Mutators are special conditions added to maps in Co-op Missions rotated on a weekly basis every Monday. They reward players with bonus experience depending on the difficulty.
- Wheel of Misfortune
The Void itself bleeds into reality, warping the very fabric of space and time. Battlefield Conditions change at random and never stay stable for long. All bets are off, commanders. Be ready for anything.
This mutation applies to "Oblivion Express".
- Chaos Studios: Mutators are chosen at random and periodically cycle throughout the mission.
Mutators are special conditions that bring additional challenge and diversity to existing Co-op Missions. Mutators can vary wildly, from having to fight a completely cloaked army, to dodging lava erupting from the ground. Mutators vary on a weekly basis. Each week, players have the chance to take on a Weekly Mutation where several Mutators are applied to a Co-op Mission. The mutation will be available for seven days with a break before the next one begins. Difficulty levels can still be selected, as can normal Co-op Missions, with the ability to toggle between the two modes.
A player must have reached level 5 with their co-op commander before they can test the mutators.
If players complete the weekly mutation, they will be awarded a tiered XP "bounty" bonus based on the difficulty level selected. Completing a weekly mutation on a higher difficulty level will award the cumulative sum of all XP bonuses up to that level. For example, completing the weekly mutation on Hard will award the sum XP bonus of Casual + Normal + Hard.
- ↑ 2016-05-09, Legacy of the Void Patch 3.3: New Co-op Content and Features . YouTube, accessed on 2015-05-09
- ↑ 2016-05-16, StarCraft II: Legacy of the Void 3.3.0 Patch Notes. Blizzard Entertainment, accessed on 2016-05-18