Overseer
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Added by HawkiThe overseer is a zerg unit evolved from the overlord.
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Overview
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Overseers are genetically-altered overlords that have a mass of additional sockets filled with highly evolved optical receptors with hypersensitive retinas. These “eyes” have been through many iterations, each developmental cycle improving upon the preceding one’s optical evolution. The zerg are obsessed with detecting subtler motions and more advanced camouflage techniques, and this latest evolution allows the overseer to detect any hidden enemy units, including those that are burrowed underground or cloaked. Overseers can also carry or give birth to changelings.[1]
Unlike most other zerg breeds but like overlords, overseers have the ability to act with appropriate judgment, but are severely limited in their mental flexibility.[2]
Game Unit
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| Overseer | |
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| Unit | |
| Race | |
| Role |
Advanced aerial observer |
| Properties | |
| Maximum energy | |
| Energy regen/second |
0.5625 |
| Sight range |
11 |
| Detection range |
11 |
| Production | |
| Minerals | |
| Gas | |
| Control | |
| Build time | |
| Evolves from | |
| Requires | |
| Hotkey |
V |
| Movement | |
| Speed | |
| Acceleration |
2.125 |
| Lateral acceleration |
46.0625 |
| Deceleration |
0 |
| Collision radius |
1 |
| Protection | |
| Hit points |
200 |
| Hit point regen/second |
0.2734 |
| Armor | |
| Type |
|
| Armor type | |
| Meta | |
| Target priority |
20 |
| Kill score |
400 |
| Production score |
200 |
The overseer loses the ability to excrete creep or transport units, but gains the ability to create changelings. It continues to provide control and has faster movement.
Abilities
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| Notes | |
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The overseer disables a building, which becomes covered in slime. It cannot produce units, larva or research upgrades while contaminated. | |||||||||
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The overseer can create a changeling, which can spy on enemy forces. | |||||||||||
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Upgrades
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| Evolved at | |||||||
| Hotkey |
P | ||||||
| Properties | |||||||
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| Notes | |||||||
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Increase speed of the overlord by 1.29 to 1.88 and the overseer by 0.875 to 2.75. | |||||||
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Heart of the Swarm Campaign
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Sarah Kerrigan's forces never create overseers. Detection was never required in the campaign.
Development
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Special Overseer Strains
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Notes
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The overseer was developed as the universal overlord detection in StarCraft I made the zerg "detectorific". As such, the overlord/overseer split makes cloaking more useful to a zerg's opponent.[4]
References
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- ↑ Blizzard Entertainment staff. 2010-07-24. Units: Overseer. Blizzard Entertainment. Accessed 2010-07-24.
- ↑ Blizzard Entertainment. 2012-11-26. StarCraft II Creative Development Q&A - Part 6. Blizzard Entertainment. Accessed 2012-11-26.
- ↑ Blizzard Entertainment, Teamliquid. 2012-06-09. Heart of the Swarm Update. Blizzard Entertainment. Accessed 2012-06-09.
- ↑ INC Games: Zerg Q&A. Accessed on 2008-20-03
| Zerg Units and Structures of StarCraft II |
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| Zerg Breeds |
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