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"Sometimes forgetting what's behind is the only way to look ahead."

- A memo kept in mind by Nova(src)

Nova Terra
Nova SC-G Art2
Biographical
Born

January 2485, Tarsonis

Physical
Race

Terran

Gender

Female

Hair

Blond

Eyes

Green

Political
Affiliation

TerranConfederacy SC1 Logo1 Terran Confederacy (?–2500)

Old Families
Terra family (2485–January, 2500)

Fagin's Crime Syndicate (January, 2500–February 17, 2500)
TerranDominion Logo2a Terran Dominion (March, 2500–)

Ghost Program
Team Blue (2501)
Team Purple
NovaSquadron SC1 Logo1a Nova Squadron (2503)
Occupation

Ghost

Family and
Relatives
Real Life
Voice Actor

Grey DeLisle[1][2]

November Annabella "Nova" Terra, a.k.a. Agent X41822N[3] is a female terran ghost, working for the Terran Dominion.

Biography

Early Life

"Honestly Tino, what are you teaching this girl?"

- Andrea Tygore to Constantino Terra, after hearing Nova's praise for servants.(src)

Nova Terra was born into the Terra family, one of the Terran Confederacy's rich and powerful "Old Families".[4][5] The family lived in the Terra Skyscraper in Tarsonis City, Tarsonis. She possessed a degree of empathy that was generally lacking in the Old Families, a trait that did not go unnoticed. She also believed strongly in the concept of fair play.[4]

Unknown to Nova, a great deal of her empathy was due to her telepathic abilities. Her father, Constantino, was aware of her talents, if not the full extent of them. Without training she could only sense emotions and at seven years of age was told that she was "empathetic". Normally, psychic children were conscripted into the Ghost Program by wranglers. However her family hid her abilities from the Program, and her father attempted to prevent Nova from realizing she was psychic.[4]

At her fifteenth birthday party, Nova learned that she was psychic by reading the mind of Morgan Calabas, a "suitor".[4]

Betrayal and Flight

The Old Families began planning to send some of their children away from Tarsonis to the relative safety of a resort on Tyrador IX, due to the rising number of attacks against the Old Families and the escalating war the Confederacy found itself in against alien invaders and numerous rebel groups such as the Sons of Korhal. Nova Terra's parents agreed to send her away. Despite her protests, and Edward Peters' support, three days after her fifteenth birthday party she boarded a vessel for Tyrador IX. However, Nova felt her parents' minds as they were killed by anti-Confederate rebels and she quickly disembarked.[4]

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The aftermath of Nova's psionic outburst

Nova returned to find that Edward Peters, Gustavo McBain, and other rebels were murdering her family and their employees. Peters ordered McBain to shoot Nova but now, with her psychic powers elevated by the mental stress caused by the carnage she had just witnessed, she unleashed powerful telepathic and telekinetic abilities without any control. A large section of the Terra Skyscraper was destroyed, and all of her would-be murderers, as well as many hundreds of nearby people, were killed. Nova then fled to "the Gutter", as far away from her former life as possible. The trauma of recent events led her close to suicide.[4]

The destructive spectacle was proof enough that Nova Terra would be a valuable addition to the Ghost Program. Director Ilsa Killiany ordered wrangler Malcolm "Mal" Kelerchian to bring Nova in, assigning her the code X41822N even though the wayward psychic was not yet formally part of the Program.[4]

The Gutter

"In your world, people didn't die. Or if they did, it was neat-tidy. We don't do tidy here in the Gutter. We do ugly, we do nasty, we do mean..."

- Fagin "introduces" Nova to the Gutter(src)

Shortly after Nova Terra arrived in the Gutter, two men attempted to rape her. They were unsuccessful and severely injured by Terra's telekinesis. The goons worked for the crime lord of the Gutter, Julius Antoine "Fagin" Dale. Monitoring her through traffic monitors, Fagin resolved to "acquire" her for her psychic abilities and, deducing from her expensive clothing, a ransom.[4]

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Nova is brought before Fagin

Terra was brought before Fagin but, despite being in a fragile state of mind, refused to serve him. Reading minds she realized that Fagin's chief lieutenant, Markus Ralian, wanted him dead. However, Terra was unable to intimidate Fagin nor provoke him to kill her. Instead, Fagin let Terra go and ordered the shopkeepers not to feed her. Fagin was confident that starvation would force Terra to serve him.[4]

Four days later Nova gave up on starvation. While seeking food, she saw a UNN newscast featuring Clara Terra, who claimed that her entire family had been killed. Nova lashed out mentally. Fagin, who was watching through cameras, learned Nova Terra's true identity. Realizing that he would be unable to ransom her, as he would be destroyed by the retaliation of the Old Families, he ordered a reliable enforcer, "the Pitcher", to kill her. Despite four days of starvation and partial dehydration Nova Terra easily killed the Pitcher by destroying his brain with her mental powers. She carried on by stealing food and resolved to go after Fagin for ordering her death.[4]

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Nova at Fagin's mercy

Fagin responded by acquiring a psi-screen from Confederate Army Supply Sergeant Morwood (the device rendered him immune to telepathy), then surrounded himself with insane heavily armed guards, drug addicts who desperately needed a fix, and children. Although distracted by the thoughts of the drug addicts Terra defeated the ambushing gunmen and confronted Fagin again. Fagin ordered his men to kill the children one by one until she surrendered while he used his psi-screen to torture Terra at range. Unable to bear more, Terra surrendered.[4]

Escape from Madness

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Nova's misery

"Agent Kelerchian, I've killed three hundred and eighty-two people, and felt thirty-two more, including my own family, die in my head. I can tell you everything about every single one of those people-all four hundred and fourteen of them-including what they were thinking the moment they died. What makes you think I want to remember any of that?"

- Nova accepts Kelerchain's offer to join the Ghost Program.(src)

Fagin used Nova as a "loyalty detector" and assassin. Those who failed to pass Terra's test were murdered. She was prevented from going outside which made it difficult for Malcolm Kelerchian and his allies to locate her. Over that same time Fagin had become progressively more unpredictable, killing people, even his own children, almost on a whim, due to overuse of the psi-screen. Markus Ralian's desire for Fagin's death only grew, but he could not bring himself to do it. Terra had no trouble reading this from his mind. Terra knew the psi-screen couldn't protect Fagin from her telekinesis, but she never had the opportunity to use it on him.[4]

Meanwhile Agent Kelerchian discovered her location from contacts in the police force. To help him secure Terra, he was ordered by Ilsa Killiany to take with him Major Esmerelda Ndoci and her "Annihilators", a marine unit ill-suited for such a delicate mission but they were all that was available. The Sons of Korhal offensive on Tarsonis' space platforms were not an ideal theater for a ground-based unit like the Annihilators. With ghosts in short supply acquiring a powerful psychic was an "alpha priority" and they were ordered to bring Terra in unharmed.[4]

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Nova takes cover as Fagin fires at Kelerchian

