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Neural implants

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"If it weren't for these damn neural implants, you'd be a smoking crater by now!"

Neural implants are terran technology used to regulate the aggressive tendencies of marines and firebats; part of the package that comes with neural resocialization. These implants prevent soldiers from turning upon their superiors.

Similar technology is used by the Ghost Program to control their agents, namely in the form of aggression inhibitors.

The Terran Dominion implanted all ghosts with neural implants in order to keep track of them, and possibly to reduce their psionic power.[1]

ReferencesEdit

  1. Kenyon, Nate. (September 27, 2011). StarCraft: Ghost: Spectres. Simon & Schuster (Pocket Star). ISBN 978-1439-10938-0.

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