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"Multiple air bogies detected! ETA: Right the hell now!"

The mutalisk is a zerg air unit in StarCraft II.

Overview

The mutalisk's attack is still able to strike multiple targets, bouncing to strike up to two additional targets as in StarCraft.[1] The attack automatically bounces towards the next closest enemy.[2]

Mutalisks are able to stack quite well[3] but it is difficult for them to remain clumped.[4] Mutalisks spread out when they move or attack.[5] With some micromanagement, mutalisks are able to attack on the move as before.[6][7]

Mutalisks are strong against vikings, brood lords, and void rays, and are weak against thors (except when spread out), phoenixes, and corruptors. The mutalisk is also countered by marines (especially those equipped with combat shields and stimpacks) and ghosts, due to their high damage against lightly-armored units.[8]

Overall, mutalisks are more versatile than corruptors, due to their ability to raid, harass and decimate opponents without anti-air capabilities. Alternatively, the corruptor is strictly an anti-air unit.[9]

Game Unit

Versus

Abilities
TissueRegeneration SC2-HotS Icon
Tissue Regeneration

Mutalisks regenerate more quickly than other zerg units (1.4 HP/second).

ve
Upgrades
Acquisition
Purchased from
Level 1
Cost 100 Minerals 100 Vespene gas 160seconds
Level 2
Cost 175 Minerals 175 Vespene gas 190seconds
Required Lair
Level 3
Cost 250 Minerals 250 Vespene gas 220seconds
Required Hive
ve

Increases armor of zerg air units.

Acquisition
Purchased from
Level 1
Cost 100 Minerals 100 Vespene gas 160seconds
Effect +1 armor
Level 2
Cost 175 Minerals 175 Vespene gas 190seconds
Required Lair
Effect +1 armor
Level 3
Cost 250 Minerals 250 Vespene gas 220seconds
Required Hive
Effect +1 armor
ve

Heart of the Swarm

Mutalisk SC2-HotS Story1

The mutalisk upgrade screen

In the campaign of Heart of the Swarm, mutalisks can mutate into either vipers or brood lords after completing the requisite evolution mission. Their visual appearance changes accordingly. [10]

Upgrades
SC2 ViciousGlave Icon
Vicious Glave

Mutalisk's attacks bounce three more times. Attacks bounce further and do increased damage.

Glave wurm symbiote, simple sequences. Ample room for improvement. Can mutate constitution of cartilaginous framework, amplify damage of impact. Will increase number of targets affected by wurm before structure failure, disintegration.

Campaign Acquisition
ve
TissueRegeneration SC2-HotS Icon
Rapid Regeneration

Mutalisk regeneration increases to 10 HP per second when out of combat for at least 5 seconds.

Mutalisk fragile, in need of improved survivability. Requires restructure of sequence down to core. When wounded, cells will activate, remodels tissue to original state. Rapid regeneration. Will require almost entire focus of mutalisk, much exertion. Must devise instinctive aversion to use in combat. Dead mutalisks of minimal use.

Campaign Acquisition
ve
SC2 SunderingGlave Icon
Sundering Glave

Increases mutalisk attack damage +9 against armored targets. Attacks no longer hit multiple targets.

Alternative configuration of glave wurm possible. Similar constitution to baneling strain. Explosive. Will deal significant damage to single enemy. Wurm is destroyed upon detonation. Subsequent collisions impossible.

Campaign Acquisition
ve

Co-op Missions

Mutalisks are available to Kerrigan and Abathur in Co-op Missions. Kerrigan is able to evolve her mutalisks into brood lords, while Abathur's evolve into guardians and devourers. Both require a greater spire to evolve their mutalisks. Dehaka has the ability to create primal mutalisks from primal hydralisks at level 6.

Kerrigan Upgrades

TissueRegeneration SC2-HotS Icon
Rapid Regeneration

Mutalisks regenerate 10 health per second when not in combat for 5 seconds.

Campaign Acquisition
Unlock Initially available
Acquisition
Purchased from Spire/Greater spire
Hotkey R
Cost 150 Minerals 150 Vespene gas 60seconds
Mastery: -3 Minerals -3 ZergVespene SC2 Game1 -1.2seconds per Expeditious Evolutions mastery point. Down to a maximum 60 Minerals 60 ZergVespene SC2 Game1 24seconds
ve
SC2 ViciousGlave Icon
Vicious Glave

Mutalisks attacks bounce three more times. Increases glave's search radius from 3 to 5.

Campaign Acquisition
Unlock Initially available.
Acquisition
Purchased from Spire/Greater spire
Hotkey V
Cost 150 Minerals 150 Vespene gas 90seconds
Mastery: -3 Minerals -3 ZergVespene SC2 Game1 -1.8seconds per Expeditious Evolutions mastery point. Down to a maximum 60 Minerals 60 ZergVespene SC2 Game1 36seconds
ve
SC2 SunderingGlave Icon
Severing Glave

Subsequent bounces no longer decrease in damage.