Kelerchian resolved to bargain with Fagin first, and if that failed then he would "summon the marines". As the wrangler discovered, Fagin's mental faculties made bargaining difficult if not impossible. As the crime lord ranted Terra used her powers, forcing Ralian to shoot and kill Fagin. Kelerchian let Terra scan his mind and she learned that if she went with Kelerchian she would become a ghost. She also learned that a memory wipe was a standard part of the training regimen. This Terra saw as an incentive, as she did not want to remember the deaths and murders.[4]

A satisfactory end to the operation was interrupted by the penetration of the orbital defenses by the Sons of Korhal. Killiany transferred oversight of the operation from Kelerchian to Ndoci, who directed her troops to kill everybody except for Terra (no exception was made for Kelerchian). In the ensuing firefight Fagin's compound collapsed. Ralian was killed, while Terra and Kelerchian were trapped together, and Ndoci was trapped elsewhere in the building.[4]

Terra used her powers to rescue herself and Kelerchian, but the latter was severely wounded. Terra forced Ndoci to summon medical aid for Kelerchian by threatening to reveal her dangerous tactics (nearly killing an alpha priority target) to Ilsa Killiany. Then the zerg attacked, but Terra, Kelerchian, and Ndoci survived.[4]

Ghost Training

"She's our star pupil. I've never seen anyone so determined to make it through this program."

- Director Kevin Bick commenting on Nova.(src)

Nova Ghost Academy Comic1

Nova in training

Nova Terra was taken the Ghost Academy based on Ursa. Despite her considerable psychic power she started at a disadvantage due to the ill-effects of months of abuse and malnutrition and she barely handled Sergeant Hartley's physical training regime. She was the focus of resentment, jealousy and sexual desire from many of her fellow trainees.[4]

Six months into training Terra met Kelerchian again, and discovered (through mind reading) that the wrangler was being sent on a one way mission to Sakrysta Mining Base by Emperor Arcturus Mengsk. They said their farewells and parted ways.[4]

Team Blue

"It doesn't matter where we came from-the big skyscrapers or the crap slums or some of both. Doesn't matter what we did. It does matter where we're goin'. We're becomin' something greater than ourselves. And if you ask me, that's damn solid.
I agree."

- Gabriel Tosh and Nova(src)

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Nova and the rest of Team Blue

As her training progressed, Nova Terra became part of Team Blue as part of the Academy's curriculum of team-based training. This presented a challenge for Terra as her experiences in the Gutter had taught her self-reliance – a strength that became a weakness in the squad.[6]

One of her first training missions was the Valerian hostage rescue scenario. While Gabriel Tosh directed fellow teammates Kath Toom and Lio Travski, Terra ran off and tried to complete the mission by herself. Her teammates messed up and "died", enabling Terra to almost succeed. "Sparky" and Preceptor Lagdamen both rated her highly, something which Terra herself disagreed with. As Terra headed to her next class, she thought she saw a child, whom she would notice several times during her stay.

Terra was rudely confronted by Dylanna Okyl, the leader of Team Red. While Okyl hadn't scored as highly, she hadn't let her whole team "die". Terra ignored her. Tosh privately tried to convince Terra to display teamwork, but she brushed off his advice. Toom was left upset by the encounter. Terra displayed high competence but a lack of teamwork in other training scenarios. After several encounters with Okyl, in which Terra blamed her team for their poor performance, Tosh shouted at her that if she had worked with them, their poor performance wouldn't have mattered. The lesson finally sunk in.

Terra cooperated with Kath Toom on an assignment and later, upon meeting new trainee Delta Emblock, whose background had left her without schooling (which Terra learned by accidentally scanning her), Terra helped her with her literacy test. Toom was so surprised by this new attitude she asked what happened to the old Nova Terra. While celebrating Emblock's successful literacy test, Toom and Tosh discussed similarities between their backgrounds and Terra's. However, Tosh's comments hit too close to home, prompting Terra to run off. She suffered nightmares that night, which Tosh felt because he didn't sleep with a psi-screen on.

Nova SC-GA1 Head3

Nova undergoes a memory wipe

Terra participated in another Valerian scenario. This time she worked with her team, including new teammate Aal Cistler. However, as the scenario finished, Lio Travski suffered a bad reaction from drug abuse. Terra, recognizing the symptoms from her days in the Gutter, called for medical assistance. This brought her to the attention of Superintendent Sarco Angelini, who had been secretly testing the effects of drug abuse on Travski's psychic abilities. He memory wiped Terra and Travski so they would forget that experience. Terra now found herself uncomfortable with the prospect of memory wiping, as she would forget friends like Kath Toom. Angelini watched this conversation through the surveillance system. Meanwhile, Terra was promoted to third-class due to her new positive attitude and high scores.[6] However, Terra's attitude toward the Ghost Program had worsened. She thought they were sloppy about numerous things, such as their psi-screens.[7]

Mind Games

"If they catch us...it's against the rules."
"We're just talking Tosh. We haven't broken any rules...yet."

- Tosh and Nova begin to fall for each other.(src)

Terra's abilities made her Team Blue's "ace in the hole," at least in Tosh's mind. However, despite the teamwork, Team Blue began to fall apart, the reasons including Tosh's admiration for her turning into distracting attraction. This was one of the reasons Dylanna Okyl was so aggravated by Terra; Okyl had a crush on Tosh.

During a training scenario against zerg-bots, Terra detected a "controlling consciousness" behind them—Sarco Angelini—and psychically attacked him. Angelini quickly ended the scenario, but was very impressed. He wished the other ghosts were as powerful as her. As Okyl ranted about their performance, Terra read her mind, learning about her attraction to Tosh. Okyl was humiliated.

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Tosh and Nova kiss.

Aal Cistler used his father's influence to return to the Academy, and immediately joined Okyl's Team Red. At martial arts training, a bitter Okyl challenged Terra to a "duel", but Tosh stood up for her. Okyl beat him up. Afterward Tosh and Terra kissed while out of the view of security cameras, even though Academy policies forbade dating between students. When Delta Emblock asked her about it, she said she just wanted some happiness now, and they technically weren't dating anyway.

Tosh feared what could happen to them if Okyl found out and reported them. For this reason he rejected Nova's further advances to protect her. An emotionally stunned Terra then ran into Okyl and Cistler; the latter promised to ruin her. Terra then stumbled across the "spirit" of Colin Phash, who was using his astral projection ability to ask for help. He lured her to a restricted area.

Terra warned her other team members about Cistler's plans while meeting up with a newly-confident Lio Travski. Teams Blue and Red were taking part in a "live fire" (but non-lethal) exercise. Okyl arranged for her entire team to focus on Terra, believing her to be the only threat on Team Blue. She wanted to be the one to beat up Terra. Team Blue, except for Terra and Travski, were taken out. Okyl and Cistler skirted a group of abandoned SCVs in order to reach Terra, but Travski used his technopathic abilities to activate them and capture the entirety of Team Red.

