StarCraft Wiki
StarCraft Wiki
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[[File:Observer SC2 Head1.jpg|thumb|An observer (post-[[Brood War (conflict)|Brood War]])]]
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[[File:Observer SC2 Head1.jpg|thumb|The current observer design]]
 
The '''observer''' is a small, stealthy robotic [[protoss]] reconnaissance unit.
 
The '''observer''' is a small, stealthy robotic [[protoss]] reconnaissance unit.
   
 
==Overview==
 
==Overview==
  +
[[File: Observer SC1 Art1.jpg|thumb|left|An observer during the [[Great War]]]]
 
The observer is a small aerospace drone used to survey space and record events for analysis in the protoss archives.<ref name="SC1Man">Underwood, Peter, Bill Roper, Chris Metzen and Jeffrey Vaughn. ''StarCraft (Manual)''. Irvine, Calif.: Blizzard Entertainment, 1998.</ref><ref name = "SC2 Observer">[http://www.starcraft2.com/features/protoss/observer.xml Observer]. ''Blizzard Entertainment.'' Official StarCraft II website. Accessed 2007-11-13. Retrieved 2009-01-12</ref> The complex sensor array is power intensive but may detect [[cloak]]ed and concealed objects.<ref name = "SC2 Observer"/>
 
The observer is a small aerospace drone used to survey space and record events for analysis in the protoss archives.<ref name="SC1Man">Underwood, Peter, Bill Roper, Chris Metzen and Jeffrey Vaughn. ''StarCraft (Manual)''. Irvine, Calif.: Blizzard Entertainment, 1998.</ref><ref name = "SC2 Observer">[http://www.starcraft2.com/features/protoss/observer.xml Observer]. ''Blizzard Entertainment.'' Official StarCraft II website. Accessed 2007-11-13. Retrieved 2009-01-12</ref> The complex sensor array is power intensive but may detect [[cloak]]ed and concealed objects.<ref name = "SC2 Observer"/>
   
Observers may be equipped for [[warp space]] travel and deployed for deep-space exploration. Unit used for this purpose often lack defensive systems.<ref name = "SC2 Observer"/> They may re-enter real space within planetary atmospheres and transmit data in real-time over interstellar distances. In addition observers may drop navigational beacons as homing devices.<ref name="SC:ShadXel">Mesta, Gabriel (July 1, 2001). ''[[StarCraft: Shadow of the Xel'Naga]]''. Simon & Schuster (Pocket Star). ISBN 0-671-04149-5.</ref>
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Observers may be equipped for [[warp space]] travel and deployed for deep-space exploration.<ref name="SC:ShadXel"/> Units used for this purpose often lack defensive systems.<ref name = "SC2 Observer"/> They may re-enter real space within planetary atmospheres and transmit data in real-time over interstellar distances. In addition observers may drop navigational beacons as homing devices.<ref name="SC:ShadXel">Mesta, Gabriel (July 1, 2001). ''[[StarCraft: Shadow of the Xel'Naga]]''. Simon & Schuster (Pocket Star). ISBN 0-671-04149-5.</ref>
   
The sensitive sensor system makes the observer a valuable auxiliary on the battlefield. Units intended for combat zones are equipped with a defensive micro-cloaking field. The sensor signature of the drone reduces the field's power requirement and allows the cloak to be maintained for extended periods.<ref name = "SC2 Observer" />
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The sensitive sensor system,<ref name = "SC2 Observer"/> sophisticated to even detect [[zerg]] [[spores]] within [[terrans]],<ref name="WoL_SafeHaven">Blizzard Entertainment. ''[[StarCraft II: Wings of Liberty]].'' (Activision Blizzard). PC. Mission: [[Wings of Liberty]], [[Safe Haven]] (in English). 2010-07-27.</ref><ref name="WoL_HavesnFall">Blizzard Entertainment. ''[[StarCraft II: Wings of Liberty]].'' (Activision Blizzard). PC. Mission: [[Wings of Liberty]], [[Haven's Fall]] (in English). 2010-07-27.</ref> makes the observer a valuable auxiliary on the battlefield. Units intended for combat zones are equipped with a defensive micro-cloaking field. The sensor signature of the drone reduces the field's power requirement and allows the cloak to be maintained for extended periods.<ref name = "SC2 Observer"/>
   
