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The Nexus is the heart of a Protoss base. Unlike most other protoss buildings it can be warped in without a Pylon. It constructs Probes and serves as a processing center for Minerals and Vespene gas.
[edit] Psionic Matrix
Protoss structures and, to a lesser extent, units, draw their energy from a great psionic energy matrix that emanates from Aiur. While a Nexus provides a link to this matrix, Khaydarin Crystal-based Pylons are needed to actually tap into the energy required to provide psionic energy to new colonies. Each Pylon generates a short-ranged aura of energy, which can provide the power needed by structures and warp gates. If a Protoss building loses its connection to the Psionic Matrix, it will shut down until it is reconnected, and new units cannot be gated in if there is insufficient psionic energy to provide them with power.[1]
[edit] Upgrades
[edit] StarCraft II
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This article or section contains information about a StarCraft II unit or structure. The content may be significantly out of date as StarCraft II experiences a new build weekly and may change substantially as more information becomes available. Please do not add speculation to this article, and remember to cite a published source for details.
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Early render of the Nexus in StarCraft II
The Nexus remains much the same in terms of cost, appearance and function in StarCraft II.[3]
[edit] References
- ↑ Underwood, Peter, Bill Roper, Chris Metzen and Jeffrey Vaughn. StarCraft (Manual). Irvine, Calif.: Blizzard Entertainment, 1998.
- ↑ StarCraft Legacy staff. 2008-06-28. WWI 08 Coverage - Protoss Units. StarCraft Legacy. Accessed 2008-07-02.
- ↑ Nexus. Accessed on 2007-12-15