The exercise was terminated, and both teams informed they would join into a new team and take part in a training mission away from the Academy, on the fifth planet of The Baker's Dozen.[7]

The Battle of Shi

Main article: Battle of Shi
NovaTerra SC-GA3 Comic1

Nova suits up

Team Purple, overseen by Preceptor Lagdamen, was transported to the star system on the battlecruiser Cyrus, commanded by Commodore Georg Darabont. During the trip, Nova learned from a crew member that the ship was significantly underpowered as the crew were trying to not think about the ship's history. Other trainees also learned that the crew were regarded as "cowards" for retreating at the Battle of Tarsonis.

At The Baker's Dozen star system, the ship diverted to the fourth planet when Lio Travski picked up a distress signal via his technopathic abilities. Darabont was swayed due to the chance to fight the zerg and prove he wasn't a coward, but Lagdamen opposed going into combat on the "wrong" planet. Upon the realization that it was being sent from a mining post by the Kusinis Twins—friends from Nova's life as a child of the Old Families, Nova demanded that she personally take part in their rescue.

The marines landed on Shi but were inundated by waves of zerg from a hatchery cluster south of Mandible Canyon. Darabont ordered the use of Apocalypse-class nuclear missiles. These would be fired by Dylanna Okyl and Aal Cistler and guided by Nova. The mission was a success, allowing a landing zone to be established. Afterward, through her telepathy, Nova discovered that more Old Family scions, Morgan Calabas and Antonia Tygore, were also alive on the world.

As Team Purple and the marines cleared out the remaining zerg from the area, Nova came across the Kusinis Twins while the rest of the troops found Calabas and Tygore. Nova and the Kusinis Twins linked up with the other troops. However, more zerg arrived in force from previously undetected hatcheries on the far side of Mandible Canyon, destroying the transports.

The cloaked ghosts were discovered by overlords, forcing a hard fight. The Cyrus was itself shot down by spore cannons. The zerg invaded, killing both Darabont and Mirne.

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Nova and Tosh mend bridges

Gabriel Tosh took the opportunity to rekindle his relationship with Nova. He said he had broken up with her to protect her, but realized this had only hurt her. Nova was receptive to his advance. Morgan Calabas, who had carried a keepsake of Nova, apologized for his previous behavior. Nova forgave him. Meanwhile Travski used his powers to track the Cyrus. It was damaged but still "alive", and he believed he could use his abilities to repair it. However, making it there and keeping it safe would require time and protection. Nova Terra's psionic abilities, which could inflict massive damage in a four-block radius, would be useful here. Aal Cistler suggested she lure the zerg, but Lagdamen and Tosh disapproved of the plan. Terra decided to go through with it. She would attack the hatchery cluster. Tosh decided to go with her.

The terrans headed to the Cyrus while they were cloaked by Travski. He then used his powers to begin repairing the ship. Toom used her shooting skills to take out overlords.

As Tosh and Terra headed out, Lagdamen gave the cloaking device controls to Tosh. Along the way they encountered walking spore crawlers, which they had to avoid. The Cyrus fell under attack, but eventually the zerg retreated as Nova Terra was "powering up" her psychic abilities there.

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Nova and Tosh against the zerg

Tosh had to flee the area as Terra was charging up. He ran out of energy for his cloaking device and had to fight zerg. As he struggled to get clear, Terra was also under attack. When she alerted him to this fact, he told her he was clear but he hadn't actually made it out of the blast radius. Terra unleashed her power, frying the zerg and hatcheries. She found a crippled, barely alive Tosh. A distraught Nova kept Tosh alive through psychic healing.

The Cyrus, now repaired, picked up the two ghosts. Tosh's brain was scanned. The Cyrus was able to leave Shi now that the zerg had been reduced in number or eliminated.

For all of Team Purple's efforts however, they weren't to remember it, as per Arcturus Mengsk's orders. Within a few days of the battle, the entire team bar Tosh had been memory wiped, Nova included. In the same period, UNN announced that the Old Family children the ghosts and marines had rescued had been killed by the zerg nearly a year ago during the Great War. Nova, remembering her Old Family friends but not the part she'd played in her rescue, went to visit Tosh. He tried to tell her about what really happened, but Nova was entrenched in the cover story of the "accident" that had injured Tosh and the "delusions" he was having as a result. With each ghost entrenched in his/her own truth, the two failed to reconcile. Tosh said everything would be like before... as if nothing ever happened.[8]

War Pigs

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Nova stands over the War Pigs

The following section contains information from StarCraft (comic) that is ambiguously canonical.

Later, in 2502, Nova was assigned to shadow the War Pigs—a group of outlaws gone rogue from the Dominion.[9]

Graduation

"Yes, Cliff. I'm the one who killed all your people. I killed Edward and Gustavo and Adam and Tisch and all the other ones you sent to kill my family. Because you did that, I became the very Ghost that the Dominion has assigned to finally put an end to your pathetic existence."

- Nova confronts Cliff Nadaner.(src)

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Nova, now a ghost

Nova pulled through and completed her ghost training in a record two and a half years, whereas it normally took four years.[4]

Nearing the end of her training Nova Terra was met by Emperor Arcturus Mengsk himself, who gave her a final training assignment: kill Cliff Nadaner, a former anti-Confederate terrorist turned anti-Dominion terrorist. Nadaner had led the group that sent Edward Peters, Gustavo McBain and others to kill her family. Terra was to go to Tyrador VIII alone and kill Nadaner with only her mental powers. She was inserted via drop pod with only some of a ghost's standard equipment. Terra successfully located her target, eliminating the defending troops. She verbally confronted Nadaner for ruining her life and killed him last.[4]

Upon completion of her training, Nova was designated Agent X41822N[3] and received a memory wipe, becoming yet another ghost single-mindedly focused on serving the Dominion and destroying the Dominion's enemies.[4]

Ghosts of the Past

"November Terra is dead. I'm Agent X41822N of the Terran Dominion. I don't want to be anybody else."

- Nova(src)

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Agent X41822N

New Sydney

"The enemies of the Terran Dominion were everywhere and the Ghosts were the best line of defense against them. It was all Nova ever thought about."

- Nova's thoughts on New Sydney(src)

During a mission against the Koprulu Liberation Front on New Sydney Nova would again meet the Annihilators. Esmerelda Ndoci recognized Nova but due to the memory wipe Nova no longer recognized Ndoci, nor did she particularly care.[4]

Other Missions

Terra would encounter Ndoci at least one more time. During this mission, Ndoci died during transport in a zerg firefight. Captain Spaulding would blame Terra for this death.

Terra conducted a number of assassination missions, and even encountered the protoss on the world of Braken.[3]

Altara

Sometime after New Sydney, Nova was attached to Nova Squadron as part of a mission to Altara to investigate the disappearance of a fellow ghost and a wrangler sent to locate her. She was granted her own quarters on the battlecruiser Palatine. Arriving at the world, it was discovered that a zerg force was en route to the planet as well. Through her telepathic abilities, Nova could sense that the zerg were here for a specific reason, and that their presence was not a coincidence. She informed Colonel Jackson Hauler of this development. Aware that the marines of the Palatine had little experience against the zerg, she requested that she be sent in solo, in order to do reconnaissance and to give the marines time to prepare, to provide support if necessary. Hauler agreed to her request.

