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Observer

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Observer
Observer SC2 Head1
Historical
Earliest sighting

2500

Physical
Race

Protoss

Type

Light non-combat scout

Propulsion

Single engine

Armaments

None

FTL

Yes (warp space)

Political
Role

Observation

Personnel
Crew

Unmanned

The observer is a small, stealthy robotic protoss reconnaissance unit.

OverviewEdit

Observer SC1 Art1

An observer during the Great War

The observer is a small aerospace drone used to survey space and record events for analysis in protoss archives.[1][2] The observer’s primary means of locomotion is a discrete thruster that creates a gravity field, while energy-sheathed "fins" manipulate said field to generate lift and propulsion. Without modifications, the observer can adequately travel from one point to another, but is hard pressed to outrun pursuers—unless outfitted with a set of gravitic boosters.[3]

Observers may be equipped for warp space travel and deployed for deep-space exploration.[4] Units used for this purpose often lack defensive systems.[2] They may re-enter real space within planetary atmospheres and transmit data in real-time over interstellar distances. In addition observers may drop navigational beacons as homing devices.[4]

DetectionEdit

Observer SC1 Head1

An observer's gaze

The complex but sensitive sensor[2] matrix[3] is power intensive but may detect cloaked and concealed objects.[2] This includes burrowers and all types of camouflage or stealth systems.[3] It is sophisticated enough to even detect zerg spores within terrans.[5][6] It is comprised of complex arrays of self-focusing lenses, powered by psionic lattices, which allow the observer to analyze the battlefield from its vantage point in the sky.[3] These properties make the observer a valuable auxiliary on the battlefield.[2]

StealthEdit

Observer SC2 Art1

The current observer design

Observers intended for combat zones are equipped with a defensive micro-cloaking field. The sensor signature of the drone reduces the field's power requirement and allows the cloak to be maintained for extended periods[2] with little drain to its power core.[7] The field renders them invisible to all but the most advanced of detection technology. Its stealth capabilities are enhanced by its hull, which is fashioned out of a buoyant material that refracts light and masks its diminutive energy signature.[3]

Game UnitEdit

StarCraftEdit

Observer
Observer SC1 Game2
Unit
Race

Protoss

Role

Robotic stealth scout

Properties
Size

Small

Sight range

9 (11 with Sensor Array) SensorArray Icon SC1

Detection range

9 (11 with Sensor Array) SensorArray Icon SC1

Production
Minerals

25 Minerals Terran SC1

Gas

75 Gas Protoss SC1

Psi

1 Psi Protoss SC1

Build time

40 Time SC2 Game1

Produced from

Robotics facility

Requires

Observatory

Hotkey

O

Movement
Speed

3.33 (5 with Gravitic Boosters) GravBoost Observer Icon SC1

Protection
Shields

20

Hit points

40

Armor

0

Observer SC1 Game1

Game sprite

Observers are the protoss' mobile detectors. Although observers are 'permanently' cloaked, protoss players must be more alert to enemy anti-cloak units; the observer's low health gives little time to escape attackers. Observers are cheap enough to have a handful accompany an attack force, especially against a target with many detectors.

AbilitiesEdit

Detector
Notes

This unit may detect cloaked and burrowed enemies.

Permanent Cloaking
Notes

This unit is permanently cloaked. They cannot be seen or directly attacked by enemy forces, unless they have detector support.

UpgradesEdit

AirArmor SC1 Upgrd1 Air Armor
Researched at

Cybernetics core

Hotkey

A

Properties
Level

Level 1

Level 2

Level 3

Minerals

150 Minerals Terran SC1

225 Minerals Terran SC1

300 Minerals Terran SC1

Gas

150 Gas Protoss SC1

225 Gas Protoss SC1

300 Gas Protoss SC1

Research time

266 Time SC2 Game1

298 Time SC2 Game1

330 Time SC2 Game1

Required

Fleet beacon

Notes
PlasmaShield SC1 Upgrd1 Plasma Shields
Researched at

Forge

Hotkey

S

Properties
Level

Level 1

Level 2

Level 3

Minerals

200 Minerals Terran SC1

300 Minerals Terran SC1

400 Minerals Terran SC1

Gas

200 Gas Protoss SC1

300 Gas Protoss SC1

400 Gas Protoss SC1

Research time

266 Time SC2 Game1

298 Time SC2 Game1

330 Time SC2 Game1

Required

Cybernetics core

Notes
  • +1 armor bonus to shields per level for all units and structures.
GravBoost Observer Icon SC1 Gravitic Boosters
Researched at

Observatory

Hotkey

G

Properties
Minerals

150 Minerals Terran SC1

Gas

150 Gas Protoss SC1

Research time

133 Time SC2 Game1

Notes
  • Increases observer movement speed.
SensorArray Icon SC1 Sensor Array
Researched at

Observatory

Hotkey

S

Properties
Minerals

150 Minerals Terran SC1

Gas

150 Gas Protoss SC1

Research time

133 Time SC2 Game1

Notes
  • Increases observer sight range to 11.