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{{clear}}
 
==Game Unit==
 
==Game Unit==
   
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|bgcolor=
 
|bgcolor=
 
|fgcolor=black
 
|fgcolor=black
|image=Observer SC1 Art1.jpg
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|image=Observer SC1 Game2.png
 
|imgsize=200px
 
|imgsize=200px
 
|image2=
 
|image2=
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|faction=
 
|faction=
 
|baseunit=
 
|baseunit=
|role=Robotic Stealth Scout
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|role=Robotic stealth scout
 
|useguns=
 
|useguns=
 
|usearmor=
 
|usearmor=
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:''See: [[StarCraft_unit_quotations#Observer|StarCraft I Observer Quotations]]''
 
:''See: [[StarCraft_unit_quotations#Observer|StarCraft I Observer Quotations]]''
 
{{clear}}
 
{{clear}}
 
<gallery>
 
File:Observer SC1 Game1.png|[[StarCraft I]] sprite.
 
File:Observer SC1 Game2.png|StarCraft I wireframe
 
</gallery>
 
   
 
===StarCraft II===
 
===StarCraft II===
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====Development====
 
====Development====
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[[File:Observer SC2 DevGame1.jpg|thumb|left|Development render]]
 
In a September 2008 build of [[StarCraft II]], the observer did not require an [[observatory]] to build, making it available earlier in the tech tree than in [[StarCraft I]]. It was upgraded at the [[null circuit]].<ref name = "QA44">[[Karune#Batch 44|Karune]]. 2008-09-05. [http://www.battle.net/forums/thread.aspx?fn=sc2-general&t=1752651&p=1&#post1752651 StarCraft II Q&A - Batch 44]. ''Battle.net StarCraft II General Discussion Forum.'' Accessed 2008-09-05.</ref>
 
In a September 2008 build of [[StarCraft II]], the observer did not require an [[observatory]] to build, making it available earlier in the tech tree than in [[StarCraft I]]. It was upgraded at the [[null circuit]].<ref name = "QA44">[[Karune#Batch 44|Karune]]. 2008-09-05. [http://www.battle.net/forums/thread.aspx?fn=sc2-general&t=1752651&p=1&#post1752651 StarCraft II Q&A - Batch 44]. ''Battle.net StarCraft II General Discussion Forum.'' Accessed 2008-09-05.</ref>
   
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==Gallery==
 
==Gallery==
 
<gallery>
 
<gallery>
Observer SC2 DevGame1.jpg|StarCraft II development render
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File:Observer SC1 Game1.png|''StarCraft'' sprite.
Observer SC2 DevRend1.jpg|StarCraft II development render
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Observer SC2 DevRend1.jpg|''StarCraft II'' development render
 
</gallery>
 
</gallery>
   

Revision as of 09:44, 15 August 2010

Observer SC2 Head1

The current observer design

The observer is a small, stealthy robotic protoss reconnaissance unit.

Overview

Observer SC1 Art1

An observer during the Great War

The observer is a small aerospace drone used to survey space and record events for analysis in the protoss archives.[1][2] The complex sensor array is power intensive but may detect cloaked and concealed objects.[2]

Observers may be equipped for warp space travel and deployed for deep-space exploration.[3] Units used for this purpose often lack defensive systems.[2] They may re-enter real space within planetary atmospheres and transmit data in real-time over interstellar distances. In addition observers may drop navigational beacons as homing devices.[3]

The sensitive sensor system,[2] sophisticated to even detect zerg spores within terrans,[4][5] makes the observer a valuable auxiliary on the battlefield. Units intended for combat zones are equipped with a defensive micro-cloaking field. The sensor signature of the drone reduces the field's power requirement and allows the cloak to be maintained for extended periods.[2]

Game Unit

StarCraft

Observers are the protoss' mobile detectors. Although Observers are 'permanently' cloaked protoss players must be more alert to enemy anti-cloak units; the Observer's low health gives little time to escape attackers. Observers are cheap enough to have a handful accompany an attack force, especially against a target with many detectors.

