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Nydus canal

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Nydus Canal SC-G Cncpt1

The interior of a nydus canal

The zerg nydus canal was a structure whose exact origin is unknown, and the exact process of its operation is a mystery. Of what is known however, the canal serves as a quick transport link from one location to another.[1] Regardless, nydus canals came to be replaced by nydus worms.[2]

Game StructureEdit

Nydus Canal
SC1 Nydus Canal
Structure
Race

Zerg

Role

Instantaneous fixed transport

Production
Minerals

150 Minerals Terran SC1

Build time

40 Time SC2 Game1

Evolves from

Drone, nydus canal (original of the pair)

Requires

Hive

Protection
Hit points

250

Armor

1

Function
Produces

Nydus canal (second of the pair)

The canal needs two anchoring points, entrance and exit nodes, but once both have been set down, the zerg forces can travel both ways. Only one zerg ground unit can be transported at a time, but the process is quick and a large force can travel through in a matter of seconds. The nydus canal also has the interesting ability of being able to place its exit node on the creep of any zerg colony, friendly or not, which can allow a player to secretly start building a nydus canal in an enemy base. If successful this player can mass his units at will into the opposing player's base. If one node of a Nydus Canal is destroyed, the connecting Nydus Canal is automatically destroyed as well.

ReferencesEdit

  1. Underwood, Peter, Bill Roper, Chris Metzen and Jeffrey Vaughn. StarCraft (Manual). Irvine, Calif.: Blizzard Entertainment, 1998
  2. Nydus Worm, Blizzard Entertainment. Accessed on 2010-11-13

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