Wikia

StarCraft Wiki

Nydus network

Talk5
5,306pages on
this wiki
Nydus Network
NydusNetwork SC2 Rend1
Structure
Race

Zerg

Role

Underground transport hub

Properties
Broodlings
produced

6

Production
Minerals

150 Minerals Terran SC1

Gas

200 ZergVespene SC2 Game1

Build time

50 Time SC2 Game1

Evolves from

Drone

Requires

Lair

Hotkey

N

Protection
Hit points

850

Armor

1

Type
Function
Produces

Nydus worm

The nydus network is a zerg structure in StarCraft II. It enables access to the "nydus system".

Game UnitEdit

Summon Nydus Worm
Usage
Minerals

100 Minerals Terran SC1

Gas

100 Gas Zerg SC1

Activation/
Build Time

20 Time SC2 Game1

Hotkey

N

Notes

A nydus network can create multiple nydus worms at any point visible to the player. The worm spawns creep when it emerges.

Edit

The nydus network creates nydus worms. All networks and worms are accessed and connected through the user interface. Units within the nydus system may not be attacked or harmed.

Allied units, air units and mobile crawlers cannot enter the system.

The network may transport as many units as are selectable (up to 255 in patch 1.1). Units enter and exit in a queue. Only the first several units are visible from the interface.

A network's rally point orders exiting units to attack-move to the rally point.

The system persists unless all networks and worms are destroyed, in which case all units being transported are lost.

Allied units cannot enter the nydus network.

Known Nydus NetworksEdit

DevelopmentEdit

The following section contains information from a previous version of StarCraft II which is no longer valid.

The network used to be called the "nydus warren". The warren was needed to build and research abilities for the infestor.[1] However, this function has been moved to the infestor pit.[2]

NydusWarrens SC2 DevGame1
The former nydus warrens
GiobrunoAdded by Giobruno

The queen's nest model from StarCraft was used as a placeholder for the the nydus warren.[3] Allies were once able to enter another player's nydus network, however allied zerg networks would not be linked[4]

ReferencesEdit

  1. Mielke, James. 2008-05-08. The Dangerous Book for Zerglings: The latest intel on Zerg units and structures (page 2). 1up.com Accessed 2008-05-08.
  2. "The green spidery-like building on the top left is the new art for the Baneling Nest, the prerequisite building to morph Zerglings into Banelings. The new art in the middle is the Infestor Pit, which allows Infestors to be built. Infestor upgrades are also available at that building." Karune. 2008-06-17. Re: Planetary Update: Char (page 2). Battle.net StarCraft II General Discussion Forum. Accessed 2008-06-17.
  3. StarCraft II Zerg Gameplay sAvIoR vs HwaSin
  4. Karune. 2008-10-28. StarCraft II Q&A Batch 45. Battle.net StarCraft II General Discussion Forum. Accessed 2008-10-28.

Around Wikia's network

Random Wiki