Nova made her way across the surface, keeping in contact with Hauler as she did so. She made it to the site of the wrangler's ship, but against her advice, Hauler began deploying ground forces, stirring up the zerg. To make matters worse, the marines had little experience against the zerg and their CO, Lieutenant Chet Ward, was oblivious to the effects this lack of experience could have on the outcome of the battle. He ignored Nova's advice for the most part and the marines he sent to scout the zerg position were quickly overwhelmed by roaches and zerglings. The bulk of the ground forces were hard pressed by the xenomorphs, but Nova was practically unstoppable, her psionic powers and C-20A rifle felling numerous zerg. She turned the tide by acting as bait for the zerg, drawing them into a crossfire. Nova emerged unscathed and the zerg were mowed down in a hail of gunfire. Ward grudgingly thanked her, but Nova brushed him off, ordering him and his men to set up a defensive perimeter while she headed off to find the wrangler.

The wrangler turned out ot be Kelerchian, though while he recognised her, a history of mind wipes prevented Nova from doing the same. She used her telekinetic abilities to get him to safety, though this was a task not made easy by the zerg closing in on her position. During the fighting, a hydralisk damaged the filters of her face mask, which left her exposed to the terrazine gas present. Nova kept fighting, providing a distraction to let the Grizzlies carry the marines to safety, but the terrazine started to rejuvinate her memory, granting her flashbacks of her time with Fagin, her mission to Shi and the death of her family. Nova finished off the zerg with a mind blast, then passed out.[3]

Whispers and Memories

"You're not real. You're dead."
"Maybe so. But I'll always be inside your head now. Me and Fagin and everyone else you hurt. What about all those people you killed back on Tarsonis with that mind blast of yours? Some three hundred of them at once, wasn't it? That's some record right there. Don't think even Fagin killed so many. And since then you've just kept on killing. Joined the ghost program to get away from that and forget, but here you are, a trained assassin, still killing for others. It's what you're good at, ain't it? You might look like an angel, but inside you're empty and dead too, just like us."

- Nova conversing with a terrazine-induced hallucination of Markus Ralian(src)

Nova awoke in the medical bay of the Palatine, and was greeted by Captain Rourke and Doctor Shaw. The CO explained that her mind blast had erradicated the zerg forces present, saving the Nova Squadron ones. Nova however, still had problems, namely hallucinations and flashbacks—the consequences of her terrazine exposure. Shaw brushed her concerns aside, though was also hiding something from her...aside from his obvious contempt for the ghost, as sensed by her telepathy. Regardless, Rourke took Nova to see Kelerchian and while she didn't immediately recognise him, the flashbacks filled in some of the blanks, how Kelerchian had been the one to recruit her into the Ghost Program. He went on to provide an account of his mission to Altara until the pair were summoned to the bridge for a report on the effects of terrazine and how it had lured the zerg in. During this period, Emperor Arcturus Mengsk contacted the vessel, ordering that he be allowed to converse with Nova and Kelerchian privately. Although aggravated, Hauler agreed and granted the pair the comm. room in privacy.

Nova could sense unease from both Mengsk and Kelerchian. There was good reason for it, as Mengsk revealed that there'd never been any report of a UED cell on Altara, nor had he given the order to send a ghost in to investigate. Mengsk elaborated on the shadow war the Dominion had been waging over the last few months and wanted the perpetrators stopped before the truth was revealed. The pair were ordered to find the missing ghosts and shut down those responsible for the abductions.

The pair's first order of business was to make inquiries in the Altaran town of Oasis. While few of the townsfolk had any useful information, they heard from a smuggler that an Umojan spy had appeared in the town several weeks ago. Kelerchian was feeling the psionic effect of fellow ghosts assigned to help them and Nova began to feel something too, its psionic nature standing out from the rest of the town. It was a spectre, one that supposedly got the best of fellow ghost, Agent X72341R. It was also at this point that she encountered a young telepath named Lila, who had had a brush-in with the spectre as well. Nova learnt of her past through telepathy and developed an attatchment to her, given that her circumstances were akin to her own ordeal in the Gutter (so remembered due to her terrazine exposure). Nova offered to take her back to Korhal, but was slightly uneasey at the prospect, knowing that Lila would likely be conscripted into the Ghost Program.

Nova and Kelerchian returned to the Palatine where they met the assembled ghosts assigned to them and, as per their real names being classified, assigned nicknames— "Bones" (from the surface), "Lethal", "Rook", "the Veteran", "Rip" and "Guns." Along with Rourke and Hauler, they discussed the information that had been gathered on the surface. Despite Rourke's suggestions to the contrary, Nova maintained that the disapearences were related, and that the UED wasn't responsible. Kelerchian voiced his theory that the insurgents were using a mobile base of operations, but either way, the meeting was called to a close as the Annihilators arrived alongside the Palatine, demanding permission to board. It was granted and Nova once again found herself in the presence of Annihilator members, namely Major Spaulding and Captain Vincent. It was a presence that she didn't enjoy—thanks to her terrazine exposure, she vaguely recalled the unit rescuing her from Fagin, their heavy-handed M.O. not exactly endearing them to her. Hauler reinforced the fact that Nova and Kelerchian were in charge, but as Nova began experiencing hallucinations of Fagin and Markus Ralian, it wasn't a position she was in perfect condition to take on. A concerned Kelerchian made her take a return trip to visit Dr. Shaw. Shaw however, had little to offer bar psychiatric platitudes and barely concealed thoughts of fear and loathing. However, he did offer the information that the gas she'd been exposed to was repairing her brain tissue, reversing the effects of her memory wipes. Shaw was clearly hiding something, but it became moot as Kelerchian received an encrypted message, warning them that Augustgrad had come under attack.[3]

Augustgrad

Emperor Arcturus Mengsk managed to hide in his panic room and get a message off.

Colonel Hauler dispatched Terra and her ghost team, and would send Lt. Chet Ward and then other forces afterward. The ghosts were dropped off at the outskirts of Augustgrad and took vultures to the palace. On the way, Terra noticed that "Bones" could sense her presence even when she was cloaked. She realized that "Bones" was the spectre who had attacked her on Altara.

Bones was standing by a fountain, and Terra, using her terrazine-enhanced senses, could locate him well enough to telekinetically throw water on him, revealing him more fully. She used a psychic attack to "cook" his brain, killing him. That's when the spectre team led by Gabriel Tosh arrived. Four spectres launched mental attacks which disabled the ghosts' suits. All the ghosts but Terra were immobilized as well. Terra broke the spectres' grip and started killing them. The spectres fled, but the other members of Terra's team were all killed or taken away by the spectres.

