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This article is about the protoss structure. For the xel'naga-crafted observation structure, see xel'naga tower.

The observatory is a protoss structure. It is required for the warping and upgrading of observers.

The protoss consider history to be of vital importance, and even during the Aeon of Strife scribes recorded the wars and their heroes for future reference. The observatory is a modern refinement of the ancient library, where data gathered by observers is recorded and cataloged.[1]

Game Structure[]

StarCraft[]

Because of the prevalence of cloaked units, this structure is useful in most matchups. Because of its late stage in the tech tree, it is advisable to plan for building it soon after it becomes available. This will ensure is built quickly enough to produce Observers in time to prevent armies from being damaged by cloaked attacks such as Dark Templar.

Research Upgrades[]

GravBoost Observer Icon SC1
Gravitic Boosters
Acquisition
Purchased from Observatory
Hotkey G
Cost 150 Minerals 150 Vespene gas 133seconds
SensorArray Icon SC1
Sensor Array
Acquisition
Purchased from Observatory
Hotkey S
Cost 150 Minerals 150 Vespene gas 133seconds

Building Upgrades[]

  • +1 armor bonus to shields per level for all units and structures.
Acquisition
Purchased from Forge
Hotkey S
Level 1
Cost 200 Minerals 200 Vespene gas 267seconds
Level 2
Cost 300 Minerals 300 Vespene gas 300seconds
Required Cybernetics core
Level 3
Cost 400 Minerals 400 Vespene gas 333seconds
Required Cybernetics core
ve

Development[]

During the StarCraft alpha, the observatory was known as the "beacon."[2]

StarCraft II[]

The following section contains information from a previous version of StarCraft II which is no longer valid.
Observatory SC2 DevRend1

The observatory

The observatory was a building in early builds of StarCraft II. It was canceled as of September 2008.[3]

The observatory was used to enable the robotics facility to warp in observers and was also the center for their upgrades and upgrades for the warp prism.[4]

It appears to have used the same model as the null circuit.


Images[]

References[]

  1. Underwood, Peter, Bill Roper, Chris Metzen and Jeffrey Vaughn. StarCraft (Manual). Irvine, Calif. Blizzard Entertainment, 1998.
  2. Renders, accessed on 2011-07-20
  3. Karune. 2008-09-05. StarCraft II Q&A - Batch 44. Battle.net StarCraft II General Discussion Forum. Accessed 2008-09-05.
  4. StarCraft Legacy staff. 2009-04-04. WWI 08 Coverage - Protoss Units. StarCraft Legacy. Accessed 2009-06-22.
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