Abilities

Template:ProtDetection

Permanent Cloaking

This unit is permanently cloaked. They cannot be seen or directly attacked by enemy forces, unless they have detector support.

Upgrades

Acquisition
Purchased from Cybernetics core
Hotkey A
Level 1
Cost 150 Minerals 150 Vespene gas 267seconds
Level 2
Cost 225 Minerals 225 Vespene gas 300seconds
Required Fleet beacon
Level 3
Cost 300 Minerals 300 Vespene gas 333seconds
Required Fleet beacon
  • +1 armor bonus to shields per level for all units and structures.
Acquisition
Purchased from Forge
Hotkey S
Level 1
Cost 200 Minerals 200 Vespene gas 267seconds
Level 2
Cost 300 Minerals 300 Vespene gas 300seconds
Required Cybernetics core
Level 3
Cost 400 Minerals 400 Vespene gas 333seconds
Required Cybernetics core
ve
GravBoost Observer Icon SC1
Gravitic Boosters
Acquisition
Purchased from Observatory
Hotkey G
Cost 150 Minerals 150 Vespene gas 133seconds
SensorArray Icon SC1
Sensor Array
Acquisition
Purchased from Observatory
Hotkey S
Cost 150 Minerals 150 Vespene gas 133seconds

Quotations

See: StarCraft I Observer Quotations

StarCraft II

The observer reprises its role as a stealthy detector.

Abilities

Template:ProtDetection

Permanent Cloaking

This unit is permanently cloaked. They cannot be seen or directly attacked by enemy forces, unless they have detector support.

ve

Upgrades

Increases protoss air unit armor.

Acquisition
Purchased from Cybernetics Core
Hotkey A
Level 1
Cost 100 Minerals 100 Vespene gas 129seconds
Level 2
Cost 175 Minerals 175 Vespene gas 154seconds
Required Fleet beacon
Level 3
Cost 250 Minerals 250 Vespene gas 179seconds
Required Fleet beacon
ve
  • +1 armor to shields per level.
Acquisition
Purchased from Forge
Hotkey S
Level 1
Cost 150 Minerals 150 Vespene gas 121.6seconds
Level 2
Cost 200 Minerals 200 Vespene gas 144.6seconds
Required Twilight council
Level 3
Cost 250 Minerals 250 Vespene gas 167.9seconds
Required Twilight council
ve
GraviticBooster SC2 Game1
Gravitic Boosters
  • Increases observer movement speed by 1.31.
Acquisition
Purchased from Robotics bay
Hotkey B
Cost 100 Minerals 100 Vespene gas 57seconds
ve

Development

Observer SC2 DevGame1

Development render

In a September 2008 build of StarCraft II, the observer did not require an observatory to build, making it available earlier in the tech tree than in StarCraft I. It was upgraded at the null circuit.[6]

Known Observers

Observer SC1 Head1

An observer

Gallery

References

  1. Underwood, Peter, Bill Roper, Chris Metzen and Jeffrey Vaughn. StarCraft (Manual). Irvine, Calif.: Blizzard Entertainment, 1998.
  2. 2.0 2.1 2.2 2.3 2.4 Observer. Blizzard Entertainment. Official StarCraft II website. Accessed 2007-11-13. Retrieved 2009-01-12
  3. 3.0 3.1 Mesta, Gabriel (July 1, 2001). StarCraft: Shadow of the Xel'Naga. Simon & Schuster (Pocket Star). ISBN 0-671-04149-5.
  4. Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Mission: Wings of Liberty, Safe Haven (in English). 2010-07-27.
  5. Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Mission: Wings of Liberty, Haven's Fall (in English). 2010-07-27.
  6. Karune. 2008-09-05. StarCraft II Q&A - Batch 44. Battle.net StarCraft II General Discussion Forum. Accessed 2008-09-05.