Tosh mentally introduced himself to Terra. She wasn't interested and telekinetically threw a statue at him. Terra escaped and entered Mengsk's palace, but another spectre, Dylanna Okyl, was waiting there. Okyl ambushed Terra, cutting her back with a knife and spraying her with terrazine. Okyl mocked her with the words "breathe deep" before leaving.

Terra woke up with Okyl and Tosh standing there. Tosh tried to recruit her, claiming that with her help they could get to Mengsk. However, marines entered the palace, prompting the spectres to flee. Terra waited outside Mengsk's panic room, guarding it. A medic treated Terra's wound.

Emperor Mengsk met with Terra and Malcolm Kelerchian, and threw everyone else out. He was impressed with Terra's loyalty.

The Annihilators leaders boarded the Palatine. They insulted Terra, who snapped back mentally. Spaulding demanded a meeting. They were angered because they had wanted to immediately descend and attack, but Hauler had refused due to the communication breakdown. Spaulding had gone to a meeting with Mengsk in order to gain control of the operation, but Mengsk preferred to leave control with Hauler. Spaulding then accused Terra of being a spectre. He accused her and Kelerchian of hiding evidence and manipulating the situation, such as blowing up the Altara refinery. Ward gave an edited account of Terra's threats against him, making it nearly impossible to refute. Dr. Shaw also gave evidence against her. Hauler was angered at his subordinates Shaw and Ward, as they hadn't spoken to him first. He had Spaulding thrown off his ship. Afterward, Terra asked him for information about Project Shadowblade and the Battle of Shi.

Terra and Kelerchian discussed their next moves. Terra had also come to realize that Kelerchian was in love with her, the reason he had named his ship the November. During their conversation, knockout gas entered the room, knocking them out.[3]

Gehenna

Hauler and Terra talked. Terra realized that Hauler was also General Bennett, but couldn't attack him as he had dosed her with anti-psi neuroleptics and also removed her ghost suit. He told her about the background of Project Shadowblade. He also confirmed the deaths of the Old Family children after the Battle of Shi. He showed Terra a holo of Malcolm Kelerchian, being held prisoner on Gehenna Station. Unless Terra agreed to work with him, Hauler would have Kelerchian killed. She agreed, temporarily, to fool Hauler's mind-reading abilities. The Palatine would return to Korhal, where Terra would capture Mengsk and force him to deliver a confession which would eventually result in Hauler being put into power.

Terra was handed to Dr. Shaw. However, Dr. Shaw intended to slowly kill her, as when she was a child, her powers had killed his parents. Shaw drugged her, but Lio Travski was able to reach her through the electrodes. Terra was able to escape, killing Shaw and slipping away.

Terra remained aboard the Palatine. The November was launched, while Travski shut down the battlecruiser's tracking and comm systems shut down. Benett was fooled.

Meanwhile Terra contacted Major Spaulding of the Annihilators and, after convincing him of Bennett's guilt rather than her own, planned an attack on Gehenna Station according to a strict schedule.

The Palatine came to Gehenna. Travski announced that he had found the November with one life sign, and had shut down its comm system. Bennett checked the ship but couldn't find Terra there.

Travski warned Terra that her deception had been detected. Terra slipped into Gehenna. She ran into a crying Kath Toom. Terra told her what had happened. Toom was still in love with Tosh, however, and the two fought. Terra used her telekinesis to knock Toom unconscious. She then stole Toom's needler gun and spectre suit.

Terra slipped into Kelerchian's cell and freed him. Travski told them of the plot to frame her. Travski manipulated the lights, enabling Terra to escape. Outside she fought Lt. Ward, several marines, and two spectres. Terra and Kelerchian eventually won the battle. Lt. Ward admitted to the murder in Hudderstown before Terra killed him. She also learned a little about Bennett's tactics from him.

The station came under fire. Captain Rourke reported that Gehenna's weapons were down. Bennett believed Travski was behind this and ordered Rourke to set off the EMP. Rourke did so. Major Spaulding contacted them; it was his battlecruiser which had begun the assault. Terra had asked Travski to contact Spaulding, and while he was angry, she furnished him with enough proof of Bennett's treachery to convince him.

Terra tried to reach the Palatine, but Hauler intercepted her. He used psionics to daze Kelerchian and tried to use his telepathic powers to charm Terra, but she eventually snapped out of it, remembering he was General Bennett. He cloaked and escaped. Terra noticed Lila aboard the station, and frantically pursued her, but it turned out to be an illusion created by Bennett. Separated from Kelerchian, she was vulnerable to Bennett's pyrokinesis attack. Terra fended the attack off, but Bennett was able to cut her mask and force her to decloak. He then began shooting at her, forcing Terra to throw blast doors at him in order to escape.

Terra found herself among rows of "stasis chambers", many of which were occupied. Bennett told her these were psi indoctrinators, used to modify the brains of people with even the slightest psionic talent to become powerful weapons. Resocialized terrans were being made psychic, and became teeps close to but not at the level of ghosts. Bennett could even control the victims from anywhere. Bennett threatened to release them, but Terra called his bluff. He blew up some of the equipment in order to escape.

Kelerchian arrived at the scene, and General Bennett ambushed and grabbed him. He told Terra to get into an indoctrinator tank, or he would attack her like he had Toom. Terra got in. While there, Travski contacted her. He had survived the EMP attack. She told him to feed footage of Bennett's admission of murder to Tosh.

An angry Tosh barged in. As he and Bennett used their psionic powers against each other, Terra was able to use her own powers to throw a stalactite at Bennett, killing him.

Terra and Kelerchian fled before Spaulding would begin firing nuclear at the station. Tosh stopped them, though, and told them that Toom and Travski were aboard the Palatine, and they could go with him. Terra said that Kelerchian needed treatment, and she would take them into the infirmary. Instead, they escaped on the November. Travski sent her a message, saying he would go into the datastream. She decided to stop off at Altara and give Lila a good home.[3]

Aftermath

Nova ended up capturing numerous spectres. They were imprisoned in New Folsom Prison.[10]

Wings of Liberty

GabrielToshMissons SC2 Icon1

This article or section contains information from the optional Covert Missions in StarCraft II: Wings of Liberty.

"Well, well - the infamous Jim Raynor. My name is Nova. We should talk."

- Nova introduces herself to Jim Raynor(src)

Nova SC2 Head2

Nova during the Second Great War

During the Second Great War, Nova was sent to assassinate spectre Gabriel Tosh and stop his spectre program. Tosh was working with Raynor's Raiders and had so far neglected to inform the rebels of his true nature or intentions. Nova attempted to dissuade further cooperation by sending an anonymous message to the Raiders exposing Tosh as a spectre.[11]

Raynor was prepared to continue working with Tosh, especially as they both had anti-Dominion goals. Nova learned of the operation to raid New Folsom Prison and decided to contact Raynor directly in an attempt to forestall the operation. She revealed the prison held captured spectres, which Tosh wanted to reactivate with the jorium and terrazine the Raiders had procured for him. Furthermore, she claimed all spectres became psychopathic killers, and that Tosh would inevitably crack and betray Raynor.[12] The ghost exaggerated the risk posed by spectres.[13][14] Finally she warned a jailbreak would inevitably release prisoners better left imprisoned.[12]

Plot branch : Raynor's Raiders sides with Tosh (A canon)

Raynor was disappointed by Tosh's secrecy, but was willing to continue working with the anti-Dominion spectre, rather than with a Dominion agent. The prison guards were forewarned of the impending raid by Nova, but were ultimately unable to prevent the breakout.[12]

Plot option ends here
Plot branch : Raynor's Raiders side with Nova against Tosh (B canon)
"Strictly business."

