Nuclear silo
From StarCraft Wiki
| Nuclear Silo | |
|---|---|
| |
| Structure | |
| Race | |
| Properties | |
| Hit points |
600 |
| Production | |
| Minerals | |
| Gas | |
| Requires |
Science facility with attached covert ops |
| Combat | |
| Armor |
1 |
| Function | |
| Parent | |
| Abilities | |
The nuclear silo is a terran auxiliary building attached to command centers that allow the storage and launching of nuclear missiles.
Contents |
[edit] Game Unit
[edit] StarCraft
As an add-on, the nuclear silo is abandoned, including any missiles it contains, when its parent structure lifts off.
[edit] Abilities
| Nuclear Strike | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
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| Notes | |||||||||||
|
Deploys a nuclear missile at a given nuclear silo; each silo can only hold one nuke. The costs include 8 supply. To launch the loaded missile, the ghost must direct it; standing uncontrollable and "frozen" for 10-15 seconds until the missile reaches the target. Nuclear launches are announced to all players with the audio and visual message "Nuclear Launch Detected" and the target location is visible to all players by a small flashing red dot. If the ghost is interrupted or the missile is canceled before the process finishes, the nuclear missile is wasted. Without Ocular Implants, the ghost's targeting distance is within the blast radius. The missile itself has a large blast radius and will usually kill any units and critically damage buildings in one shot. It deals 500 damage or removes two thirds of the victim's total hit points, whichever is greater; thus, two nukes will destroy almost any unit or building, if the building was the one targeted point. | |||||||||||
[edit] StarCraft II
The nuclear silo has been replaced by the ghost academy.
[edit] References
Underwood, Peter, Bill Roper, Chris Metzen and Jeffrey Vaughn. StarCraft (Manual). Irvine, Calif.: Blizzard Entertainment, 1998.
| Terran Units and Structures of StarCraft/Brood War
| ||
|---|---|---|
| Infantry | ||
| Ground vehicles |
Vulture · Goliath · Siege tank | |
| Air units |
Wraith · Dropship · Science vessel · Battlecruiser • Brood War only • Valkyrie | |
| Basic buildings |
Command center (ComSat station · Nuclear silo) · Supply depot · Engineering bay · Barracks · Refinery · Missile turret · Academy · Bunker | |
| Advanced buildings |
Factory (Machine shop) · Armory · Starport (Control tower) · Science facility (Physics lab · Covert ops) | |
| Other | ||


