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{{Dev|StarCraft II: Heart of the Swarm}}
 
{{Dev|StarCraft II: Heart of the Swarm}}
 
{{Main|Oracle/Development}}
 
{{Main|Oracle/Development}}
The oracle uses a modified [[stasis orb|star relic]] model, due to the art team's fondness for the cut unit. The oracle originally had a gold and blue color scheme, but switched to a [[Dark Templar]] color scheme when the [[tempest]]'s color was changed from Nerazim-oriented color to gold, and the development team felt that one of the two new flying units should use the silver and green coloring.<ref name="Art Panel Vid">SoMuchMass. 2011-10-23. [http://www.youtube.com/watch?v=H3R6ZqVQ3WE BlizzCon 2011 - Starcraft 2: Heart of the Swarm and Blizzard DOTA - Art & Technology Panel (Full)]. ''Youtube.'' Accessed 2011-10-26.</ref>
 
 
The oracle's Time Warp ability was moved to the [[mothership core]] in January 2013.<ref name = "HotSBetaPatch11">Spyrian. 2013-01-09. [http://us.battle.net/sc2/en/forum/topic/7592200501 Beta Balance Update #11 – January 9, 2013]. ''Heart of the Swarm Beta Discussion'' Accessed 2013-01-10.</ref>
 
   
 
===Quotations===
 
===Quotations===

Revision as of 23:58, 20 May 2015

The Oracle is an aerial protoss support vessel.

Overview

Oracle SC2 Head1

An oracle pilot

A psionic warship, the Oracle was developed by the protoss after the first phase of the Second Great War, in order to maximize the effectiveness of their war machine against their enemies.[1] They are agile support vessels, and feature some of the most advanced protoss technologies in existence.[2]

Oracle pilots hail from an order of young Nerazim dedicated to understanding and controlling time. Their abilities allow them to calculate how and when to use their ships to most effectively win a battle. The order believes it can change the fate of the protoss race.[2] Among their abilities is temporal sight, a form of time manipulation that gives the pilots the means to detect hidden foes, without the need for specialized detection systems.[3]

Design

"A true monster against unarmored units, the Oracle’s Pulsar Beam will simply disintegrate any unit unfortunate enough to stand beneath its shadow."
Oracle SC2-HotS Game1

An Oracle firing its pulsar beam

Oracles bear the aesthetics of the Nerazim, with their silver-color and blue hulls, and their green glows.[4] Their core generates a warp field of immense power to contain large amounts of chaotic energy, which is then funneled into an intricate network of miniature crystals and psionically receptive mono-filaments. The stream of raw energy splits and stabilizes as it ebbs through the network, supplying power to the Oracle’s systems. Activation of the ship's weapon system creates an opening in the warp field. Raw energy flows through sets of simple focusing crystals, which shape each chaotic discharge into a coherent bolt. Shots from the Pulsar cannon simmer with violent power, and are designed to cause heavy damage to ground targets.

The Oracle does not have a central computer to deal with the minutiae of navigation and targeting. Instead, it is equipped with a multi-node hub that links the pilot directly to the ship. The pilots rely exclusively on their temporal mastery to direct the deadly salvos of the vessel’s pulsar beam.[3]

Game Unit

The oracle is meant for scouting and economic disruption.[5] It allows protoss players to be more aggressive in their raiding tactics than in previous games.[6]

Abilities

Envision SC2 Icon1
Envision

Makes the casting oracle a detector, allowing it to see cloaked and burrowed units.

The ability is smartcast.

The ability was removed in Legacy of the Void.[7]

Usage
Hotkey T
Cost 50 Energy
Duration 60 seconds
Cooldown 60 seconds
ve
Revelation SC2 Icon1
Revelation

Enemy units and structures in an area grant vision to the player for 20 seconds.

Reveals cloaked or burrowed units or structures (LotV only).

Usage
Cost 25 Energy
Range 12[8]
Duration 20 seconds
Cooldown 10 seconds
ve
PulsarBeam SC2 Icon1
Pulsar Beam

Enables the casting oracle's pulsar beam weapon.

The ability is not smartcast.

Usage
Hotkey Activate pulsar beam: C
Deactivate pulsar beam: D
Cost 25 (+1.96 per second) Energy
Cooldown 4 seconds
ve

Legacy of the Void

LegacyOfTheVoid SC2 Logo1
This article or section contains information from StarCraft II: Legacy of the Void.
The content may change substantially over time.
StasisWard SC2 Icon
Stasis Ward

This ability places a cloaked stasis ward on the ground which, upon detonation, will explode and trap nearby enemy units in stasis for 21 seconds. Frozen units cannot move or attack, nor can they be attacked. This ability cannot be manually activated.[9]

Usage
Hotkey T
Cost 50 Energy 5 seconds
Range 5
Duration 170 (Stasis Ward) seconds
21 (Stasis Field) seconds
Cooldown 5 seconds
ve
StasisWard SC2-LotV DevGame2

Stasis wards being activated

Development

The following section contains information from a previous version of StarCraft II: Heart of the Swarm which is no longer valid.
Main article: Oracle/Development

Quotations

See: StarCraft II Oracle Quotations

Notes

Oracle SC2 Head2

Oracle variant portrait

The oracle's voice corresponds to a female protoss.

A variant oracle portrait can be unlocked through Heart of the Swarm's leveling system.[10]

References

  1. 2011-10-27, BlizzCon 2011: StarCraft II: Heart of the Swarm – Units and Abilities. Blizzplanet, accessed on 2011-11-06
  2. 2.0 2.1 Blizzard Entertainment. 2012-12-20. Oracle. Blizzard Entertainment. Accessed 2012-12-21.
  3. 3.0 3.1 2015-02-05, Oracle Science. Blizzard Entertainment, accessed on 2015-02-08
  4. Cite error: Invalid <ref> tag; no text was provided for refs named Art Panel Vid
  5. [1]
  6. 2012-06-11, Dustin Browder gives Slasher the scoop on Heart of the Swarm. YouTube, accessed on 2012-06-21
  7. Blizzard Entertainment. 2014-11-07. Legacy of the Void - Multiplayer Update: Protoss. Youtube. Accessed 2014-11-09.
  8. 2015-09-03, Legacy of the Void Beta Balance Update -- September 3, 2015. Blizzard Entertainment, accessed on 2015-09-06
  9. 2015-05-14, Legacy of the Void Beta Balance Update -- May 14, 2015. Blizzard Entertainment, accessed on 2015-05-20
  10. 25-10-2012, Heart of the Swarm Preview: Leveling. Blizzard Entertainment, accessed on 2012-11-01