- Nova assaulting Gabriel Tosh's base.(src)

Nova SC2 CineNova1

Nova after she assassinated Gabriel Tosh

Raynor was convinced by Nova's argument. The ghost and Raynor's Raiders destroyed the spectre's training facility.[10] Tosh himself was killed by Nova while arguing remotely with Raynor. She told Raynor that she'd be seeing him again.[15] For their assistance, Nova gave the Raiders the material needed to train ghosts.[16] She sometimes appeared in the armory afterward, randomly cloaking and uncloaking.[17] The ghost gave the Raiders Tosh's knife and voodoo doll as trophies.[18]

Plot branch ends here

Heart of the Swarm

Nova HotS Head1

Nova commands the sweep

"Begin your sweep – find Kerrigan!"

- Nova leads a task force(src)

Nova led the raid on Research Station EB-103. When Bravo Team failed to report in, she ordered all units to sector six.[19] Once her forces had taken control of the security hub, she called upon Sarah Kerrigan to surrender. Though Kerrigan escaped, Nova managed to capture Raynor.[20]


DoorBreach SC1 CineBattleAmerigo1

This following section contains information from concept art that may not be canonical.

Nova SC2-HotS Cncpt1

Nova in combat

At some point, Nova took part in combat against the zerg.[21]

Game Unit

StarCraft: Ghost

StarCraft Ghost Logo2

This article or section contains information about StarCraft: Ghost, which has been declared non-canon. Elements may be taken as 'flavor lore' however.
The content may be significantly out of date. Please do not add speculation to this article, and remember to cite a published source for details.

"No, I am not Kerrigan. And if I had my own game, you'd know that."

- Nova(src)

Nova SC-G Head1

Nova's portrait

Nova was the player character in StarCraft: Ghost. Her appearance shifted from "realistic" to a more "anime-ish" look when Swingin' Ape Studios was purchased by Blizzard and their console design teams were merged. Concept art also depicted her in Nerazim gear.[22]

In the campaign, she was sometimes guided by General Horace Warfield.[23] At some point in the game's storyline, she would come to choose between loyalties to Arcturus Mengsk and Colonel Jackson Hauler.[24]

Psionic Abilities

Nova's psionic abilities included cloaking, psionic sight (which enabled her to see heat signatures) and psionic speed (which quadrupled her speed).[25] She could also use psi blast (knock down opponents surrounding her) and psi stun (stun an opponent by touch).[26]

Weapons

Psyblade SC-G Game2

Nova using a psyblade

Nova typically carried an AGR-14 assault rifle and a sniper rifle, and sometimes uses the E-11 lockdown device; however, she could use nearly any terran weapon that she could pick up such as the Perdition flamethrower, C-14 rifle and Torrent SR-8 shotgun.[27]

Nova could use a variety of grenades, like other ghosts.[28][29]

Nova could also use the psyblade as a melee weapon. It is designed from a combination of terran and protoss technology.[30]

General Combat Abilities

Nova was capable of a wide variety of combat moves, including climbing and sliding down ziplines.[31] Nova could also kill silently by sneaking up on an opponent,[32] and could use techniques such as "dangle snipe" (in which she hung from a pipe with her legs and snipes an opponent).[33] She could inflict a deathblow on a downed opponent.[26]

Calldowns

Nova had the ability to "call for help"; she had at least six calldowns; Identify, Irradiate, EMP Burst, Arclite (which directs attacks from a powerful siege tank), Yamato Cannon, and the ever-popular nuke.[34]

StarCraft II

Nova
Nova SC2 Head1
Nova SC2 Rend1
Unit
Race

Terran

Affiliation

TerranDominion Logo2a Terran Dominion

Campaign

Wings of Liberty

Base unit

Ghost

Role

Dominion Assassin

Armament

C-20A canister rifle

Properties
Maximum energy

250 Energy Terran SC1

Movement
Speed

2.25

Protection
Hit points

300

Armor

2

Type
C-20A canister rifle
Damage

30

Targets
  • Ground
  • Air
Cooldown

1.5

Range

7

In Wings of Liberty, Nova is playable in the mission "Ghost of a Chance", an alternate to the mission "Breakout". In Heart of the Swarm, Nova appears in-game in "Back in the Saddle", but only in a cutscene.

Abilities

NovaCloak SC2 Icon1 Permanent Cloaking
Notes

Nova is permanently cloaked.

Radar SC2 Icon1 Psionic Radar
Notes

Nova can detect psionic units at a great distance.

Snipe SC2 Icon1 Snipe
Usage
Cooldown

10 Time SC2 Game1

Hotkey

R

Notes

Nova can snipe an opponent with a psi-charged bullet. It deals 125 damage to a single enemy unit, but cannot target mechanical units.

Dominate SC2 Icon1 Dominate
Usage
Energy

75 Energy Terran SC1

Hotkey

D

Notes

Nova can dominate an enemy unit. As long as the unit is dominated, she cannot take control of another unit.

Release Minion
Usage
Hotkey

E

Notes

Nova can release a dominated unit, returning it to its original alliance status.

Nuke SC2 Icon1 Nuke
Usage
Hotkey

N

Notes

Nova can drop a nuke which deals 700 damage + 500 vs structures. This requires a nuclear silo that she has hacked.

Heroes of the Storm

Heroes DevLog2

The following section contains information from Heroes of the Storm and is not canon to StarCraft continuity

Nova appears as a character in Heroes of the Storm.[35]

Personality and Traits

"I always liked you. Rich girl growing up in one of the Old Families of the Confederacy, dealt about the worst hand possible of a hostile universe, but you wouldn't go down without a fight. You were a beauty and you had spirit, even down in that Gutter with the hab addicts and crab dealers. I saw it from the beginning, and I guess I was right, because look at you now. The most impressive ghost I've ever seen."
Nova SC-GA1 Head2

Nova at the Ghost Academy

Skills and Powers

"One shot, center mass. Poof."

- Nova(src)

Nova has a good sense of balance. She underwent physical training at the Ghost Academy. She found it very difficult at first, not being accustomed to exercise, but eventually excelled at martial arts, the use of weapons, and driving a vulture. She was given permission to learn some skills earlier than usual, and undertook the four-year program in only two-and-a-half years; a record.[4]

Nova is a skilled hacker; she can take control of a nuclear silo in only a few minutes.[10]

Nova often instills lust and fear in males around her, her physical appearence driving the former emotion, and her telepathy instilling the latter one.[3]

At fifteen years of age, she was considered to be tall.[4]

Psionic Abilities

"A ghost’s first and best weapon is her mind. Everything else is supplemental."

