Oracle
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| Oracle | |
|---|---|
| |
| | |
| Unit | |
| Race | |
| Role |
Flying caster |
| Armament |
Pulsar beam |
| Properties | |
| Maximum energy | |
| Size |
0.75 |
| Sight range |
10 |
| Production | |
| Minerals | |
| Gas | |
| Psi | |
| Build time | |
| Produced from | |
| Hotkey |
E |
| Movement | |
| Speed |
3.375 |
| Acceleration |
2 |
| Lateral acceleration |
0 |
| Deceleration |
0 |
| Protection | |
| Shields |
60 |
| Hit points |
100 |
| Armor | |
| Type |
|
| Armor type |
|
| Pulsar Beam Requires activation | |
| Damage |
15 (+10 vs light) |
| Targets |
|
| Cooldown |
0.86 |
| Range |
4 |
| Meta | |
| Target priority |
20 |
| Kill score |
300 |
| Production score |
300 |
The oracle is an aerial protoss support vessel.
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Overview
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A psionic warship, the oracle was developed by the protoss after the first phase of the Second Great War, in order to maximize the effectiveness of their war machine against their enemies.[1] They are agile support vessels, and feature some of the most advanced protoss technologies in existence.[2]
Oracle pilots hail from an order of young Nerazim dedicated to understanding and controlling time. Their abilities allow them to calculate how and when to use their ships to most effectively win a battle. The order believes it can change the fate of the protoss race.[2]
Oracles bear the aesthetics of the Nerazim, with their silver-color and blue hulls, and their green glows.[3]
Game Unit
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The oracle is meant for scouting and economic disruption.[4] It allows protoss players to be more aggressive in their raiding tactics than in previous games.[5]
Abilities
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| Notes | |||||||||||
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Makes the casting oracle a detector, allowing it to see cloaked and burrowed units. The ability is smartcast. | |||||||||||
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Reveals visible enemy units and structures in an area for 60 seconds. This has no effect on cloaked or burrowed units. The ability is smartcast. | |||||||||
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| Notes | |||||||||
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Enables the casting oracle's pulsar beam weapon. The ability is not smartcast. | |||||||||
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Development
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The following section contains information from a previous version of StarCraft II: Heart of the Swarm which is no longer valid. |
The oracle uses a modified star relic model, due to the art team's fondness for the cut unit. The oracle originally had a gold and blue color scheme, but switched to a Dark Templar color scheme when the tempest's color was changed from Nerazim-oriented color to gold, and the development team felt that one of the two new flying units should use the silver and green coloring.[3]
The oracle's Time Warp ability was moved to the mothership core in January 2013.[6]
Quotations
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Notes
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Added by HawkiThe oracle's voice corresponds to a female protoss.
A variant oracle portrait can be unlocked through Heart of the Swarm's leveling system.[7]
References
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| Protoss Units and Structures of StarCraft II |
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| Heart of the Swarm |
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| Protoss Starship Classifications |
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