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Mutalisk (StarCraft II)

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This article concerns StarCraft II gameplay. You may be looking for:

Mutalisk
Mutalisk SC2 Head1.gif
Mutalisk SC2 DevRend2.png
Unit
Race

Zerg

Role

Air unit

Armament

Glaive wurm

Properties
Sight range

11

Production
Minerals

100 Minerals Terran SC1.png

Gas

100 ZergVespene SC2 Game1.png

Control

2 Control

Build time

33 seconds

Evolves from

Larva

Requires

Spire/Greater spire

Hotkey

T

Movement
Speed

3.75

Acceleration

3.25

Lateral
acceleration

0

Deceleration

0

Collision radius

0.5

Protection
Hit points

120

Hit point
regen/second

0.2734

Armor

0 SC2ZergFlyerCarapace.jpg

Type
Armor type

Light

Glaive wurm
Damage

9 (3 on 1st bounce, 1 on 2nd bounce)

Targets
  • Ground
  • Air
Cooldown

1.5246

Range

3

Upgrade/level

+1 SC2ZergFlyerAttacks.jpg

Meta
Target
priority

20

Kill score

600

Production
score

300

Contents

OverviewEdit

The mutalisk's attack is still able to strike multiple targets, bouncing to strike up to two additional targets as in StarCraft.[1] The attack automatically bounces towards the next closest enemy.[2]

Mutalisks are able to stack quite well[3] but it is difficult for them to remain clumped.[4] Mutalisks spread out when they move or attack.[5] With some micromanagement, mutalisks are able to attack on the move as before.[6][7]

Mutalisks are strong against vikings, brood lords, and void rays, and are weak against thors (except when spread out), phoenixes, and corruptors. The mutalisk is also countered by marines (especially those equipped with combat shields and stimpacks) and ghosts, due to their high damage against lightly-armored units.[8]

Overall, mutalisks are more versatile than corrupters, due to their ability to raid, harass and decimate opponents without anti-air capablities. Alternatively, the corrupter is strictly an anti-air unit.[9]

UpgradesEdit

SC2 ZergAirWeap.gif Flyer Attacks
Evolved at
Properties
Level

Level 1

Level 2

Level 3

Minerals

100 Minerals Terran SC1.png

175 Minerals Terran SC1.png

250 Minerals Terran SC1.png

Gas

100 Vespene gas

175 Vespene gas

250 Vespene gas

Evolution time

160 seconds

190 seconds

220 seconds

Required

Lair

Hive

Notes
Edit
SC2 ZergAirCara.gif Flyer Carapace
Evolved at
Properties
Level

Level 1

Level 2

Level 3

Minerals

150 Minerals Terran SC1.png

225 Minerals Terran SC1.png

300 Minerals Terran SC1.png

Gas

150 Vespene gas

225 Vespene gas

300 Vespene gas

Evolution time

160 seconds

190 seconds

220 seconds

Required

Lair

Hive

Notes
  • +1 bonus to armor per level for zerg air units.
Edit

ImagesEdit

DevelopmentEdit

Mutalisks lost the ability to morph into anti-ground flyers because the anti-air corruptor became "useless" once the zerg player had "swept the sky". The corruptor needed the morph more.[10]

There has been some community concern about the effects of massed mutalisks against protoss. Blizzard is currently deciding whether a change is truely necessary.[11]

ReferencesEdit

  1. Burnes, Andrew. 2008-03-10. StarCraft 2 - Zerg Attack: New Screenshots, Unit Images & Unit Info! IGN.com Accessed 2008-03-10.
  2. Karune. 2009-02-18. StarCraft II Q&A - Batch 49. Battle.net StarCraft II General Discussion Forum. Accessed 2009-02-18.
  3. Karune. 2008-08-18. StarCraft II Q&A - Batch 43. Battle.net StarCraft II General Discussion Forum. Accessed 2008-08-18.
  4. There has not been extensive testing of this yet, but in terms of Mutalisks, players will be able to stack, but it will be much harder to keep them clumped up. As more info surfaces about this, I will keep you informed. Karune. 2008-08-28. Karune About stacking!! Battle.net StarCraft II General Discussion Forum. Accessed 2008-08-28.
  5. Dustin Browder, Lipton, Karune. 2009-04-22. The Official STARFEEDER Starcraft 2 Q&A. Starfeeder. Accessed 2009-04-22.
  6. Karune. 2008-12-17. StarCraft II Q&A - Batch 47. Battle.net StarCraft II General Discussion Forum. Accessed 2008-12-17.
  7. Also, Mutalisks at first in StarCraft II while slowed down a bit before they attacked, but the code has been fixed to allow it to attack on the move like the original StarCraft. Karune. 2008-08-28. Karune About stacking!! Battle.net StarCraft II General Discussion Forum. Accessed 2008-08-28.
  8. Thors and Marines (with stimpack and the additional hp upgrade) are quite effective against mass Mutalisks. Additionally as mentioned already in this thread, BCs are also very effective, especially with its new missile barrage ability (but of course this is at a later tech). Groups of stalkers are also lethal against mutalisks. Ghosts are good at taking out mutalisks as well, since they get a bonus to light armor, and have a very long range. Add that to snipe, cloak, or a bunker and it is quite a formidable counter as well. Karune. 2008-11-05. Karune, how is Terran air vs Zerg air? Battle.net StarCraft II General Discussion Forum. Accessed 2008-11-05.
  9. 2011-08-01, StarCraft II: Heart of the Swarm Q&A With Dustin Browder. Gamespot, accessed on 2011-08-13
  10. Michael Graf. 2010-03-25. Starcraft 2 - Exclusive interview with lead designer Dustin Browder. Gamestar. Accessed 2010-03-27.
  11. 2012-01-25, Questions from the Community. Blizzard Entertainment, accessed on 2012-01-26
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