- Nova(src)

Nova SC-GA3 Comic2

Nova's psionic might

Nova has a Psi Index rating of 10 and as such, is one of the most powerful ghosts in existence.[3] She is so powerful that she finds it difficult not to read minds. She can even read minds through some types of psi-screens (such as those worn by the Annihilators) but was unable to read or attack the mind of Fagin while he wore one.[4] Nova has the ability to telepathically communicate, at least with other psychics.[6]

Her abilities first manifested as "empathy" at age seven; her parents hid this from her. On her fifteenth birthday she found she could read one person's mind at close range. A few days later she discovered she could read her family's mind from a considerable distance away.[4]

Nova developed a powerful attack which can destroy the brains of up to a dozen opponents while leaving an individual in their midst unharmed.[4]

Nova's telekinetic abilities can slowly lift her[4] (and others),[3] is powerful enough to uproot shrubs, and she was able to briefly hold up part of a fallen building. She eventually learned to focus these abilities, and has frequently "jammed" firearms with it. She once used the ability to physically force someone to shoot another opponent.[4] She could use her power to fire guns "remotely", open and damage metal doors and destroy combat robots.[6] Her telekinetic abilities can improve her accuracy with firearms, her teeking guiding the bullets to an extent. Unlike other teeks, using telekinesis gives her a headache. The more effort she uses, the worse the pain.[3]

Nova's psionic training at the Ghost Academy progressed rapidly, and she found it much easier than the physical aspect.[4]

After her family died, Nova uncontrollably unleashed a massive telepathic and telekinetic blast which damaged the Terra Skyscraper and slew hundreds of people.[4]

Afterward Nova could reliably generate a mind blast with a four-block (or greater) radius, but at the cost of a prolonged charging time.[8]

Personality

"Cold and efficient. Reminds me of someone I used to know."

- Jim Raynor commenting on Nova.(src)

Nova SC-G Art1

Cold and efficient

Even through her ghost training (before the memory wipe) Nova's personality generally remained the same throughout her late teen years. She possessed a degree of empathy that was generally lacking in the Old Families (a trait that did not go unnoticed) and believed in the concept of fair play, or at least had an aversion to "cheating" (eg. considered attaching gliders to her shoes at her birthday to walk elegantly to be "cheating").

Although willing to deal death to those she believed to deserve it (e.g. Fagin and Cliff Nadaner), she wanted to avoid harming those who fell outside this definition (she did not want to harm Fagin's associates and regretted having to dispatch the rest of Nadaner's group).[4]

As of becoming a full fledged ghost, after undergoing a memory wipe, Nova's personality has, perhaps not that surprisingly, changed radically. From her interactions in the New Sydney incident, elements of snideness and arrogance can be seen. As per the aims of the Ghost Program, virtually no traces of her previous moral code remain.[4] Additionally, although she underwent a memory wipe, Nova remains psychologically scarred by the murder of her family and has trouble connecting to people as a result.[36] Not that she particularly desired to, however—for the most part, she was content to be regarded as a merciless killer and remain isolated from her fellow men, not wanting to forge attatchments that could be broken. Kelerchian noted in their Altaran reunion however that she'd become more open from when he'd last seen her.[3]

Nova has, or at least had, a liking for framberries.[4]

Other Appearances

SC-OGN Cover1

Nova vs the Queen of Blades

Blizzard Entertainment employees have stated that they definitely want to continue Nova's story, either in novel or comic format.[37] At BlizzCon 2011, Brian T. Kindregan asserted that Nova is an important part of the StarCraft universe, and that she would be appearing in future expansions and stories.[38] It has been indicated that she will have a role in Legacy of the Void as well.[38]

Nova was expected to appear in StarCraft: Issue 9, trailing the War Pigs, a group of outlaws, for unknown reasons.[9] However, the issue was canceled.[39] She was scheduled to appear in the graphic novel that would continue the series,[40] but the project has since been put on the backburner.[41]

Nova made early cameos in StarCraft II before the release of the game, seen on a flatscreen in the Hyperion. The images were of gameplay from StarCraft: Ghost.[42]

World of Warcraft Easter Eggs

Nova Tomb WoW Game1

Nova's tomb

Nova's tomb had been spotted at a strange stone in the Netherstorm of World of Warcraft: The Burning Crusade[43] at location 41, 83.[44] Drysc, a Blizzard World of Warcraft Community Manager later stated that "Some say that under certain conditions you can see her ghost... Pun not intended."[45] A cloaked blood elf figure resembling Nova can also be found near the tomb.[46]

Nova WoW Game1

Cloaked Nova in The Burning Crusade

Drysc used the lyrics of Kansas song Dust in the Wind to describe her:[47]

"Rest in peace Nova...


I close my eyes
Only for a moment, then the moment's gone
All my dreams
Pass before my eyes, a curiosity
Dust in the wind
All they are is dust in the wind...

/tear"

- Drysc(src)

Another blood elf character named Nova can be found in World of Warcraft. She is a child who keeps a pet cat.[48]

Notes

Nova statue whole

Blizzard's statue of Nova (mosaic attached).

  • A large statue of Nova can be seen at Blizzard's office in Irvine, California.[49]
  • In Wings of Liberty, Nova appears to be left-handed given her wielding of some weapons.[15] Ghost Academy however shows her wielding weapons right-handed.[6][7]
  • In a promotional video for StarCraft: Ghost, Nova was designated as "Agent 12-862", and "Nova" was established as her codename[50] This was later changed to "Agent X41822N" in Spectres, along with soldifying that ghosts (Nova included) know their real names under the Dominion, but usually address each other by their alpha-numeric designations.[3]
  • Nova appears in imagery for BlizzCon 2014. In contrast to her usual appearance, she is depicted as having red eyes and red lines moving through the circuitry of her hostile environment suit.[51] A similar circuitry color scheme has been observed for Tosh (a spectre)[15] and Emil Narud when impersonating Sarah Kerrigan's terran form.[52]