Campaign Acquisition
Unlock Reach Kerrigan Level 11
Acquisition
Purchased from Spire/Greater spire
Hotkey R
Cost 200 Minerals 200 Vespene gas 120seconds
Mastery: -4 Minerals -4 ZergVespene SC2 Game1 -2.4seconds per Expeditious Evolutions mastery point. Down to a maximum 80 Minerals 80 ZergVespene SC2 Game1 48seconds
Required Hive
ve

Abathur Upgrades

TissueRegeneration SC2-HotS Icon
Rapid Regeneration

Mutalisks regenerate 10 health per second when not in combat for 5 seconds.

Campaign Acquisition
Unlock Initially available
Acquisition
Purchased from Spire/Greater spire
Hotkey R
Cost 150 Minerals 150 Vespene gas 60seconds
Mastery: -1.2seconds per Structure Morph and Evolution Rate mastery point. Down to a maximum 24seconds
ve
SC2 ViciousGlave Icon
Vicious Glave

Mutalisks attacks bounce three more times. Increases glave's search radius from 3 to 4.

Campaign Acquisition
Unlock Initially available.
Acquisition
Purchased from Spire/Greater spire
Hotkey V
Cost 150 Minerals 150 Vespene gas 90seconds
Mastery: -1.8seconds per Structure Morph and Evolution Rate mastery point. Down to a maximum 36seconds
ve
SC2 SunderingGlave Icon
Sundering Glave

Mutalisk attacks deal +100% damage to armored enemies. Flyer Attacks upgrade also increases damage for armored targets.

Campaign Acquisition
Unlock Reach Abathur Level 11
Acquisition
Purchased from Spire/Greater spire
Hotkey R
Cost 200 Minerals 200 Vespene gas 120seconds
Mastery: -2.4seconds per Structure Morph and Evolution Rate mastery point. Down to a maximum 48seconds
Required Hive
ve

Development

Mutalisks lost the ability to morph into anti-ground flyers because the anti-air corruptor became "useless" once the zerg player had "swept the sky". The corruptor needed the morph more.[11]

There has been some community concern about the effects of massed mutalisks against protoss. Blizzard considered whether a change is truly necessary in early 2012.[12]

Heart of the Swarm

Mutalisks had two upgrade in the campaign that were cut. One, called "fibrous core," increased their maximum life by 35. The second, "interlocking scales," gave the mutalisk +1 armor[13]

Images

References

  1. Burnes, Andrew. 2008-03-10. StarCraft 2 - Zerg Attack: New Screenshots, Unit Images & Unit Info! IGN.com Accessed 2008-03-10.
  2. Karune. 2009-02-18. StarCraft II Q&A - Batch 49. Battle.net StarCraft II General Discussion Forum. Accessed 2009-02-18.
  3. Karune. 2008-08-18. StarCraft II Q&A - Batch 43. Battle.net StarCraft II General Discussion Forum. Accessed 2008-08-18.
  4. There has not been extensive testing of this yet, but in terms of Mutalisks, players will be able to stack, but it will be much harder to keep them clumped up. As more info surfaces about this, I will keep you informed. Karune. 2008-08-28. Karune About stacking!! Battle.net StarCraft II General Discussion Forum. Accessed 2008-08-28.
  5. Dustin Browder, Lipton, Karune. 2009-04-22. The Official STARFEEDER Starcraft 2 Q&A. Starfeeder. Accessed 2009-04-22.
  6. Karune. 2008-12-17. StarCraft II Q&A - Batch 47. Battle.net StarCraft II General Discussion Forum. Accessed 2008-12-17.
  7. Also, Mutalisks at first in StarCraft II while slowed down a bit before they attacked, but the code has been fixed to allow it to attack on the move like the original StarCraft. Karune. 2008-08-28. Karune About stacking!! Battle.net StarCraft II General Discussion Forum. Accessed 2008-08-28.
  8. Thors and Marines (with stimpack and the additional hp upgrade) are quite effective against mass Mutalisks. Additionally as mentioned already in this thread, BCs are also very effective, especially with its new missile barrage ability (but of course this is at a later tech). Groups of stalkers are also lethal against mutalisks. Ghosts are good at taking out mutalisks as well, since they get a bonus to light armor, and have a very long range. Add that to snipe, cloak, or a bunker and it is quite a formidable counter as well. Karune. 2008-11-05. Karune, how is Terran air vs Zerg air? Battle.net StarCraft II General Discussion Forum. Accessed 2008-11-05.
  9. 2011-08-01, StarCraft II: Heart of the Swarm Q&A With Dustin Browder. Gamespot, accessed on 2011-08-13
  10. Blizzard Entertainment. StarCraft II: Heart of the Swarm. (Activision Blizzard). PC. Mission: Heart of the Swarm, Mutalisk Evolution (in English). 2013-03-12.
  11. Michael Graf. 2010-03-25. Starcraft 2 - Exclusive interview with lead designer Dustin Browder. Gamestar. Accessed 2010-03-27.
  12. 2012-01-25, Questions from the Community. Blizzard Entertainment, accessed on 2012-01-26
  13. Blizzard Entertainment. StarCraft II: Heart of the Swarm Map Editor. (Activision Blizzard) (in English). March 12, 2013
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