft Edition. Wizards of the Coast, March 1, 2000. ISBN 0-7869-1618-4.
- ↑ StarCraft. Vivendi Games. Cinematic: The Death of the Overmind (in English). 1998.
- ↑ Source: BlizzCon 2005 StarCraft: Ghost information. Zerg units. Artist: Blizzard Entertainment. Accessed 2007-09-08.
- ↑ Park, Andrew. 2005-10-28. Starcraft: Ghost Updated Multiplayer Hands-On - Zerg Rush! Gamespot. Accessed 2008-11-09.
- ↑ 12.00 12.01 12.02 12.03 12.04 12.05 12.06 12.07 12.08 12.09 12.10 12.11 12.12 StarCraft Legacy staff. 2009-04-04. Zerg Unit Stats. StarCraft Legacy. Accessed 2009-05-09.
- ↑ 13.0 13.1 13.2 13.3 13.4 13.5 13.6 StarCraft Legacy staff. 2008-03-11. Zerg - Units. StarCraft Legacy. Accessed 2009-06-23.
- ↑ Onyett, Charles. 2008-03-10. StarCraft II Zerg Unit List: All the monsters in the game so far. IGN. Accessed 2008-03-11.
- ↑ StarCraft Legacy staff. 2009-04-04. Zerg Unit Information. StarCraft Legacy. Accessed 2009-06-23.
- ↑ 16.0 16.1 Zerg Mutalisk. StarCraft Source. Accessed 2009-09-27.
- ↑ 2007-05-19. Gameplay Trailer. Blizzard Entertainment. Accessed 2007-08-12.
- ↑ Karune. 2007-08-31. StarCraft II Q&A - Batch 11. StarCraft II General Discussion Forum. Accessed 2007-08-31.
- ↑ Burnes, Andrew. 2008-03-10. StarCraft 2 - Zerg Attack: New Screenshots, Unit Images & Unit Info! IGN.com Accessed 2008-03-10.
- ↑ Karune. 2009-02-18. StarCraft II Q&A - Batch 49. Battle.net StarCraft II General Discussion Forum. Accessed 2009-02-18.
- ↑ Karune. 2008-08-18. StarCraft II Q&A - Batch 43. Battle.net StarCraft II General Discussion Forum. Accessed 2008-08-18.
- ↑ There has not been extensive testing of this yet, but in terms of Mutalisks, players will be able to stack, but it will be much harder to keep them clumped up. As more info surfaces about this, I will keep you informed. Karune. 2008-08-28. Karune About stacking!! Battle.net StarCraft II General Discussion Forum. Accessed 2008-08-28.
- ↑ Dustin Browder, Lipton, Karune. 2009-04-22. The Official STARFEEDER Starcraft 2 Q&A. Starfeeder. Accessed 2009-04-22.
- ↑ Karune. 2008-12-17. StarCraft II Q&A - Batch 47. Battle.net StarCraft II General Discussion Forum. Accessed 2008-12-17.
- ↑ Also, Mutalisks at first in StarCraft II while slowed down a bit before they attacked, but the code has been fixed to allow it to attack on the move like the original StarCraft. Karune. 2008-08-28. Karune About stacking!! Battle.net StarCraft II General Discussion Forum. Accessed 2008-08-28.
- ↑ 26.00 26.01 26.02 26.03 26.04 26.05 26.06 26.07 26.08 26.09 26.10 26.11 26.12 26.13 26.14 26.15 26.16 26.17 26.18 26.19 26.20 26.21 26.22 26.23 26.24 26.25 26.26 26.27 26.28 26.29 StarCraft Legacy staff. 2009-04-04. Zerg & Protoss Upgrades. SCLegacy. Accessed 2009-06-18
- ↑ Thors and Marines (with stimpack and the additional hp upgrade) are quite effective against mass Mutalisks. Additionally as mentioned already in this thread, BCs are also very effective, especially with its new missile barrage ability (but of course this is at a later tech). There is one other counter, which is not mentioned in this thread, which is the Ghost! The Ghost is awesome at taking out Mutalisks as well, since they get a bonus to light armor, and have a very long range. Add that to snipe, cloak, or a bunker and it is quite a formidable counter as well. Karune. 2008-11-05. Karune, how is Terran air vs Zerg air? Battle.net StarCraft II General Discussion Forum. Accessed 2008-11-05.
| Zerg Units and Structures of StarCraft/Brood War
| ||
|---|---|---|
| Ground units |
Larva · Drone · Zergling · Hydralisk · Defiler · Ultralisk • Brood War only • Lurker | |
| Air units |
Overlord · Mutalisk · Guardian · Scourge · Queen • Brood War only • Devourer | |
| Infestation units | ||
| Transition units |
Egg · Lurker egg · Cocoon | |
| Basic buildings |
Hatchery · Extractor · Evolution chamber · Spawning pool · Creep colony · Spore colony · Sunken colony · Hydralisk den | |
| Advanced buildings |
Lair · Hive · Spire · Greater spire · Queen's nest · Nydus canal · Defiler mound · Ultralisk cavern · Infested command center | |
| Other | ||
| Zerg Units of StarCraft: Ghost
| ||
|---|---|---|
| Ground | PC | |
| Other |
Drone · Infested terran · Infested SCV pilot · Infested scientist · Larva · Lurker · Ultralisk | |
| Aerial | PC |
Mutalisk |
| Other | ||
| Other | ||
| Zerg Units and Structures of StarCraft II
| ||
|---|---|---|
| Land units |
Larva · Drone · Zergling · Baneling · Roach · Hydralisk · Lurker · Infestor · Ultralisk · Queen | |
| Air units |
Overlord · Overseer · Mutalisk · Brood lord · Corruptor | |
| Spawned units | ||
| Basic buildings |
Hatchery · Creep tumor · Extractor · Evolution chamber · Spawning pool · Baneling nest · Hydralisk den | |
| Combat Buildings | ||
| Advanced buildings |
Lair · Hive · Infestation pit · Spire · Greater spire · Roach warren · Nydus network · Nydus worm · Ultralisk cavern · Lurker den | |
| Transition units |
Egg · Baneling egg · Overlord cocoon · Lurker egg | |
| Others | ||
| Campaign-Exclusive Zerg Units and Structures of StarCraft II | Special Zerg Breeds | |
| Scrapped | Removed Units |
Infested protoss · Large Queen · Huge Queen · Morphalisk · Swarm · Swarm guardian |
| Removed Buildings |
Infested protoss buildings · Infested terran buildings · Shrieker · Spore colony · Sunken colony · Swarm clutch · Swarm infestation | |