References

  1. Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Credits. (in English). 2010.
  2. Blizzard Entertainment. StarCraft II: Heart of the Swarm. (Activision Blizzard). PC. Credits. (in English). 2013.
  3. 3.00 3.01 3.02 3.03 3.04 3.05 3.06 3.07 3.08 3.09 3.10 3.11 3.12 Kenyon, Nate. (September 27, 2011). StarCraft: Ghost: Spectres. Simon & Schuster (Pocket Star). ISBN 978-1439-10938-0.
  4. 4.00 4.01 4.02 4.03 4.04 4.05 4.06 4.07 4.08 4.09 4.10 4.11 4.12 4.13 4.14 4.15 4.16 4.17 4.18 4.19 4.20 4.21 4.22 4.23 4.24 4.25 4.26 4.27 4.28 4.29 4.30 4.31 4.32 4.33 DeCandido, Keith R. A. (November 28, 2006). StarCraft: Ghost: Nova. Simon & Schuster (Pocket Star). ISBN 0-7434-7134-2.
  5. 2006-02-03. Nova Backstory. Blizzard Entertainment. Accessed 2007-09-01.
  6. 6.0 6.1 6.2 6.3 6.4 DeCandido, Keith R. A. (w), Fernando Heinz Furukawa (p, i). StarCraft: Ghost Academy: Volume 1 (paperback binding). Tokyopop, January 1, 2010. ISBN 978-1427-81612-2.
  7. 7.0 7.1 7.2 Gerrold, David (w), Fernando Heinz Furukawa (p, i). StarCraft: Ghost Academy: Volume 2 (paperback binding). Tokyopop, August 10, 2010. ISBN 978-1427-81613-9.
  8. 8.0 8.1 Gerrold, David (w), Fernando Heinz Furukawa (p, i). StarCraft: Ghost Academy: Volume 3 (paperback binding). Tokyopop, March 8, 2011. ISBN 978-1427-81614-6.
  9. 9.0 9.1 2009-11-16. StarCraft #9. Wildstorm. Accessed 2009-11-16.
  10. 10.0 10.1 10.2 Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Mission: Wings of Liberty, Ghost of a Chance (in English). 2010-07-27.
  11. Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Mission: Wings of Liberty, Welcome to the Jungle (in English). 2010-07-27.
  12. 12.0 12.1 12.2 Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Mission: Wings of Liberty, Breakout (in English). 2010-07-27.
  13. Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Conversations after Breakout (in English). 2010
  14. Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Ariel Hanson (in English). 2010.
  15. 15.0 15.1 15.2 Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Cinematic: Nova. (in English). 2010.
  16. Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Armory units (in English). 2010.
  17. Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Armory units (in English). 2010.
  18. Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Hyperion cantina trophies (in English). 2010.
  19. Blizzard Entertainment. StarCraft II: Heart of the Swarm. (Activision Blizzard). PC. Cinematic: Get it Together (in English). 2013-03-12.
  20. Blizzard Entertainment. StarCraft II: Heart of the Swarm. (Activision Blizzard). PC. Mission: Heart of the Swarm, Back in the Saddle (in English). 2013-03-12.
  21. 2013, Ultralisk. Sons of the Storm, accessed on 2014-06-01
  22. 2008-01-05, Terran Protoss gear. StarCraft Hungary, accessed on 2014-05-12
  23. 2004-05-11. Calling down support. IGN. Accessed 2008-01-09.
  24. Chris Remo. 2005-11-11. Starcraft: Ghost Preview. Shacknews. Accessed 2008-10-26.
  25. 2006-02-06. Psi Powers. Blizzard Entertainment. Accessed 2007-09-01.
  26. 26.0 26.1 Official XBox magazine staff. 2003-08. "Ghost in the Machine." Official XBox Magazine. August 2003: 22-29.
  27. 2006-02-02. Weapons. Blizzard Entertainment. Accessed 2007-09-01.
  28. StarCraft Ghost information. StarCraft: Ghost Wallpaper. Artist: Blizzard Entertainment. Accessed 2008-01-26.
  29. Skybounded. Starcraft Ghost. YouTube/Blizzard. Accessed on 2008-01-17
  30. Blevins, Tal. 2002-09-19. StarCraft: Ghost: Exclusive first details of Blizzard's big console shooter. IGN. Accessed 2007-09-01.
  31. Remo, Chris. 2005-11-11. Starcraft: Ghost Preview. Shacknews. Accessed 2008-07-01.
  32. Bob Colayco. 2003-05-14. Starcraft: Ghost E3 2003 Preshow Report. Gamespot. Accessed 2008-07-01.
  33. Goldstein, Hilary. 2003-03-31. [1]. IGN. Accessed 2007-09-01.
  34. Goldstein, Hilary. 2003-03-31. Starcraft: Ghost Details. IGN. Accessed 2007-09-01.
  35. StarCraft. 2011-10-20. Blizzard DOTA Trailer. Youtube. Accessed 2011-10-22.
  36. [http://www.thebigthrill.org/2011/09/starcraft-ghost-spectres-by-nate-kenyon/ Browse: Home / Science Thrillers / StarCraft Ghost: Spectres by Nate Kenyon StarCraft Ghost: Spectres by Nate Kenyon], The Big Thrill. Accessed on 2011-10-13
  37. Metzen, Chris; Chambers, Andy; StarCraft Legacy staff. 2009-04-03. BlizzCon 2007 StarCraft Lore Panel Editorial. StarCraft Legacy. Accessed 2009-05-18.
  38. 38.0 38.1 2011-10-22, BlizzCon 2011 - Starcraft 2: Heart of the Swarm - Campaign and Lore Panel (Full). YouTube, accessed on 2011-11-07
  39. Richard George. 2009-12-16. Warcraft, Starcraft Comics Find New Format: Blizzard's comic book franchises see cancellations and new life. IGN Comics. Accessed 2009-12-16.
  40. Medievaldragon. 2011-07-21. SDCC 2011 Blizzard World of Warcraft, StarCraft and Diablo Swag Show Panel Round Up. Blizzplanet. Accessed 2011-07-22.
  41. 2013-07-20, SDCC 2013 - Blizzard Entertainment Micky Neilson Interview. YouTube, accessed on 2013-07-30
  42. Blizzcon 2008 StarCraft 2 Gameplay Panel Demo Part 2/2. Blizzard Entertainment\YouTube. Accessed on 2008-12-11
  43. Medievaldragon. 2007-07-20. Wow Easter Egg - Starcraft: Ghost Blizzplanet Accessed 2007-07-21.
  44. Elizabeth Harper. 2008-01-10. Around Azeroth: A mysterious monument. WoW Insider. Accessed 2009-12-22.
  45. Drysc. 2007-07-20. Strange Blue Shrine Floating in Netherstorm (page 2) World of Warcraft General Discussion Forums. Accessed 2007-07-21.
  46. 2007-02-15. Nova Terra. WoW Head. Accessed 2008-04-23.
  47. Drysc. 2007-07-20. Strange Blue Shrine Floating in Netherstorm World of Warcraft General Discussion Forums. Accessed 2007-07-21.
  48. Nova. Wowhead. Accessed 2009-03-24.
  49. Zero. 2009-04-04. My Day at Blizzard. StarCraft Legacy. Accessed 2009-05-18.
  50. 2006-10-06,StarCraft: Ghost Trailer. YouTube, accessed on 2009-12-18
  51. BlizzCon 2014, Blizzard Entertainment. Accessed on 2014-05-12
  52. Blizzard Entertainment. StarCraft II: Heart of the Swarm. (Activision Blizzard). PC. Cinematic: Shifting Perspectives (in English). 2013-03-12.
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