QuotationsEdit

See: StarCraft Observer Quotations

DevelopmentEdit

The observer was initially called the "witness."[8]

StarCraft: GhostEdit

StarCraft Ghost Logo2

This article or section contains information about StarCraft: Ghost, which has been declared non-canon. Elements may be taken as 'flavor lore' however.
The content may be significantly out of date. Please do not add speculation to this article, and remember to cite a published source for details.

Observer SC-G Game1

An observer in Ghost

Observers were to appear in StarCraft: Ghost[9]

StarCraft IIEdit

Observer
Observer SC2 Rend1
Unit
Race

Protoss

Role

Flying spy

Properties
Sight range

11

Detection range

11

Production
Minerals

25 Minerals Terran SC1

Gas

75 ProtossVespene SC2 Game1

Psi

1 ProtossSupply SC2 Icon1

Build time

30 Time SC2 Game1

Produced from

Robotics facility

Hotkey

B

Movement
Speed

1.875 (2.8125 with Gravitic Boosters) GraviticBooster SC2 Game1

Acceleration

2.125 (3.1875 with Gravitic Boosters) GraviticBooster SC2 Game1

Lateral
acceleration

0

Deceleration

0

Collision radius

0.5

Protection
Shields

20

Shield
regen/second

2

Hit points

40

Armor

0 SC2ProtUpgrdAirArm

Type
Armor type

Light

Meta
Target
priority

20

Kill score

400

Production
score

200

Miscellaneous
Notes

Permanently cloaked.

The observer reprises its role as a stealthy detector.

AbilitiesEdit

DetectorProtoss SC2 Icon1 Detector
Notes

This unit can detect cloaked and burrowed enemies.

Edit
ObserverCloaking SC2 Icon1 Permanent Cloaking
Notes

This unit is permanently cloaked. They cannot be seen or directly attacked by enemy forces, unless they have detector support.

Edit

UpgradesEdit

SC2 ProAirArm Air Armor
Researched at

Cybernetics Core

Hotkey

A

Properties
Level

Level 1

Level 2

Level 3

Minerals

150 Minerals Terran SC1

225 Minerals Terran SC1

300 Minerals Terran SC1

Gas

150 Gas Protoss SC1

225 Gas Protoss SC1

300 Gas Protoss SC1

Research time

160 Time SC2 Game1

190 Time SC2 Game1

220 Time SC2 Game1

Notes

Increases protoss air unit armor.

Edit
SC2 ProShields Plasma Shields
Researched at

Forge

Hotkey

S

Properties
Level

Level 1

Level 2

Level 3

Minerals

150 Minerals Terran SC1

225 Minerals Terran SC1

300 Minerals Terran SC1

Gas

150 Gas Protoss SC1

225 Gas Protoss SC1

300 Gas Protoss SC1

Research time

160 Time SC2 Game1

190 Time SC2 Game1

220 Time SC2 Game1

Notes
  • +1 armor to shields per level.
Edit
GraviticBooster SC2 Game1 Gravitic Boosters
Researched at

Robotics bay

Hotkey

B

Properties
Minerals

100 Minerals Terran SC1

Gas

100 Gas Protoss SC1

Research time

110 Time SC2 Game1

Notes
  • Increases observer movement speed.
Edit

DevelopmentEdit

The following section contains information from a previous version of StarCraft II which is no longer valid.

In a September 2008 build of StarCraft II, the observer did not require an observatory to build, making it available earlier in the tech tree than in StarCraft. It was upgraded at the null circuit.[10]

Known ObserversEdit

Observer SC2 DevRend1

An observer

ReferencesEdit

  1. Underwood, Peter, Bill Roper, Chris Metzen and Jeffrey Vaughn. StarCraft (Manual). Irvine, Calif.: Blizzard Entertainment, 1998.
  2. 2.0 2.1 2.2 2.3 2.4 2.5 Observer. Blizzard Entertainment. Official StarCraft II website. Accessed 2007-11-13. Retrieved 2009-01-12
  3. 3.0 3.1 3.2 3.3 3.4 2014-11-20, Observer Science. Blizzard Entertainment, accessed on 2014-11-21
  4. 4.0 4.1 Mesta, Gabriel (July 1, 2001). StarCraft: Shadow of the Xel'Naga. Simon & Schuster (Pocket Star). ISBN 0-671-04149-5.
  5. Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Mission: Wings of Liberty, Safe Haven (in English). 2010-07-27.
  6. Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Mission: Wings of Liberty, Haven's Fall (in English). 2010-07-27.
  7. Observer, Blizzard Entertainment. Accessed on 2010-11-13
  8. Blizzard Entertainment. StarCraft Map Editor. (Blizzard Entertainment) (in English). March 31, 1998
  9. Ghost Units, StarCraft Freak. Accessed on 2011-12-25
  10. Karune. 2008-09-05. StarCraft II Q&A - Batch 44. Battle.net StarCraft II General Discussion Forum. Accessed 2008-09-05.

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